Player Matchup

Hel
Hel
Jiggydude
Hel
Level 121
God Stats
7W - 2L
1,743 SR
Queue Stats
75W - 64L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
SomeTexasToast
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,658 Elo+
Party 2
Hachiman
Hachiman
mushlove
Hachiman
Level 148
God Stats
8W - 6L
1,298 SR
Queue Stats
207W - 188L
1,599 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,619 Elo+

VS

Team Averages
Level 58
1,589 SR
1,696 Elo+
King Arthur
King Arthur
BKeatt
King Arthur
Level 136
God Stats
16W - 13L
1,705 SR
Queue Stats
326W - 225L
1,625 Elo+
Party 1
Khepri
Khepri
DeathBully
Khepri
Level 20
God Stats
80W - 30L
1,561 SR
Queue Stats
256W - 179L
1,597 Elo+
Party 1
Discordia
Discordia
smile1010
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,688
668
6,528
11,710
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SomeTexasToast
Amaterasu
11
2 / 9 / 4
8,345
642
6,299
19,242
11,193
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
mushlove
Hachiman
11
2 / 6 / 3
8,883
683
9,324
13,844
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BKeatt
King Arthur
15
17 / 3 / 5
11,925
917
17,443
13,338
14,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
DeathBully
Khepri
13
3 / 3 / 20
10,568
813
9,270
13,809
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
smile1010
Discordia
14
3 / 0 / 13
9,734
749
9,337
6,070
2,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
23
23
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BKeatt
King Arthur
17
3
5
6.5
W
Khepri
DeathBully
Khepri
3
3
20
4.33
L
2
8
2
0.38
L
Amaterasu
SomeTexasToast
Amaterasu
2
9
4
0.44
L
Hachiman
mushlove
Hachiman
2
6
3
0.58
W
Discordia
smile1010
Discordia
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,151
Damage
36,050
44,796
Taken
33,217
21,613
Mitigated
30,630
12,896
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BKeatt
King Arthur
17,443
3,414
255
2,587
13,338
14,080
606
2,688
10,365
0
42,699
W
Khepri
DeathBully
Khepri
9,270
1,239
1,014
1,698
13,809
14,475
549
1,860
11,668
23,287
0
L
6,528
509
5,112
2,442
11,710
3,912
40
5,042
6,668
22,783
0
L
Amaterasu
SomeTexasToast
Amaterasu
6,299
3,466
160
2,482
19,242
11,193
331
6,038
12,988
0
19,177
L
Hachiman
mushlove
Hachiman
9,324
5,930
0
2,700
13,844
6,508
759
7,583
6,261
0
36,389
W
Discordia
smile1010
Discordia
9,337
519
0
1,885
6,070
2,075
1,237
1,358
4,608
48,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
32,227
120
Minions Killed
149
0
Camps Cleared
0
594,142
Distance Traveled
739,743
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,925
917
45
3
0
229,171
0
W
Khepri
10,568
813
24
2
0
253,074
2
L
Hel
8,688
668
32
2
0
205,919
1
L
Amaterasu
8,345
642
21
2
0
195,977
0
L
Hachiman
8,883
683
67
5
0
192,246
1
W
Discordia
9,734
749
80
6
0
257,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role