Player Matchup

Izanami
Izanami
Bi11Ny3
Izanami
Level 41
God Stats
2W - 4L
1,285 SR
Queue Stats
226W - 220L
1,512 Elo+
Party 2
The Morrigan
The Morrigan
Magood2
The Morrigan
Level 7
God Stats
28W - 29L
1,201 SR
Queue Stats
33W - 35L
1,435 Elo+
Party 2
Horus
Horus
R0linoth
Horus
Level 21
God Stats
10W - 7L
1,285 SR
Queue Stats
75W - 79L
1,510 Elo+
Party 2
Ratatoskr
Ratatoskr
RGSOven
Ratatoskr
Level 18
God Stats
28W - 20L
1,667 SR
Queue Stats
198W - 159L
1,610 Elo+
Solo
Hel
Hel
WitcherFromRivia
Hel
Level 17
God Stats
106W - 83L
1,448 SR
Queue Stats
1,333W - 1,240L
1,561 Elo+
Solo
Team Averages
Level 21
1,377 SR
1,526 Elo+

VS

Team Averages
Level 18
1,616 SR
1,727 Elo+
Bakasura
Bakasura
Chillenok
Bakasura
Level 18
God Stats
4W - 2L
1,828 SR
Queue Stats
13W - 15L
1,902 Elo+
Party 1
King Arthur
King Arthur
Greg1z
King Arthur
Level 28
God Stats
4W - 6L
1,751 SR
Queue Stats
237W - 221L
1,901 Elo+
Party 1
Ymir
Ymir
Poll00ssj
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Olorun
Olorun
ReggaeShurk
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,733 Elo+
Party 1
Hera
Hera
ThisISMyMain
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bi11Ny3
Izanami
15
8 / 3 / 4
9,192
511
19,313
14,313
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Magood2
The Morrigan
16
2 / 4 / 5
9,228
513
7,244
7,044
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
R0linoth
Horus
15
3 / 3 / 8
9,415
523
5,217
14,626
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
RGSOven
Ratatoskr
19
16 / 2 / 2
11,981
666
12,800
11,962
5,065
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 7
10,113
562
7,068
9,150
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chillenok
Bakasura
16
9 / 6 / 0
10,448
580
14,805
17,201
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Greg1z
King Arthur
14
4 / 6 / 0
8,759
487
5,616
18,720
11,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
0 / 9 / 3
6,938
385
1,872
15,972
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
1 / 7 / 5
7,761
431
9,509
15,536
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 0
7,006
389
3,106
4,746
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
32
Kills
14
14
Deaths
32
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bi11Ny3
Izanami
8
3
4
3.33
L
Bakasura
Chillenok
Bakasura
9
6
0
1.5
L
King Arthur
Greg1z
King Arthur
4
6
0
0.67
W
The Morrigan
Magood2
The Morrigan
2
4
5
1.13
L
Ymir
0
9
3
0.17
W
Horus
R0linoth
Horus
3
3
8
2.33
W
Ratatoskr
RGSOven
Ratatoskr
16
2
2
8.5
L
Olorun
1
7
5
0.5
L
0
4
0
0
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,642
Damage
34,908
57,095
Taken
72,175
28,139
Mitigated
33,575
22,412
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bi11Ny3
Izanami
19,313
14,536
0
6,407
14,313
5,178
3,447
5,510
8,330
0
87,826
L
Bakasura
Chillenok
Bakasura
14,805
11,093
0
5,365
17,201
7,161
0
3,782
13,419
0
46,396
L
King Arthur
Greg1z
King Arthur
5,616
304
0
4,244
18,720
11,939
158
6,445
12,275
0
52,174
W
The Morrigan
Magood2
The Morrigan
7,244
1,660
0
673
7,044
2,614
1,587
0
7,044
47,427
0
L
Ymir
1,872
289
0
552
15,972
8,129
0
0
15,972
13,114
0
W
Horus
R0linoth
Horus
5,217
3,161
2,050
4,452
14,626
11,731
705
5,315
8,603
0
12,784
W
Ratatoskr
RGSOven
Ratatoskr
12,800
4,849
0
4,242
11,962
5,065
0
1,077
10,031
0
70,061
L
Olorun
9,509
5,281
343
4,944
15,536
4,977
0
1,947
13,589
38,611
0
L
3,106
795
0
1,010
4,746
1,369
0
2,138
2,608
31,504
0
W
7,068
490
1,097
3,491
9,150
3,551
690
2,585
6,495
60,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
40,912
465
Minions Killed
328
0
Camps Cleared
0
1,638,903
Distance Traveled
1,338,618
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,192
511
152
8
0
259,081
0
L
Bakasura
10,448
580
89
5
0
357,530
0
L
King Arthur
8,759
487
96
5
0
257,305
0
W
The Morrigan
9,228
513
71
4
0
372,807
0
L
Ymir
6,938
385
22
1
0
269,802
2
W
Horus
9,415
523
7
0
0
293,867
0
W
Ratatoskr
11,981
666
123
7
0
373,130
1
L
Olorun
7,761
431
49
3
0
265,680
0
L
Hera
7,006
389
72
4
0
188,301
5
W
Hel
10,113
562
112
6
0
340,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role