Player Matchup

Nu Wa
Nu Wa
A_Wajou
Nu Wa
Level 88
God Stats
24W - 21L
1,692 SR
Queue Stats
498W - 453L
1,513 Elo+
Party 1
Nike
Nike
BransonsWorst
Nike
Level 126
God Stats
4W - 7L
1,516 SR
Queue Stats
581W - 527L
1,520 Elo+
Party 1
Chernobog
Chernobog
CravenlyRaven
Chernobog
Level 126
God Stats
3W - 3L
1,749 SR
Queue Stats
137W - 130L
1,578 Elo+
Party 1
Bastet
Bastet
Misanthroptomist
Bastet
Level 134
God Stats
9W - 4L
1,868 SR
Queue Stats
362W - 350L
1,471 Elo+
Party 1
Ymir
Ymir
univ miami
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,754 Elo+
Solo
Team Averages
Level 119
1,665 SR
1,567 Elo+

VS

Team Averages
Level 124
1,564 SR
1,708 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FlatBunny471850
Baba Yaga
Level 141
God Stats
8W - 10L
1,524 SR
Queue Stats
252W - 242L
1,846 Elo+
Party 2
Artio
Artio
RainReturns
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,732 Elo+
Solo
Ne Zha
Ne Zha
WhyS0D3licious
Ne Zha
Level 122
God Stats
11W - 7L
1,794 SR
Queue Stats
551W - 524L
1,715 Elo+
Party 2
Izanami
Izanami
loboloco6467
Izanami
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 82L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A_Wajou
Nu Wa
10
0 / 2 / 0
5,283
440
2,770
4,573
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
6,943
579
7,933
8,150
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
CravenlyRaven
Chernobog
11
1 / 0 / 1
5,815
485
2,378
2,852
810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
5,417
451
2,835
8,123
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 1
6,056
505
2,806
9,696
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 1
5,543
462
3,056
5,752
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
FlatBunny471850
Baba Yaga
13
1 / 0 / 4
7,320
610
4,973
3,950
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 0
6,156
513
4,097
12,414
7,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 0 / 1
7,080
590
4,436
6,704
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
loboloco6467
Izanami
9
0 / 1 / 0
5,503
459
3,960
4,663
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
L
Nu Wa
A_Wajou
Nu Wa
0
2
0
0
L
3
1
0
3
L
Chernobog
CravenlyRaven
Chernobog
1
0
1
1.5
W
Baba Yaga
FlatBunny471850
Baba Yaga
1
0
4
3
L
0
2
1
0.25
W
0
3
0
0
W
5
0
1
5.5
W
Izanami
loboloco6467
Izanami
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
20,522
33,394
Taken
33,483
14,857
Mitigated
17,257
10,673
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,056
864
0
2,232
5,752
2,545
0
1,193
4,463
0
10,969
L
Nu Wa
A_Wajou
Nu Wa
2,770
449
0
750
4,573
1,300
0
2,573
1,732
23,285
0
L
7,933
2,606
0
3,490
8,150
6,126
0
4,364
3,786
4,687
39,798
L
Chernobog
CravenlyRaven
Chernobog
2,378
1,355
0
1,155
2,852
810
0
0
2,852
0
36,978
W
Baba Yaga
FlatBunny471850
Baba Yaga
4,973
224
0
1,017
3,950
1,506
0
935
2,876
46,849
0
L
2,835
502
0
2,912
8,123
2,192
0
1,165
6,880
0
30,843
W
4,097
950
0
7,123
12,414
7,785
0
1,023
11,295
32,299
0
W
4,436
1,907
0
2,236
6,704
4,120
0
581
5,939
5,143
32,701
W
Izanami
loboloco6467
Izanami
3,960
2,392
0
2,198
4,663
1,301
329
2,035
2,532
0
42,700
L
2,806
171
0
2,366
9,696
4,429
0
735
8,903
18,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
31,602
295
Minions Killed
332
0
Camps Cleared
0
1,080,003
Distance Traveled
1,164,944
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,543
462
16
1
0
239,124
4
L
Nu Wa
5,283
440
46
4
0
207,468
3
L
Nike
6,943
579
93
8
0
207,278
2
L
Chernobog
5,815
485
80
7
0
208,506
1
W
Baba Yaga
7,320
610
106
9
0
248,100
6
L
Bastet
5,417
451
50
4
0
232,923
2
W
Artio
6,156
513
61
5
0
230,677
4
W
Ne Zha
7,080
590
67
6
0
255,514
5
W
Izanami
5,503
459
82
7
0
191,529
2
L
Ymir
6,056
505
26
2
0
223,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role