Player Matchup

Aphrodite
Aphrodite
GAGOgood
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,164 Elo+
Party 2
Merlin
Merlin
StardLord1974
Merlin
Level 8
God Stats
4W - 11L
1,123 SR
Queue Stats
28W - 35L
1,115 Elo+
Party 2
Thor
Thor
TheNo0v
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 2
Team Averages
Level 9
1,374 SR
1,131 Elo+

VS

Team Averages
Level 33
1,669 SR
1,537 Elo+
Ullr
Ullr
BetterThanQtip
Ullr
Level 29
God Stats
7W - 8L
1,818 SR
Queue Stats
41W - 55L
1,903 Elo+
Solo
Cthulhu
Cthulhu
CrawlinKawlin
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
YoMaMa7467
Ra
Level 48
God Stats
1W - 4L
1,689 SR
Queue Stats
64W - 92L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GAGOgood
Aphrodite
14
9 / 1 / 9
10,948
782
12,322
11,327
5,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 15
10,487
749
15,451
8,293
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
TheNo0v
Thor
14
9 / 1 / 10
10,992
785
9,191
11,131
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
9,366
669
8,433
16,605
5,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 6 / 2
8,153
582
5,471
15,514
9,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 8 / 2
8,092
578
5,431
10,608
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
3
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Cthulhu
0
6
2
0.17
W
Aphrodite
GAGOgood
Aphrodite
9
1
9
13.5
W
4
1
15
11.5
W
Thor
TheNo0v
Thor
9
1
10
14
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
19,335
30,751
Taken
42,727
14,985
Mitigated
19,571
16,753
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,433
4,396
263
2,222
16,605
5,999
0
9,740
6,865
0
40,757
L
Cthulhu
5,471
109
515
1,372
15,514
9,808
0
11,050
4,464
25,143
0
W
Aphrodite
GAGOgood
Aphrodite
12,322
1,340
6,781
8,115
11,327
5,006
667
4,909
6,418
55,264
0
W
15,451
2,212
0
942
8,293
2,897
845
2,996
5,297
47,800
0
W
Thor
TheNo0v
Thor
9,191
2,394
183
732
11,131
7,082
635
3,085
8,046
0
21,804
L
5,431
684
1,529
1,860
10,608
3,764
0
7,031
3,577
28,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
25,611
166
Minions Killed
133
0
Camps Cleared
0
785,043
Distance Traveled
671,544
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,366
669
67
5
0
219,122
0
L
Cthulhu
8,153
582
29
2
0
236,203
2
W
Aphrodite
10,948
782
71
5
0
240,826
1
W
Merlin
10,487
749
73
5
0
263,546
0
W
Thor
10,992
785
22
2
0
280,671
0
L
Ra
8,092
578
37
3
0
216,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role