Player Matchup

Arachne
Arachne
MoiraOdeorain
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,717 Elo+
Solo
Olorun
Olorun
RobertButcher
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,707 Elo+
Solo
Tyr
Tyr
SmurfasaurusRexx
Tyr
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 60L
1,715 Elo+
Solo
Nu Wa
Nu Wa
Xman233853
Nu Wa
Level 24
God Stats
10W - 10L
1,500 SR
Queue Stats
223W - 220L
1,777 Elo+
Solo
Bellona
Bellona
seis_neutro3
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,542 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,692 Elo+

VS

Team Averages
Level 24
1,500 SR
1,682 Elo+
Hades
Hades
GamingGuru817
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ManBearTroll25
Thor
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 37L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
MoB IC0N
Cthulhu
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 51L
1,883 Elo+
Solo
Hachiman
Hachiman
Ricetin
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,870 Elo+
Solo
Fenrir
Fenrir
YoungWolf_6
Fenrir
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
350W - 257L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 3 / 2
6,142
558
4,161
9,110
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 3
6,302
573
4,979
7,083
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
5,988
544
3,535
6,741
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
9
3 / 6 / 2
6,039
549
6,825
7,367
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
seis_neutro3
Bellona
7
1 / 2 / 0
5,054
459
1,089
4,346
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,267
661
7,255
8,538
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 3
6,378
580
3,779
5,893
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
MoB IC0N
Cthulhu
9
2 / 3 / 5
5,862
533
3,295
8,776
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Ricetin
Hachiman
10
1 / 3 / 4
5,916
538
3,715
7,543
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
9
2 / 0 / 1
5,613
510
2,210
6,035
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
16
16
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
5
1
3
6.5
W
Cthulhu
MoB IC0N
Cthulhu
2
3
5
1.5
L
Arachne
1
3
2
0.67
W
Hachiman
Ricetin
Hachiman
1
3
4
1
L
2
3
3
1.17
L
1
2
0
0.5
L
Nu Wa
3
6
2
0.67
W
Fenrir
2
0
1
2.5
L
Bellona
seis_neutro3
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
20,254
34,647
Taken
36,785
18,238
Mitigated
15,478
8,396
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,255
1,264
0
5,283
8,538
4,373
785
1,339
7,029
49,209
0
W
3,779
1,135
0
2,166
5,893
1,976
0
1,323
4,500
0
30,262
W
Cthulhu
MoB IC0N
Cthulhu
3,295
333
174
3,127
8,776
3,312
26
3,736
4,853
21,144
0
L
Arachne
4,161
2,013
0
2,183
9,110
4,892
0
3,114
5,906
7,383
30,696
W
Hachiman
Ricetin
Hachiman
3,715
2,056
0
2,572
7,543
2,294
0
4,920
2,431
0
26,826
L
4,979
2,946
274
3,273
7,083
3,664
780
1,553
5,530
33,754
0
L
3,535
636
0
1,430
6,741
3,782
0
0
6,591
0
24,171
L
Nu Wa
6,825
1,285
0
1,059
7,367
1,875
543
3,114
4,149
29,778
0
W
Fenrir
2,210
652
0
2,057
6,035
3,523
80
333
5,668
0
18,000
L
Bellona
seis_neutro3
Bellona
1,089
198
0
177
4,346
4,025
0
2,443
1,749
0
8,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
31,036
254
Minions Killed
295
0
Camps Cleared
0
940,501
Distance Traveled
975,827
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,267
661
112
10
0
179,816
5
W
Thor
6,378
580
54
5
0
219,892
1
W
Cthulhu
5,862
533
18
2
0
204,404
1
L
Arachne
6,142
558
67
6
0
207,883
1
W
Hachiman
5,916
538
67
6
0
183,957
1
L
Olorun
6,302
573
62
6
0
173,959
0
L
Tyr
5,988
544
52
5
0
210,819
3
L
Nu Wa
6,039
549
60
5
0
172,400
4
W
Fenrir
5,613
510
44
4
0
187,758
0
L
Bellona
5,054
459
13
1
0
175,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role