Player Matchup

Heimdallr
Heimdallr
Carsino Sage
Heimdallr
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
401W - 435L
1,366 Elo+
Solo
Ymir
Ymir
MusicalCAT6322
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
TwistyKewldude
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,509 Elo+
Party 2
Set
Set
xFantasticCashx
Set
Level 88
God Stats
4W - 3L
1,468 SR
Queue Stats
17W - 21L
1,509 Elo+
Party 2
Vamana
Vamana
xXLoneClanXx
Vamana
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 44L
1,509 Elo+
Party 2
Team Averages
Level 67
1,494 SR
1,478 Elo+

VS

Team Averages
Level 46
1,579 SR
1,440 Elo+
Chernobog
Chernobog
BountyHunter1317
Chernobog
Level 29
God Stats
2W - 8L
1,289 SR
Queue Stats
51W - 93L
1,330 Elo+
Party 1
King Arthur
King Arthur
ChaoticDrifter_
King Arthur
Level 88
God Stats
6W - 7L
1,710 SR
Queue Stats
185W - 204L
1,727 Elo+
Party 1
Awilix
Awilix
ThugWaffle351
Awilix
Level 29
God Stats
31W - 27L
1,745 SR
Queue Stats
198W - 191L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
Yayo9807
Heimdallr
Level 38
God Stats
6W - 11L
1,652 SR
Queue Stats
362W - 397L
1,224 Elo+
Solo
He Bo
He Bo
chief652497
He Bo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 148L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carsino Sage
Heimdallr
8
3 / 1 / 1
5,050
561
3,153
4,908
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 4
4,750
528
1,180
5,653
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 0
5,279
587
1,852
2,709
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 3 / 2
5,562
618
3,184
5,339
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
10
3 / 0 / 1
5,767
641
3,265
4,572
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
3
0 / 1 / 0
3,304
367
272
1,139
199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ChaoticDrifter_
King Arthur
7
1 / 3 / 0
4,564
507
2,479
5,580
3,492
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 2
4,926
547
4,977
6,393
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Heimdallr
Yayo9807
Heimdallr
7
2 / 3 / 1
4,735
526
3,802
6,128
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 3 / 0
4,699
522
1,461
4,816
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
6
6
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
1
0
0
W
Heimdallr
Carsino Sage
Heimdallr
3
1
1
3.5
L
King Arthur
ChaoticDrifter_
King Arthur
1
3
0
0.33
W
0
2
4
1
L
2
2
2
1.5
W
2
0
0
2
L
Heimdallr
Yayo9807
Heimdallr
2
3
1
0.83
L
1
3
0
0.33
W
4
3
2
1.67
W
Vamana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,634
Damage
12,991
23,181
Taken
24,056
9,818
Mitigated
8,589
8,930
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
272
64
0
6
1,139
199
0
0
1,139
0
2,335
W
Heimdallr
Carsino Sage
Heimdallr
3,153
1,161
0
1,664
4,908
1,390
201
0
4,908
0
19,451
L
King Arthur
ChaoticDrifter_
King Arthur
2,479
486
0
280
5,580
3,492
0
357
5,223
0
16,595
W
1,180
286
488
2,320
5,653
2,541
130
0
5,650
9,384
0
L
4,977
2,215
0
750
6,393
1,900
0
989
5,404
0
24,095
W
1,852
39
0
383
2,709
738
702
613
2,066
25,529
0
L
Heimdallr
Yayo9807
Heimdallr
3,802
2,141
0
1,911
6,128
1,816
179
1,042
5,086
0
20,193
L
1,461
146
0
801
4,816
1,182
0
1,025
3,791
17,120
0
W
3,184
1,502
0
2,064
5,339
1,813
0
772
4,521
0
24,090
W
Vamana
3,265
1,762
0
2,011
4,572
3,336
182
0
4,572
2,277
26,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
22,228
196
Minions Killed
164
0
Camps Cleared
0
858,660
Distance Traveled
754,931
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,304
367
3
0
0
73,460
0
W
Heimdallr
5,050
561
32
4
0
152,232
0
L
King Arthur
4,564
507
48
5
0
163,092
0
W
Ymir
4,750
528
11
1
0
187,673
0
L
Awilix
4,926
547
40
4
0
177,118
0
W
Merlin
5,279
587
49
5
0
158,675
1
L
Heimdallr
4,735
526
31
3
0
201,682
1
L
He Bo
4,699
522
42
5
0
139,579
0
W
Set
5,562
618
51
6
0
193,925
3
W
Vamana
5,767
641
53
6
0
166,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role