Player Matchup

Guan Yu
Guan Yu
Emile_kong
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,461 Elo+
Party 2
Susano
Susano
ScorpionKiNG7259
Susano
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 3
Izanami
Izanami
ThatGuyRoland69
Izanami
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 3
Olorun
Olorun
ced20191991
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,249 Elo+
Party 2
Raijin
Raijin
x7 lb CHILEx
Raijin
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 3
Team Averages
Level 20
1,586 SR
1,549 Elo+

VS

Team Averages
Level 36
1,547 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Dyr_Kral
Baron Samedi
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 114L
1,504 Elo+
Party 1
Medusa
Medusa
JAN17th_
Medusa
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
7W - 11L
1,505 Elo+
Party 1
Bastet
Bastet
Mysavfelloff
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 75L
1,484 Elo+
Party 1
Horus
Horus
atrobee
Horus
Level 22
God Stats
26W - 24L
1,667 SR
Queue Stats
126W - 167L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
zteag09
Kukulkan
Level 26
God Stats
7W - 3L
1,570 SR
Queue Stats
13W - 11L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emile_kong
Guan Yu
17
3 / 15 / 6
11,476
956
9,485
24,003
24,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 7 / 7
9,729
811
5,545
11,586
4,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 6 / 8
13,656
1,138
15,393
16,725
7,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
18
2 / 14 / 11
11,700
975
12,093
27,704
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
18
3 / 5 / 12
12,323
1,027
15,335
13,328
5,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dyr_Kral
Baron Samedi
20
7 / 4 / 34
13,077
1,090
24,995
14,332
11,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
JAN17th_
Medusa
20
14 / 2 / 23
12,972
1,081
22,117
13,243
4,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
18
6 / 5 / 26
11,661
972
9,221
11,241
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Horus
atrobee
Horus
19
2 / 2 / 32
12,888
1,074
4,502
11,673
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
zteag09
Kukulkan
20
18 / 3 / 21
14,637
1,220
28,549
15,003
6,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
183
16
Kills
47
47
Deaths
16
44
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dyr_Kral
Baron Samedi
7
4
34
6
L
Guan Yu
Emile_kong
Guan Yu
3
15
6
0.4
W
Medusa
JAN17th_
Medusa
14
2
23
12.75
W
Bastet
6
5
26
3.8
L
0
7
7
0.5
L
8
6
8
2
W
Horus
atrobee
Horus
2
2
32
9
L
Olorun
2
14
11
0.54
L
Raijin
3
5
12
1.8
W
Kukulkan
zteag09
Kukulkan
18
3
21
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
89,384
93,346
Taken
65,492
55,258
Mitigated
41,425
10,994
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dyr_Kral
Baron Samedi
24,995
4,148
3,499
3,278
14,332
11,326
0
6,955
7,302
52,316
0
L
Guan Yu
Emile_kong
Guan Yu
9,485
2,841
0
1,412
24,003
24,974
0
7,525
16,316
0
16,596
W
Medusa
JAN17th_
Medusa
22,117
11,721
0
13
13,243
4,967
0
5,231
7,787
0
41,449
W
Bastet
9,221
4,379
0
0
11,241
6,173
0
4,156
7,035
0
18,061
L
5,545
475
0
87
11,586
4,989
0
7,935
3,547
0
9,317
L
15,393
12,099
255
812
16,725
7,949
0
12,376
4,069
0
50,066
W
Horus
atrobee
Horus
4,502
2,405
4,961
3,450
11,673
12,143
0
3,754
7,769
0
12,660
L
Olorun
12,093
5,131
960
6,448
27,704
11,804
0
16,756
10,591
25,662
0
L
Raijin
15,335
1,070
801
219
13,328
5,542
0
7,883
5,279
54,805
0
W
Kukulkan
zteag09
Kukulkan
28,549
5,263
378
4,476
15,003
6,816
0
7,332
7,596
46,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
65,235
235
Minions Killed
188
0
Camps Cleared
1
906,671
Distance Traveled
1,024,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,077
1,090
57
5
0
181,968
0
L
Guan Yu
11,476
956
15
1
0
180,795
0
W
Medusa
12,972
1,081
42
4
1
226,205
0
W
Bastet
11,661
972
27
2
0
207,320
0
L
Susano
9,729
811
9
1
0
154,393
0
L
Izanami
13,656
1,138
95
8
0
203,651
0
W
Horus
12,888
1,074
16
1
0
238,787
0
L
Olorun
11,700
975
28
2
0
181,778
0
L
Raijin
12,323
1,027
88
7
0
186,054
0
W
Kukulkan
14,637
1,220
46
4
0
169,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role