Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Invadr Skoodge
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,458 Elo+
Solo
Nemesis
Nemesis
MeAt-JeLLybeAns
Nemesis
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
425W - 456L
1,171 Elo+
Solo
Erlang Shen
Erlang Shen
Prodigyuno
Erlang Shen
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
471W - 499L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sinful Tae
Ah Muzen Cab
Level 111
God Stats
6W - 9L
1,500 SR
Queue Stats
557W - 591L
1,270 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,328 Elo+

VS

Team Averages
Level 103
1,459 SR
1,562 Elo+
Nu Wa
Nu Wa
Anonymous-NooB
Nu Wa
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 93L
1,641 Elo+
Solo
Hou Yi
Hou Yi
WorstSmiteNA
Hou Yi
Level 96
God Stats
2W - 1L
1,297 SR
Queue Stats
42W - 48L
1,695 Elo+
Party 1
Sylvanus
Sylvanus
Xindhell
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
irishganja
Chaac
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 346L
1,695 Elo+
Party 1
Ymir
Ymir
xxTHA DON3xx
Ymir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 469L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
2 / 4 / 15
12,057
603
22,338
19,349
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Invadr Skoodge
Baron Samedi
20
11 / 3 / 9
13,573
679
33,588
21,955
9,370
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 13
10,540
527
9,364
22,867
14,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Prodigyuno
Erlang Shen
19
2 / 6 / 11
11,091
555
13,684
36,374
55,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Sinful Tae
Ah Muzen Cab
19
7 / 8 / 8
12,310
616
27,060
23,823
10,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 14
13,204
660
32,639
15,193
6,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
7 / 5 / 14
13,018
651
24,007
19,755
9,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Xindhell
Sylvanus
20
2 / 4 / 20
13,765
688
11,199
26,993
37,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
20
6 / 4 / 13
13,313
666
30,711
30,500
22,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 6 / 16
13,161
658
12,967
34,399
37,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
105
23
Kills
28
28
Deaths
23
56
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
15
2.38
W
7
4
14
3.5
L
Baron Samedi
Invadr Skoodge
Baron Samedi
11
3
9
5.17
L
1
7
13
1.07
L
Erlang Shen
Prodigyuno
Erlang Shen
2
6
11
1.25
L
Ah Muzen Cab
Sinful Tae
Ah Muzen Cab
7
8
8
1.38
W
Hou Yi
7
5
14
2.8
W
Sylvanus
Xindhell
Sylvanus
2
4
20
3
W
Chaac
6
4
13
3.13
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,034
Damage
111,523
124,368
Taken
126,840
97,123
Mitigated
112,419
57,072
Healing
69,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
22,338
10,673
803
4,611
19,349
7,336
237
7,806
11,543
0
57,951
W
32,639
9,980
2,925
2,055
15,193
6,369
2,054
1,578
13,237
52,761
0
L
Baron Samedi
Invadr Skoodge
Baron Samedi
33,588
1,154
16,983
10,792
21,955
9,370
0
9,609
12,346
63,730
0
L
9,364
1,150
0
2,208
22,867
14,616
0
10,208
12,659
0
17,180
L
Erlang Shen
Prodigyuno
Erlang Shen
13,684
1,784
3,635
7,647
36,374
55,173
24
17,356
19,018
0
20,821
L
Ah Muzen Cab
Sinful Tae
Ah Muzen Cab
27,060
8,961
3,841
6,552
23,823
10,628
692
11,826
11,997
0
59,678
W
Hou Yi
24,007
14,533
704
3,380
19,755
9,302
2,520
3,580
15,776
0
52,132
W
Sylvanus
Xindhell
Sylvanus
11,199
2,588
13,224
13,409
26,993
37,064
393
7,419
18,912
24,866
0
W
Chaac
30,711
1,858
3,804
16,359
30,500
22,176
58
8,180
21,678
0
54,368
W
12,967
703
4,464
9,462
34,399
37,508
322
10,898
22,538
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
66,461
261
Minions Killed
225
0
Camps Cleared
0
1,636,115
Distance Traveled
1,674,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,057
603
78
4
0
317,134
0
W
Nu Wa
13,204
660
47
2
0
312,462
0
L
Baron Samedi
13,573
679
59
3
0
331,327
0
L
Nemesis
10,540
527
24
1
0
358,715
0
L
Erlang Shen
11,091
555
19
1
0
351,969
0
L
Ah Muzen Cab
12,310
616
81
4
0
276,970
1
W
Hou Yi
13,018
651
66
3
0
340,427
0
W
Sylvanus
13,765
688
35
2
0
320,261
1
W
Chaac
13,313
666
57
3
0
409,258
0
W
Ymir
13,161
658
20
1
0
291,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role