Player Matchup

Artio
Artio
Butt3rNinja
Artio
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,235 Elo+
Party 2
Vulcan
Vulcan
GOOREO98
Vulcan
Level 47
God Stats
14W - 16L
1,500 SR
Queue Stats
918W - 857L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
Incercio
Danzaburou
Level 146
God Stats
15W - 13L
1,500 SR
Queue Stats
433W - 375L
1,414 Elo+
Party 2
Guan Yu
Guan Yu
Nazroc
Guan Yu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 17L
1,776 Elo+
Party 3
Kali
Kali
PlushieKona
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,776 Elo+
Party 3
Team Averages
Level 93
1,500 SR
1,563 Elo+

VS

Team Averages
Level 71
1,659 SR
1,644 Elo+
Kukulkan
Kukulkan
Anthony1207
Kukulkan
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 188L
1,265 Elo+
Solo
Mercury
Mercury
DivineVampyr
Mercury
Level 129
God Stats
18W - 12L
1,504 SR
Queue Stats
281W - 270L
1,687 Elo+
Party 1
Apollo
Apollo
SilverSwordMen
Apollo
Level 125
God Stats
6W - 5L
1,811 SR
Queue Stats
164W - 141L
1,692 Elo+
Party 1
Bellona
Bellona
ThatKydd
Bellona
Level 14
God Stats
6W - 2L
1,874 SR
Queue Stats
8W - 5L
1,763 Elo+
Party 1
Cerberus
Cerberus
iiAmaze
Cerberus
Level 45
God Stats
9W - 4L
1,605 SR
Queue Stats
45W - 49L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
6,976
581
4,062
8,339
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
GOOREO98
Vulcan
14
1 / 0 / 1
8,025
669
2,299
3,635
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Incercio
Danzaburou
12
2 / 0 / 8
7,681
640
7,228
5,627
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Nazroc
Guan Yu
14
3 / 2 / 2
8,220
685
7,551
9,798
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 0 / 5
8,008
667
7,124
8,088
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anthony1207
Kukulkan
11
0 / 2 / 0
6,536
545
1,505
4,710
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
DivineVampyr
Mercury
9
0 / 3 / 0
5,802
484
1,479
8,187
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 2 / 0
5,902
492
5,479
6,252
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ThatKydd
Bellona
11
2 / 4 / 0
6,757
563
6,583
10,054
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
iiAmaze
Cerberus
9
0 / 5 / 1
5,705
475
3,413
11,344
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
3
3
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anthony1207
Kukulkan
0
2
0
0
W
2
1
8
6
L
Mercury
DivineVampyr
Mercury
0
3
0
0
W
Vulcan
GOOREO98
Vulcan
1
0
1
1.5
W
Danzaburou
Incercio
Danzaburou
2
0
8
6
W
Guan Yu
Nazroc
Guan Yu
3
2
2
2
W
8
0
5
10.5
L
1
2
0
0.5
L
Bellona
ThatKydd
Bellona
2
4
0
0.5
L
Cerberus
iiAmaze
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
18,459
35,487
Taken
40,547
22,460
Mitigated
20,849
15,625
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anthony1207
Kukulkan
1,505
0
0
163
4,710
1,620
0
978
3,652
39,218
0
W
4,062
319
455
3,135
8,339
5,438
379
1,767
6,572
17,090
0
L
Mercury
DivineVampyr
Mercury
1,479
337
0
545
8,187
2,156
0
1,079
7,081
0
34,248
W
Vulcan
GOOREO98
Vulcan
2,299
369
0
1,583
3,635
1,439
406
1,427
2,208
54,394
0
W
Danzaburou
Incercio
Danzaburou
7,228
3,446
0
3,345
5,627
1,436
1,575
1,202
4,425
0
46,774
W
Guan Yu
Nazroc
Guan Yu
7,551
1,479
170
4,678
9,798
8,952
0
1,207
8,591
0
48,493
W
7,124
3,448
0
2,259
8,088
5,195
186
582
7,506
9,271
32,210
L
5,479
4,166
0
1,212
6,252
1,628
0
1,868
4,382
0
36,338
L
Bellona
ThatKydd
Bellona
6,583
2,173
0
1,922
10,054
9,465
0
109
9,549
6,327
30,568
L
Cerberus
iiAmaze
Cerberus
3,413
288
0
3,454
11,344
5,980
0
2,950
8,394
17,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
30,702
392
Minions Killed
348
0
Camps Cleared
0
1,296,319
Distance Traveled
1,167,456
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,536
545
103
9
0
229,831
4
W
Artio
6,976
581
23
2
0
278,703
2
L
Mercury
5,802
484
67
6
0
257,690
5
W
Vulcan
8,025
669
113
9
0
259,375
1
W
Danzaburou
7,681
640
91
8
0
218,898
4
W
Guan Yu
8,220
685
102
9
0
278,117
2
W
Kali
8,008
667
63
5
0
261,226
5
L
Apollo
5,902
492
75
6
0
228,584
2
L
Bellona
6,757
563
75
6
0
234,343
4
L
Cerberus
5,705
475
28
2
0
217,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role