Player Matchup

Sun Wukong
Sun Wukong
ChronoxLogic
Sun Wukong
Level 18
God Stats
26W - 20L
1,899 SR
Queue Stats
105W - 104L
1,939 Elo+
Solo
Nike
Nike
Dragon ACTL
Nike
Level 29
God Stats
35W - 17L
1,728 SR
Queue Stats
204W - 225L
1,539 Elo+
Solo
Kukulkan
Kukulkan
PenguinNA
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 32L
1,822 Elo+
Solo
Artemis
Artemis
WhatsWrongJerry
Artemis
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 72L
1,507 Elo+
Solo
Arachne
Arachne
WigglyNacho
Arachne
Level 17
God Stats
9W - 5L
1,605 SR
Queue Stats
188W - 145L
1,571 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,676 Elo+

VS

Team Averages
Level 25
1,580 SR
1,547 Elo+
Apollo
Apollo
TCSRanger23
Apollo
Level 17
God Stats
1W - 3L
1,811 SR
Queue Stats
7W - 14L
1,563 Elo+
Solo
Arachne
Arachne
Vinnyeezuz
Arachne
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 192L
1,510 Elo+
Party 1
Yemoja
Yemoja
Yunglechuga24
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,641 Elo+
Party 1
Discordia
Discordia
ifartedpant
Discordia
Level 26
God Stats
28W - 20L
1,686 SR
Queue Stats
228W - 207L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
riotholes
Danzaburou
Level 27
God Stats
37W - 28L
1,402 SR
Queue Stats
144W - 130L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChronoxLogic
Sun Wukong
18
1 / 4 / 4
10,912
546
9,404
19,174
9,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 6
8,912
446
2,331
11,702
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PenguinNA
Kukulkan
19
7 / 3 / 4
11,789
589
8,790
11,265
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
17 / 4 / 5
13,140
657
32,156
22,873
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
WigglyNacho
Arachne
17
4 / 3 / 3
10,791
540
7,342
18,276
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 2 / 0
11,528
576
14,659
14,800
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Vinnyeezuz
Arachne
16
4 / 2 / 2
10,599
530
7,368
15,114
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 6
9,304
465
8,179
16,286
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
ifartedpant
Discordia
15
2 / 9 / 3
9,849
492
10,404
13,505
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
riotholes
Danzaburou
14
3 / 9 / 3
9,307
465
6,590
15,571
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
29
Kills
17
17
Deaths
29
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChronoxLogic
Sun Wukong
1
4
4
0.75
W
0
3
6
1
W
Kukulkan
PenguinNA
Kukulkan
7
3
4
3
L
Apollo
6
2
0
3
L
Arachne
Vinnyeezuz
Arachne
4
2
2
2.5
W
17
4
5
4.88
W
Arachne
WigglyNacho
Arachne
4
3
3
1.83
L
2
7
6
0.71
L
Discordia
ifartedpant
Discordia
2
9
3
0.39
L
Danzaburou
riotholes
Danzaburou
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,023
Damage
47,200
83,290
Taken
75,276
38,420
Mitigated
35,663
35,209
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChronoxLogic
Sun Wukong
9,404
2,113
0
7,627
19,174
9,607
892
2,869
16,217
0
78,348
W
2,331
228
0
2,851
11,702
7,698
130
4,115
7,497
0
16,955
W
Kukulkan
PenguinNA
Kukulkan
8,790
1,254
0
2,161
11,265
4,811
497
3,430
7,517
101,802
0
L
Apollo
14,659
8,662
0
5,746
14,800
6,344
1,885
127
14,673
0
79,625
L
Arachne
Vinnyeezuz
Arachne
7,368
5,574
0
6,198
15,114
7,138
0
1,068
14,046
0
54,066
W
32,156
17,577
0
12,779
22,873
8,943
1,858
6,927
15,860
0
94,536
W
Arachne
WigglyNacho
Arachne
7,342
3,884
0
9,791
18,276
7,361
486
3,246
14,914
0
66,112
L
8,179
2,245
852
1,865
16,286
12,457
47
1,564
14,722
27,813
0
L
Discordia
ifartedpant
Discordia
10,404
900
0
1,208
13,505
4,881
186
4,071
9,434
60,112
0
L
Danzaburou
riotholes
Danzaburou
6,590
2,875
0
2,183
15,571
4,843
371
1,960
13,611
0
44,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
50,587
567
Minions Killed
471
0
Camps Cleared
0
1,765,571
Distance Traveled
1,750,664
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,912
546
149
7
0
395,742
2
W
Nike
8,912
446
28
1
0
313,696
2
W
Kukulkan
11,789
589
148
7
0
353,210
2
L
Apollo
11,528
576
157
8
0
327,999
1
L
Arachne
10,599
530
104
5
0
462,487
7
W
Artemis
13,140
657
133
7
0
320,965
4
W
Arachne
10,791
540
109
5
0
381,958
5
L
Yemoja
9,304
465
32
2
0
305,893
2
L
Discordia
9,849
492
112
6
0
300,961
3
L
Danzaburou
9,307
465
66
3
0
353,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role