Player Matchup

Chaac
Chaac
CunningWolverine
Chaac
Level 12
God Stats
5W - 11L
1,457 SR
Queue Stats
19W - 24L
1,467 Elo+
Solo
Jormungandr
Jormungandr
HighwalkerTv
Jormungandr
Level 13
God Stats
3W - 8L
1,354 SR
Queue Stats
38W - 45L
1,800 Elo+
Solo
Baba Yaga
Baba Yaga
TheJasel71
Baba Yaga
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
271W - 275L
1,636 Elo+
Party 1
Izanami
Izanami
Wald-o-
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 126L
1,826 Elo+
Party 1
Fenrir
Fenrir
deexnutz
Fenrir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 12L
1,688 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,683 Elo+

VS

Team Averages
Level 30
1,562 SR
1,740 Elo+
Scylla
Scylla
Akumaahh
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,947 Elo+
Party 2
Erlang Shen
Erlang Shen
Discordia GG
Erlang Shen
Level 29
God Stats
10W - 1L
1,500 SR
Queue Stats
26W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
Mouse499
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,748 Elo+
Solo
Mulan
Mulan
S713natrapS
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,555 Elo+
Solo
Izanami
Izanami
floatss
Izanami
Level 80
God Stats
8W - 3L
1,809 SR
Queue Stats
32W - 16L
1,947 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 1
11,816
537
11,634
18,736
12,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
HighwalkerTv
Jormungandr
14
0 / 9 / 3
9,167
417
5,984
15,353
13,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
TheJasel71
Baba Yaga
17
3 / 6 / 5
10,787
490
14,954
19,430
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Wald-o-
Izanami
15
4 / 7 / 3
10,123
460
9,496
16,105
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
deexnutz
Fenrir
16
2 / 6 / 4
10,283
467
4,295
19,054
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akumaahh
Scylla
19
8 / 3 / 8
12,672
576
17,100
13,424
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Discordia GG
Erlang Shen
19
8 / 3 / 11
12,876
585
18,812
18,255
14,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Mouse499
Cerberus
17
8 / 3 / 11
12,527
569
10,573
18,092
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 2 / 10
11,706
532
12,406
18,494
20,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
floatss
Izanami
19
4 / 2 / 9
12,446
566
6,540
12,274
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
31
31
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akumaahh
Scylla
8
3
8
4
L
4
3
1
1.5
W
Erlang Shen
Discordia GG
Erlang Shen
8
3
11
4.5
L
Jormungandr
HighwalkerTv
Jormungandr
0
9
3
0.17
W
Cerberus
Mouse499
Cerberus
8
3
11
4.5
W
3
2
10
4
L
Baba Yaga
TheJasel71
Baba Yaga
3
6
5
0.92
L
Izanami
Wald-o-
Izanami
4
7
3
0.79
L
Fenrir
deexnutz
Fenrir
2
6
4
0.67
W
Izanami
floatss
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
65,431
88,678
Taken
80,539
44,588
Mitigated
65,192
22,358
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akumaahh
Scylla
17,100
1,933
0
2,314
13,424
4,615
491
6,296
6,794
81,692
0
L
11,634
2,933
0
4,377
18,736
12,175
111
4,577
14,159
0
88,050
W
Erlang Shen
Discordia GG
Erlang Shen
18,812
9,546
0
7,516
18,255
14,234
3,065
4,910
13,130
10,532
62,730
L
Jormungandr
HighwalkerTv
Jormungandr
5,984
1,112
0
518
15,353
13,218
515
7,083
8,270
45,446
0
W
Cerberus
Mouse499
Cerberus
10,573
857
0
6,786
18,092
21,821
1,067
4,673
13,263
46,861
0
W
12,406
1,747
0
8,382
18,494
20,181
390
2,301
16,142
256
76,661
L
Baba Yaga
TheJasel71
Baba Yaga
14,954
729
0
5,523
19,430
7,864
0
10,218
9,212
74,509
0
L
Izanami
Wald-o-
Izanami
9,496
7,628
475
5,116
16,105
4,396
794
5,193
10,912
0
49,216
L
Fenrir
deexnutz
Fenrir
4,295
1,652
0
6,349
19,054
6,935
0
2,001
17,053
0
59,461
W
Izanami
floatss
Izanami
6,540
3,653
0
3,648
12,274
4,341
6,609
1,964
10,272
0
94,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
62,227
561
Minions Killed
611
0
Camps Cleared
0
1,846,353
Distance Traveled
2,051,239
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,672
576
106
5
0
423,670
2
L
Chaac
11,816
537
173
8
0
390,617
1
W
Erlang Shen
12,876
585
115
5
0
437,995
1
L
Jormungandr
9,167
417
74
3
0
329,074
0
W
Cerberus
12,527
569
111
5
0
411,102
1
W
Mulan
11,706
532
133
6
0
362,703
3
L
Baba Yaga
10,787
490
125
6
0
364,201
3
L
Izanami
10,123
460
85
4
0
318,152
5
L
Fenrir
10,283
467
104
5
0
444,309
5
W
Izanami
12,446
566
146
7
0
415,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role