Player Matchup

Artemis
Artemis
ChurchT
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jscribz
Cerberus
Level 27
God Stats
3W - 3L
1,269 SR
Queue Stats
8W - 8L
1,614 Elo+
Solo
Rama
Rama
NinjaKiller100
Rama
Level 21
God Stats
33W - 27L
1,803 SR
Queue Stats
160W - 134L
1,620 Elo+
Solo
Loki
Loki
theNahziJoker
Loki
Level 17
God Stats
31W - 25L
1,500 SR
Queue Stats
288W - 299L
1,500 Elo+
Party 2
Thoth
Thoth
thejewishbatman
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,500 Elo+
Party 2
Team Averages
Level 17
1,514 SR
1,547 Elo+

VS

Team Averages
Level 22
1,436 SR
1,408 Elo+
Neith
Neith
Amyfish13
Neith
Level 27
God Stats
9W - 8L
1,268 SR
Queue Stats
77W - 90L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
ChittyMcCool
Sun Wukong
Level 15
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 1
Ymir
Ymir
DeusAlphaSIG
Ymir
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 31L
1,377 Elo+
Solo
Serqet
Serqet
Testostero
Serqet
Level 22
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 1
Eset
Eset
TheWealPoko
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChurchT
Artemis
12
4 / 3 / 2
7,505
500
7,638
8,832
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
Jscribz
Cerberus
12
4 / 1 / 11
7,791
519
6,723
10,657
6,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 2 / 1
8,592
573
8,062
10,607
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 5
7,504
500
4,428
8,367
2,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
6 / 1 / 4
7,783
519
9,330
6,796
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amyfish13
Neith
11
1 / 4 / 1
6,342
423
6,235
9,747
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ChittyMcCool
Sun Wukong
9
1 / 7 / 1
5,827
388
4,314
10,851
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 5
7,297
486
3,329
11,070
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Serqet
Testostero
Serqet
11
4 / 6 / 1
7,382
492
2,868
12,583
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 5
7,095
473
9,524
11,004
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
8
8
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Amyfish13
Neith
1
4
1
0.38
L
Sun Wukong
ChittyMcCool
Sun Wukong
1
7
1
0.21
W
Artemis
ChurchT
Artemis
4
3
2
1.67
L
2
2
5
2.25
W
Cerberus
Jscribz
Cerberus
4
1
11
9.5
W
4
2
1
2.25
L
Serqet
Testostero
Serqet
4
6
1
0.75
L
0
5
5
0.5
W
4
1
5
6.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
26,270
45,259
Taken
55,255
17,182
Mitigated
21,820
15,769
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amyfish13
Neith
6,235
3,371
0
3,822
9,747
2,760
0
879
8,868
0
34,203
L
Sun Wukong
ChittyMcCool
Sun Wukong
4,314
1,397
0
962
10,851
6,344
0
3,276
7,575
0
15,026
W
Artemis
ChurchT
Artemis
7,638
5,066
0
3,112
8,832
2,984
848
3,125
5,139
0
28,461
L
3,329
374
0
1,587
11,070
5,373
0
4,999
6,071
14,806
0
W
Cerberus
Jscribz
Cerberus
6,723
230
360
3,144
10,657
6,018
140
2,193
7,989
29,521
0
W
8,062
5,634
0
6,968
10,607
3,236
2,674
1,319
9,288
0
48,308
L
Serqet
Testostero
Serqet
2,868
697
0
3,686
12,583
3,928
23
1,852
10,731
0
29,829
L
9,524
1,732
162
3,421
11,004
3,415
634
5,047
5,957
48,517
0
W
4,428
1,722
270
771
8,367
2,637
0
2,127
6,096
0
32,343
W
9,330
494
0
1,144
6,796
2,307
882
4,089
2,557
41,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
33,943
337
Minions Killed
259
0
Camps Cleared
0
1,246,869
Distance Traveled
1,201,567
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,342
423
62
4
0
213,270
2
L
Sun Wukong
5,827
388
16
1
0
230,892
0
W
Artemis
7,505
500
67
4
0
194,252
0
L
Ymir
7,297
486
23
2
0
266,545
3
W
Cerberus
7,791
519
67
4
0
289,034
4
W
Rama
8,592
573
85
6
0
220,933
2
L
Serqet
7,382
492
62
4
0
238,690
0
L
Eset
7,095
473
96
6
0
252,170
0
W
Loki
7,504
500
48
3
0
283,543
0
W
Thoth
7,783
519
70
5
0
259,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role