Player Matchup

Bellona
Bellona
CyborgMercenary5
Bellona
Level 25
God Stats
5W - 8L
1,448 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1
Mercury
Mercury
Mórgoth
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 265L
1,408 Elo+
Solo
Ymir
Ymir
NateDawgX7
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
Ninetxles
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zashbo
Izanami
Level 26
God Stats
2W - 1L
1,434 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Team Averages
Level 20
1,476 SR
1,410 Elo+

VS

Team Averages
Level 10
1,505 SR
1,430 Elo+
Nu Wa
Nu Wa
Nuxelle
Nu Wa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
OnìChàn
Ymir
Level 26
God Stats
14W - 22L
1,500 SR
Queue Stats
202W - 380L
1,367 Elo+
Solo
Medusa
Medusa
detail02
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
jrrpr
Aphrodite
Level 17
God Stats
2W - 2L
1,523 SR
Queue Stats
11W - 7L
1,282 Elo+
Solo
Nemesis
Nemesis
leeluckk
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,392
539
2,954
5,753
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Mórgoth
Mercury
10
3 / 2 / 1
5,829
583
2,342
7,116
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 4
5,178
518
1,978
7,082
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Ninetxles
Aphrodite
5
0 / 1 / 0
3,933
393
565
1,297
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Zashbo
Izanami
9
5 / 0 / 1
5,573
557
5,076
4,794
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nuxelle
Nu Wa
7
2 / 1 / 0
5,195
520
2,152
2,825
609
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
0 / 3 / 0
4,912
491
2,404
4,935
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
detail02
Medusa
6
1 / 5 / 2
4,524
452
3,580
6,151
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
jrrpr
Aphrodite
9
3 / 0 / 2
5,609
561
3,283
3,977
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
leeluckk
Nemesis
3
0 / 4 / 0
3,691
369
393
2,788
451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Mercury
Mórgoth
Mercury
3
2
1
1.75
W
0
3
4
0.67
W
Aphrodite
Ninetxles
Aphrodite
0
1
0
0
L
Nu Wa
Nuxelle
Nu Wa
2
1
0
2
L
Ymir
0
3
0
0
W
Izanami
Zashbo
Izanami
5
0
1
5.5
L
Medusa
detail02
Medusa
1
5
2
0.4
L
Aphrodite
jrrpr
Aphrodite
3
0
2
4
L
Nemesis
leeluckk
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
11,812
26,042
Taken
20,676
11,249
Mitigated
6,124
6,745
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,954
792
0
738
5,753
4,114
279
2,229
3,254
0
17,775
W
Mercury
Mórgoth
Mercury
2,342
1,880
0
2,570
7,116
2,122
164
880
6,236
0
29,599
W
1,978
629
0
660
7,082
3,179
208
2,647
4,435
13,402
0
W
Aphrodite
Ninetxles
Aphrodite
565
131
0
539
1,297
396
50
840
457
7,255
0
L
Nu Wa
Nuxelle
Nu Wa
2,152
790
0
770
2,825
609
746
355
2,470
17,684
0
L
Ymir
2,404
541
0
750
4,935
2,443
398
0
4,669
13,962
0
W
Izanami
Zashbo
Izanami
5,076
3,201
0
2,238
4,794
1,438
750
973
3,821
0
31,348
L
Medusa
detail02
Medusa
3,580
1,328
0
725
6,151
1,290
367
1,288
4,863
0
11,651
L
Aphrodite
jrrpr
Aphrodite
3,283
698
833
3,055
3,977
1,331
336
683
3,294
20,087
0
L
Nemesis
leeluckk
Nemesis
393
245
0
0
2,788
451
0
217
2,571
0
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
23,931
190
Minions Killed
100
0
Camps Cleared
0
834,438
Distance Traveled
763,900
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,392
539
27
3
0
191,560
0
W
Mercury
5,829
583
68
7
0
204,637
0
W
Ymir
5,178
518
25
3
0
190,282
0
W
Aphrodite
3,933
393
8
1
0
60,306
0
L
Nu Wa
5,195
520
22
2
0
139,995
0
L
Ymir
4,912
491
32
3
0
165,940
0
W
Izanami
5,573
557
62
6
0
187,653
0
L
Medusa
4,524
452
19
2
0
165,552
1
L
Aphrodite
5,609
561
26
3
0
187,009
4
L
Nemesis
3,691
369
1
0
0
105,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role