Player Matchup

Cabrakan
Cabrakan
Silver IV
IvanCepheus
Cabrakan
Silver IV
Level 106
God Stats
19W - 15L
1,285 SR
Queue Stats
148W - 154L
1,319 MMR
Solo
Tyr
Tyr
Bronze III
LordGrisaia
Tyr
Bronze III
Level 77
God Stats
10W - 12L
1,500 SR
Queue Stats
71W - 64L
1,268 MMR
Party 3
Janus
Janus
Bronze III
Mmorgan_2
Janus
Bronze III
Level 135
God Stats
23W - 21L
1,080 SR
Queue Stats
122W - 126L
1,356 MMR
Party 3
Bakasura
Bakasura
Silver V
MnJ97212
Bakasura
Silver V
Level 102
God Stats
1W - 1L
1,281 SR
Queue Stats
134W - 236L
1,318 MMR
Solo
Apollo
Apollo
Bronze III
Sir-_-Lord
Apollo
Bronze III
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
203W - 240L
1,317 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,329 SR
1,315 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 112
1,501 SR
1,316 MMR
Ne Zha
Ne Zha
Bronze IV
FatherGilgamesh
Ne Zha
Bronze IV
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
321W - 311L
1,313 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
General-Chaos13
Kumbhakarna
Bronze IV
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,319 MMR
Party 2
Merlin
Merlin
Bronze IV
Phat Shizno
Merlin
Bronze IV
Level 142
God Stats
337W - 263L
1,507 SR
Queue Stats
932W - 930L
1,313 MMR
Solo
Neith
Neith
Bronze IV
SlapDik5
Neith
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,319 MMR
Party 2
Achilles
Achilles
Bronze IV
zzStopSignzz
Achilles
Bronze IV
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 267L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IvanCepheus
Cabrakan
19
2 / 2 / 7
12,259
511
11,331
15,434
18,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 11
11,612
484
11,655
13,256
12,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Mmorgan_2
Janus
20
11 / 3 / 3
14,342
598
21,730
12,754
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MnJ97212
Bakasura
20
6 / 1 / 3
14,132
589
12,582
16,191
7,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Sir-_-Lord
Apollo
15
2 / 4 / 6
10,663
444
10,406
17,951
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouArachneCthulhuTsukuyomiPersephone

VS

Bans
Baba YagaKuzenboHeraDa JiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 3
11,868
495
16,307
20,564
10,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
General-Chaos13
Kumbhakarna
15
1 / 5 / 3
9,764
407
6,466
15,912
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
18
1 / 7 / 5
11,552
481
10,836
17,742
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SlapDik5
Neith
14
1 / 6 / 3
9,111
380
7,292
15,422
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
zzStopSignzz
Achilles
17
1 / 4 / 2
10,192
425
8,860
20,340
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
29
Kills
11
11
Deaths
30
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
L
Kumbhakarna
General-Chaos13
Kumbhakarna
1
5
3
0.5
W
Cabrakan
IvanCepheus
Cabrakan
2
2
7
2.75
W
8
1
11
13.5
W
Janus
Mmorgan_2
Janus
11
3
3
4.17
W
Bakasura
MnJ97212
Bakasura
6
1
3
7.5
L
Merlin
1
7
5
0.5
W
Apollo
Sir-_-Lord
Apollo
2
4
6
1.25
L
Neith
SlapDik5
Neith
1
6
3
0.42
L
Achilles
zzStopSignzz
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,704
Damage
49,761
75,586
Taken
89,980
50,574
Mitigated
57,407
28,986
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,307
7,372
0
2,527
20,564
10,203
0
6,250
13,704
0
99,101
L
Kumbhakarna
General-Chaos13
Kumbhakarna
6,466
490
0
992
15,912
14,249
45
3,753
12,017
43,770
0
W
Cabrakan
IvanCepheus
Cabrakan
11,331
1,772
0
3,280
15,434
18,026
173
1,686
13,394
73,937
0
W
11,655
1,270
517
5,205
13,256
12,594
166
3,662
9,544
0
24,143
W
Janus
Mmorgan_2
Janus
21,730
1,087
167
5,492
12,754
5,322
2,136
5,097
7,582
112,510
0
W
Bakasura
MnJ97212
Bakasura
12,582
9,345
0
7,002
16,191
7,929
206
2,409
13,632
0
93,523
L
Merlin
10,836
159
322
5,445
17,742
7,333
68
8,811
7,908
97,164
0
W
Apollo
Sir-_-Lord
Apollo
10,406
4,700
0
7,323
17,951
6,703
358
4,448
13,503
0
68,877
L
Neith
SlapDik5
Neith
7,292
2,259
0
3,414
15,422
5,977
813
4,411
10,501
0
44,494
L
Achilles
zzStopSignzz
Achilles
8,860
2,881
0
4,289
20,340
19,645
222
8,552
10,390
0
63,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,008
Gold Earned
52,487
634
Minions Killed
575
0
Camps Cleared
0
2,346,117
Distance Traveled
2,067,124
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,868
495
153
6
0
391,215
0
L
Kumbhakarna
9,764
407
55
2
0
451,356
2
W
Cabrakan
12,259
511
136
6
0
418,167
2
W
Tyr
11,612
484
30
1
0
513,610
3
W
Janus
14,342
598
187
8
0
514,598
4
W
Bakasura
14,132
589
172
7
0
521,908
1
L
Merlin
11,552
481
174
7
0
411,600
8
W
Apollo
10,663
444
109
5
0
377,834
6
L
Neith
9,111
380
90
4
0
381,112
0
L
Achilles
10,192
425
103
4
0
431,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role