Player Matchup

Kukulkan
Kukulkan
DeadlySin__7
Kukulkan
Level 17
God Stats
3W - 0L
1,669 SR
Queue Stats
103W - 74L
1,627 Elo+
Party 2
Jormungandr
Jormungandr
Enigma of Wrath
Jormungandr
Level 148
God Stats
17W - 11L
1,810 SR
Queue Stats
61W - 50L
1,421 Elo+
Party 1
Fenrir
Fenrir
Skelds sword
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,520 Elo+
Party 1
Olorun
Olorun
THERMINATOR6710
Olorun
Level 31
God Stats
6W - 7L
1,457 SR
Queue Stats
23W - 21L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
UchihaBlackList
Sylvanus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 137L
1,496 Elo+
Party 2
Team Averages
Level 94
1,587 SR
1,523 Elo+

VS

Team Averages
Level 87
1,568 SR
1,637 Elo+
Izanami
Izanami
Elixeur
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,649 Elo+
Party 3
Janus
Janus
Iambooker
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 127L
1,526 Elo+
Solo
Nemesis
Nemesis
SouL Cryptic
Nemesis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,649 Elo+
Party 3
Ymir
Ymir
THC Connisseur
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,649 Elo+
Party 3
Hachiman
Hachiman
Wawtz
Hachiman
Level 84
God Stats
3W - 2L
1,839 SR
Queue Stats
103W - 75L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadlySin__7
Kukulkan
15
2 / 3 / 9
8,989
529
12,002
9,288
3,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Enigma of Wrath
Jormungandr
17
8 / 0 / 5
10,250
603
12,820
10,616
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
9 / 1 / 4
10,059
592
6,135
15,411
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 5 / 1
7,870
463
708
6,662
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
14
5 / 1 / 9
8,780
516
7,617
15,676
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elixeur
Izanami
13
0 / 6 / 0
7,674
451
4,643
10,773
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Iambooker
Janus
15
1 / 3 / 1
8,854
521
3,407
10,037
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SouL Cryptic
Nemesis
12
0 / 8 / 3
7,420
436
5,383
14,079
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 3
7,943
467
8,256
14,395
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Wawtz
Hachiman
16
6 / 3 / 1
9,855
580
7,721
10,076
3,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
10
10
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeadlySin__7
Kukulkan
2
3
9
2.17
L
Izanami
Elixeur
Izanami
0
6
0
0
W
Jormungandr
Enigma of Wrath
Jormungandr
8
0
5
10.5
L
Janus
Iambooker
Janus
1
3
1
0.5
W
Fenrir
9
1
4
11
L
Nemesis
SouL Cryptic
Nemesis
0
8
3
0.19
L
3
4
3
1.13
W
0
5
1
0.1
W
Sylvanus
5
1
9
9.5
L
Hachiman
Wawtz
Hachiman
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
29,410
57,653
Taken
59,360
36,164
Mitigated
27,591
25,940
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeadlySin__7
Kukulkan
12,002
763
0
145
9,288
3,928
0
3,275
5,935
60,957
0
L
Izanami
Elixeur
Izanami
4,643
2,439
0
1,530
10,773
4,551
898
8,775
1,602
2,718
39,336
W
Jormungandr
Enigma of Wrath
Jormungandr
12,820
1,317
0
4,818
10,616
10,904
152
1,187
9,429
64,953
0
L
Janus
Iambooker
Janus
3,407
176
0
2,212
10,037
3,174
0
4,769
5,243
64,887
0
W
Fenrir
6,135
2,082
0
10,684
15,411
6,340
0
481
14,930
0
54,311
L
Nemesis
SouL Cryptic
Nemesis
5,383
2,245
0
3,900
14,079
4,860
0
6,075
7,879
0
38,709
L
8,256
1,443
0
1,493
14,395
11,680
0
10,263
3,990
27,138
0
W
708
307
66
1,346
6,662
3,357
0
1,008
5,654
42,000
0
W
Sylvanus
7,617
1,529
2,177
6,704
15,676
11,635
49
5,954
9,582
28,507
0
L
Hachiman
Wawtz
Hachiman
7,721
4,241
0
4,771
10,076
3,326
796
2,552
7,499
0
70,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
41,746
408
Minions Killed
485
0
Camps Cleared
0
1,543,852
Distance Traveled
1,526,452
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,989
529
118
7
0
308,668
7
L
Izanami
7,674
451
100
6
0
276,011
2
W
Jormungandr
10,250
603
105
6
0
329,524
5
L
Janus
8,854
521
154
9
0
318,532
5
W
Fenrir
10,059
592
79
5
0
320,499
0
L
Nemesis
7,420
436
60
4
0
332,404
0
L
Ymir
7,943
467
43
3
0
318,810
2
W
Olorun
7,870
463
77
5
0
278,550
1
W
Sylvanus
8,780
516
29
2
0
306,611
4
L
Hachiman
9,855
580
128
8
0
280,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role