Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Flimms
Fenrir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 309L
1,278 Elo+
Party 1
Xing Tian
Xing Tian
G33KIN_FLAPPS
Xing Tian
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 12L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
Icy Yep
Heimdallr
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
307W - 290L
1,288 Elo+
Party 1
Eset
Eset
LiI Spoony
Eset
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 160L
1,531 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,436 Elo+

VS

Team Averages
Level 118
1,447 SR
1,511 Elo+
Ymir
Ymir
Big_Cricket777
Ymir
Level 100
God Stats
8W - 16L
1,500 SR
Queue Stats
516W - 475L
1,123 Elo+
Solo
Baron Samedi
Baron Samedi
Dwreckless421
Baron Samedi
Level 127
God Stats
5W - 6L
1,280 SR
Queue Stats
525W - 555L
1,610 Elo+
Solo
King Arthur
King Arthur
JamesNond
King Arthur
Level 107
God Stats
4W - 13L
1,427 SR
Queue Stats
256W - 225L
1,635 Elo+
Party 3
Danzaburou
Danzaburou
SeraphicSadist
Danzaburou
Level 127
God Stats
10W - 9L
1,528 SR
Queue Stats
305W - 302L
1,677 Elo+
Party 3
Mercury
Mercury
tfguy65
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
1 / 3 / 6
11,037
526
13,635
19,331
20,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Flimms
Fenrir
19
12 / 3 / 5
12,654
603
18,308
20,980
11,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
G33KIN_FLAPPS
Xing Tian
15
0 / 3 / 10
9,720
463
7,466
20,307
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Icy Yep
Heimdallr
16
3 / 4 / 6
10,018
477
9,655
12,616
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 7
11,175
532
10,976
15,095
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,257
488
7,289
15,126
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Dwreckless421
Baron Samedi
16
4 / 5 / 4
10,287
490
12,527
19,566
9,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
JamesNond
King Arthur
17
3 / 4 / 2
10,487
499
9,952
18,627
11,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SeraphicSadist
Danzaburou
16
5 / 3 / 5
11,233
535
15,959
13,108
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
tfguy65
Mercury
14
1 / 6 / 4
9,007
429
7,132
16,600
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
20
Kills
17
18
Deaths
20
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
6
1.33
L
4
2
8
4
L
Baron Samedi
Dwreckless421
Baron Samedi
4
5
4
1.2
W
Fenrir
Flimms
Fenrir
12
3
5
4.83
W
Xing Tian
G33KIN_FLAPPS
Xing Tian
0
3
10
1.67
W
Heimdallr
Icy Yep
Heimdallr
3
4
6
1.5
L
King Arthur
JamesNond
King Arthur
3
4
2
1
W
4
5
7
1.5
L
Danzaburou
SeraphicSadist
Danzaburou
5
3
5
2.5
L
Mercury
tfguy65
Mercury
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,040
Damage
52,859
88,329
Taken
83,027
64,590
Mitigated
45,837
33,747
Healing
24,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,635
6,321
0
9,211
19,331
20,013
700
4,227
14,846
0
75,415
L
7,289
1,731
1,194
4,227
15,126
15,135
614
4,131
10,945
22,179
0
L
Baron Samedi
Dwreckless421
Baron Samedi
12,527
493
794
7,428
19,566
9,250
422
5,181
14,385
69,435
0
W
Fenrir
Flimms
Fenrir
18,308
5,576
0
7,703
20,980
11,134
918
4,550
16,430
0
86,630
W
Xing Tian
G33KIN_FLAPPS
Xing Tian
7,466
479
0
4,749
20,307
22,339
561
5,833
14,474
24,787
0
W
Heimdallr
Icy Yep
Heimdallr
9,655
3,907
0
5,490
12,616
4,832
3,064
4,608
8,008
0
47,932
L
King Arthur
JamesNond
King Arthur
9,952
1,611
0
3,259
18,627
11,471
432
5,216
12,920
0
58,923
W
10,976
201
1,510
5,084
15,095
6,272
1,397
6,668
8,427
63,971
0
L
Danzaburou
SeraphicSadist
Danzaburou
15,959
6,158
0
2,313
13,108
4,689
968
2,054
11,004
0
79,884
L
Mercury
tfguy65
Mercury
7,132
3,735
477
5,154
16,600
5,292
0
1,860
14,590
0
49,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,604
Gold Earned
51,271
465
Minions Killed
465
0
Camps Cleared
0
1,960,968
Distance Traveled
1,940,441
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,037
526
128
6
0
369,857
5
L
Ymir
10,257
488
24
1
0
398,922
6
L
Baron Samedi
10,287
490
111
5
0
355,901
0
W
Fenrir
12,654
603
120
6
0
434,110
1
W
Xing Tian
9,720
463
28
1
0
424,562
3
W
Heimdallr
10,018
477
88
4
0
352,428
5
L
King Arthur
10,487
499
128
6
0
374,633
0
W
Eset
11,175
532
101
5
0
380,011
6
L
Danzaburou
11,233
535
130
6
0
394,437
4
L
Mercury
9,007
429
72
3
0
416,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role