Player Matchup

Set
Set
AwashString1948
Set
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 13L
1,569 Elo+
Party 2
Merlin
Merlin
D2kGod
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hallaxius
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,864 Elo+
Party 2
Jormungandr
Jormungandr
NinjaClutch05
Jormungandr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 293L
1,431 Elo+
Party 2
Achilles
Achilles
zyrite
Achilles
Level 13
God Stats
5W - 4L
1,830 SR
Queue Stats
5W - 6L
1,864 Elo+
Party 2
Team Averages
Level 41
1,526 SR
1,646 Elo+

VS

Team Averages
Level 23
1,680 SR
1,627 Elo+
Guan Yu
Guan Yu
Aqueic
Guan Yu
Level 22
God Stats
6W - 3L
1,801 SR
Queue Stats
20W - 15L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
Murdaah
Nu Wa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
TheGeminiWolf
Anubis
Level 23
God Stats
3W - 3L
1,849 SR
Queue Stats
19W - 17L
1,703 Elo+
Party 1
Nemesis
Nemesis
ichidtn
Nemesis
Level 27
God Stats
19W - 13L
1,678 SR
Queue Stats
616W - 596L
1,630 Elo+
Party 3
Khepri
Khepri
zPooo
Khepri
Level 28
God Stats
43W - 34L
1,571 SR
Queue Stats
134W - 134L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
10,797
568
9,561
15,042
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
D2kGod
Merlin
13
0 / 4 / 3
8,432
444
6,413
8,796
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Hallaxius
Hou Yi
13
2 / 8 / 3
8,541
450
8,590
14,695
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
NinjaClutch05
Jormungandr
13
1 / 9 / 7
8,301
437
9,002
18,258
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
zyrite
Achilles
15
7 / 9 / 1
9,968
525
12,732
19,824
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aqueic
Guan Yu
16
10 / 8 / 4
10,570
556
14,784
16,850
14,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Murdaah
Nu Wa
15
3 / 4 / 11
9,462
498
9,428
12,076
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 3 / 8
10,396
547
17,364
12,511
9,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ichidtn
Nemesis
16
8 / 0 / 10
10,552
555
9,095
7,809
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
zPooo
Khepri
14
2 / 4 / 18
9,319
490
5,453
13,716
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
19
Kills
35
35
Deaths
19
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aqueic
Guan Yu
10
8
4
1.5
L
9
5
4
2.2
L
Merlin
D2kGod
Merlin
0
4
3
0.38
L
Hou Yi
Hallaxius
Hou Yi
2
8
3
0.44
W
Nu Wa
Murdaah
Nu Wa
3
4
11
2.13
L
Jormungandr
NinjaClutch05
Jormungandr
1
9
7
0.5
W
12
3
8
5.33
W
Nemesis
ichidtn
Nemesis
8
0
10
13
W
Khepri
zPooo
Khepri
2
4
18
2.75
L
Achilles
zyrite
Achilles
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
56,124
76,615
Taken
62,962
40,411
Mitigated
45,527
12,072
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aqueic
Guan Yu
14,784
3,668
986
2,737
16,850
14,620
1,568
979
15,396
179
46,303
L
9,561
4,421
0
4,551
15,042
4,576
0
7,227
7,815
0
59,850
L
Merlin
D2kGod
Merlin
6,413
367
0
840
8,796
3,116
660
4,006
4,790
42,721
0
L
Hou Yi
Hallaxius
Hou Yi
8,590
3,168
0
2,995
14,695
3,905
2,589
6,968
7,727
0
44,869
W
Nu Wa
Murdaah
Nu Wa
9,428
2,340
0
1,283
12,076
3,990
1,218
5,489
6,512
43,316
0
L
Jormungandr
NinjaClutch05
Jormungandr
9,002
2,063
0
1,722
18,258
12,874
21
9,565
8,693
38,407
0
W
17,364
596
0
6,014
12,511
9,026
298
2,870
9,598
67,292
0
W
Nemesis
ichidtn
Nemesis
9,095
4,234
0
367
7,809
6,081
0
1,501
6,264
6,500
48,291
W
Khepri
zPooo
Khepri
5,453
621
0
1,292
13,716
11,810
694
4,576
9,140
22,008
0
L
Achilles
zyrite
Achilles
12,732
5,006
0
1,964
19,824
15,940
0
5,168
14,656
0
39,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
50,299
370
Minions Killed
369
0
Camps Cleared
0
1,530,752
Distance Traveled
1,875,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,570
556
72
4
0
365,702
1
L
Set
10,797
568
108
6
0
353,702
0
L
Merlin
8,432
444
78
4
0
318,199
0
L
Hou Yi
8,541
450
76
4
0
296,664
1
W
Nu Wa
9,462
498
62
3
0
339,434
3
L
Jormungandr
8,301
437
48
3
0
293,855
2
W
Anubis
10,396
547
118
6
0
363,770
1
W
Nemesis
10,552
555
88
5
0
446,031
0
W
Khepri
9,319
490
29
2
0
360,835
0
L
Achilles
9,968
525
60
3
0
268,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role