Player Matchup

Hades
Hades
KUSHMANE42013
Hades
Level 28
God Stats
2W - 9L
1,714 SR
Queue Stats
87W - 129L
1,483 Elo+
Solo
Neith
Neith
Rexdga
Neith
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 3L
1,952 Elo+
Solo
Da Ji
Da Ji
Sandwitch6337
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,582 Elo+
Solo
Thor
Thor
alejomedina90
Thor
Level 8
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Danzaburou
Danzaburou
riusils
Danzaburou
Level 23
God Stats
11W - 12L
1,413 SR
Queue Stats
23W - 23L
1,597 Elo+
Solo
Team Averages
Level 14
1,606 SR
1,656 Elo+

VS

Team Averages
Level 23
1,570 SR
1,619 Elo+
Loki
Loki
BMLR2K03
Loki
Level 18
God Stats
27W - 19L
1,165 SR
Queue Stats
369W - 396L
1,209 Elo+
Solo
Zhong Kui
Zhong Kui
DC_EMERITUS
Zhong Kui
Level 28
God Stats
2W - 0L
1,837 SR
Queue Stats
73W - 60L
1,782 Elo+
Party 1
Guan Yu
Guan Yu
EntireDrop56490
Guan Yu
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
349W - 352L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ImMecha
Cthulhu
Level 25
God Stats
20W - 5L
1,849 SR
Queue Stats
37W - 30L
1,909 Elo+
Solo
Danzaburou
Danzaburou
WooT_DocXeno
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,886
990
14,098
22,770
18,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Rexdga
Neith
17
2 / 4 / 5
10,846
986
17,490
17,496
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 14 / 6
9,536
867
7,569
23,685
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 8 / 2
11,526
1,048
12,107
21,300
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
riusils
Danzaburou
16
1 / 6 / 6
10,571
961
12,416
16,946
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 3 / 9
12,223
1,111
10,709
12,821
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
DC_EMERITUS
Zhong Kui
20
7 / 0 / 20
12,938
1,176
24,863
8,723
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 20
12,953
1,178
16,155
19,085
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
ImMecha
Cthulhu
18
6 / 3 / 15
12,000
1,091
23,637
17,891
9,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WooT_DocXeno
Danzaburou
20
13 / 2 / 18
13,599
1,236
20,687
14,152
7,918
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
10
Kills
39
39
Deaths
10
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
9
3.83
W
Zhong Kui
DC_EMERITUS
Zhong Kui
7
0
20
17
W
6
2
20
8
W
Cthulhu
ImMecha
Cthulhu
6
3
15
4.5
L
2
7
6
0.71
L
Neith
Rexdga
Neith
2
4
5
1.13
L
0
14
6
0.21
W
Danzaburou
WooT_DocXeno
Danzaburou
13
2
18
11
L
5
8
2
0.75
L
Danzaburou
riusils
Danzaburou
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
96,051
102,197
Taken
72,672
45,381
Mitigated
55,468
8,016
Healing
33,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,709
2,454
320
1,725
12,821
5,446
0
1,941
10,880
0
32,671
W
Zhong Kui
DC_EMERITUS
Zhong Kui
24,863
2,698
1,079
4,440
8,723
5,997
0
1,364
7,359
60,117
0
W
16,155
5,055
6,735
9,792
19,085
26,769
0
3,268
15,543
0
26,451
W
Cthulhu
ImMecha
Cthulhu
23,637
915
1,854
3,019
17,891
9,338
0
2,848
15,043
42,494
0
L
14,098
1,546
139
2,402
22,770
18,449
0
10,859
11,836
28,854
0
L
Neith
Rexdga
Neith
17,490
7,938
0
3,008
17,496
5,453
0
9,938
7,508
0
39,283
L
7,569
2,069
0
262
23,685
8,445
0
10,092
13,397
0
9,764
W
Danzaburou
WooT_DocXeno
Danzaburou
20,687
10,095
946
3,485
14,152
7,918
0
4,677
9,475
0
31,099
L
12,107
1,296
0
541
21,300
7,418
0
9,186
11,989
0
25,347
L
Danzaburou
riusils
Danzaburou
12,416
3,941
0
1,664
16,946
5,616
0
8,425
8,446
0
34,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
63,713
150
Minions Killed
225
3
Camps Cleared
14
933,363
Distance Traveled
1,066,550
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,223
1,111
41
4
11
208,503
0
W
Zhong Kui
12,938
1,176
84
8
2
225,711
1
W
Guan Yu
12,953
1,178
22
2
0
209,516
0
W
Cthulhu
12,000
1,091
46
4
0
226,074
0
L
Hades
10,886
990
29
3
0
196,463
0
L
Neith
10,846
986
45
4
2
175,702
2
L
Da Ji
9,536
867
3
0
1
191,799
2
W
Danzaburou
13,599
1,236
32
3
1
196,746
0
L
Thor
11,526
1,048
21
2
0
200,846
0
L
Danzaburou
10,571
961
52
5
0
168,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role