Player Matchup

Olorun
Olorun
Charlieleytonr
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,385 Elo+
Party 3
Terra
Terra
Frogwire
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 4
Danzaburou
Danzaburou
GoodLukPorpoise
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
NosoyelNiko
Kukulkan
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
75W - 76L
1,292 Elo+
Party 3
Odin
Odin
SATSEM
Odin
Level 16
God Stats
12W - 18L
1,552 SR
Queue Stats
22W - 28L
1,670 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,508 Elo+

VS

Team Averages
Level 40
1,477 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Giodude57
Sun Wukong
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 2
Nemesis
Nemesis
ISSAxShadow
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Loki
Loki
LUCKV0LTIA
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,639 Elo+
Party 2
Cabrakan
Cabrakan
M3TRI
Cabrakan
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 70L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
Sh00terAndr3tti
Kukulkan
Level 28
God Stats
13W - 11L
1,384 SR
Queue Stats
117W - 173L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 5
9,855
896
4,811
26,911
10,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Frogwire
Terra
17
1 / 5 / 5
10,488
953
5,064
16,777
10,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
GoodLukPorpoise
Danzaburou
17
3 / 10 / 5
11,262
1,024
10,279
20,334
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NosoyelNiko
Kukulkan
17
6 / 8 / 3
11,741
1,067
17,414
14,453
5,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
SATSEM
Odin
17
2 / 4 / 6
11,679
1,062
11,683
14,549
9,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

86

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giodude57
Sun Wukong
19
3 / 4 / 21
11,880
1,080
10,250
12,131
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ISSAxShadow
Nemesis
17
6 / 4 / 12
11,685
1,062
14,647
11,975
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 1 / 17
12,751
1,159
18,405
11,867
4,902
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
M3TRI
Cabrakan
20
15 / 2 / 12
13,366
1,215
19,570
15,049
12,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
19
7 / 1 / 15
12,360
1,124
20,088
6,514
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
12
Kills
41
41
Deaths
12
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
L
Terra
Frogwire
Terra
1
5
5
0.7
W
Sun Wukong
Giodude57
Sun Wukong
3
4
21
3.38
L
Danzaburou
GoodLukPorpoise
Danzaburou
3
10
5
0.55
W
Nemesis
ISSAxShadow
Nemesis
6
4
12
3
W
10
1
17
18.5
W
Cabrakan
M3TRI
Cabrakan
15
2
12
10.5
L
Kukulkan
NosoyelNiko
Kukulkan
6
8
3
0.94
L
Odin
SATSEM
Odin
2
4
6
1.25
W
Kukulkan
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
82,960
93,024
Taken
57,536
43,825
Mitigated
34,111
11,818
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,811
2,668
380
3,626
26,911
10,337
0
13,301
13,411
16,898
0
L
Terra
Frogwire
Terra
5,064
1,866
3,766
2,877
16,777
10,714
0
7,656
9,021
24,003
0
W
Sun Wukong
Giodude57
Sun Wukong
10,250
2,020
0
2,404
12,131
8,873
0
6,264
5,867
0
21,024
L
Danzaburou
GoodLukPorpoise
Danzaburou
10,279
5,431
0
1,169
20,334
7,775
0
7,164
13,070
0
41,273
W
Nemesis
ISSAxShadow
Nemesis
14,647
7,837
0
812
11,975
5,008
0
5,045
6,930
0
27,496
W
18,405
6,345
426
2,510
11,867
4,902
0
6,332
5,535
0
32,741
W
Cabrakan
M3TRI
Cabrakan
19,570
2,816
225
2,503
15,049
12,233
0
6,636
8,413
37,814
0
L
Kukulkan
NosoyelNiko
Kukulkan
17,414
1,613
0
0
14,453
5,476
0
4,787
9,616
35,692
0
L
Odin
SATSEM
Odin
11,683
2,589
0
0
14,549
9,523
0
6,750
7,749
0
23,667
W
Kukulkan
20,088
1,471
0
873
6,514
3,095
0
3,012
3,502
44,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
62,042
175
Minions Killed
175
2
Camps Cleared
8
935,543
Distance Traveled
942,981
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,855
896
18
2
1
165,379
0
L
Terra
10,488
953
33
3
0
187,755
2
W
Sun Wukong
11,880
1,080
24
2
1
206,652
0
L
Danzaburou
11,262
1,024
39
4
1
162,481
0
W
Nemesis
11,685
1,062
22
2
0
188,099
0
W
Loki
12,751
1,159
18
2
5
208,735
1
W
Cabrakan
13,366
1,215
42
4
2
162,385
0
L
Kukulkan
11,741
1,067
41
4
0
205,430
0
L
Odin
11,679
1,062
44
4
0
214,498
0
W
Kukulkan
12,360
1,124
69
6
0
177,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role