Player Matchup

Da Ji
Da Ji
BrokenAnubis
Da Ji
Level 17
God Stats
6W - 7L
1,403 SR
Queue Stats
65W - 68L
1,476 Elo+
Solo
Odin
Odin
FallWhite
Odin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 62L
1,489 Elo+
Solo
Vulcan
Vulcan
JamJamUltra
Vulcan
Level 103
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 9L
1,154 Elo+
Party 2
Ra
Ra
Suseiseki
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,883 Elo+
Solo
Nemesis
Nemesis
Vamsauce
Nemesis
Level 5
God Stats
0W - 4L
1,207 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Team Averages
Level 31
1,462 SR
1,431 Elo+

VS

Team Averages
Level 27
1,592 SR
1,507 Elo+
Poseidon
Poseidon
MentalHippo42
Poseidon
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 13L
1,600 Elo+
Party 3
Fafnir
Fafnir
ScottySeal
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,456 Elo+
Solo
Discordia
Discordia
Slamhaus
Discordia
Level 23
God Stats
9W - 10L
1,763 SR
Queue Stats
9W - 16L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
chimaerawing
Danzaburou
Level 13
God Stats
2W - 3L
1,374 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 1
Fenrir
Fenrir
kotaro014
Fenrir
Level 67
God Stats
10W - 2L
1,824 SR
Queue Stats
53W - 30L
1,800 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
11,145
929
9,375
18,031
8,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
9
0 / 0 / 0
9,256
771
147
1,596
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
18
5 / 8 / 2
12,729
1,061
20,970
18,380
8,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 9 / 3
10,924
910
6,798
18,994
8,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Vamsauce
Nemesis
15
1 / 5 / 1
10,141
845
6,242
19,053
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MentalHippo42
Poseidon
20
5 / 3 / 17
12,824
1,069
19,236
7,749
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
ScottySeal
Fafnir
20
3 / 1 / 16
13,722
1,144
6,454
13,280
13,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Slamhaus
Discordia
18
5 / 2 / 6
12,155
1,013
15,379
8,231
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
chimaerawing
Danzaburou
17
2 / 1 / 9
11,161
930
7,412
8,834
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
kotaro014
Fenrir
20
14 / 2 / 10
14,394
1,200
23,641
12,049
6,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
9
Kills
29
29
Deaths
9
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Odin
0
0
0
0
L
Vulcan
5
8
2
0.75
W
Poseidon
MentalHippo42
Poseidon
5
3
17
4.5
W
Fafnir
ScottySeal
Fafnir
3
1
16
11
W
Discordia
Slamhaus
Discordia
5
2
6
4
L
0
9
3
0.17
L
Nemesis
Vamsauce
Nemesis
1
5
1
0.3
W
Danzaburou
chimaerawing
Danzaburou
2
1
9
6.5
W
Fenrir
kotaro014
Fenrir
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
72,122
76,054
Taken
50,143
33,635
Mitigated
29,614
5,677
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,375
765
0
0
18,031
8,049
0
8,595
9,436
0
21,687
L
Odin
147
0
0
0
1,596
680
0
1,468
128
0
854
L
Vulcan
20,970
7,171
87
32
18,380
8,281
0
9,158
9,222
50,285
0
W
Poseidon
MentalHippo42
Poseidon
19,236
3,931
0
0
7,749
2,618
0
5,107
2,396
41,332
0
W
Fafnir
ScottySeal
Fafnir
6,454
3,407
472
4,699
13,280
13,626
0
7,859
5,170
24,162
0
W
Discordia
Slamhaus
Discordia
15,379
666
0
1,557
8,231
2,643
0
5,273
2,867
47,826
0
L
6,798
553
1,635
2,358
18,994
8,141
0
10,505
8,489
38,281
0
L
Nemesis
Vamsauce
Nemesis
6,242
2,391
0
1,565
19,053
8,484
0
11,343
7,710
0
8,522
W
Danzaburou
chimaerawing
Danzaburou
7,412
1,892
0
728
8,834
3,967
0
4,706
3,913
0
25,423
W
Fenrir
kotaro014
Fenrir
23,641
8,190
0
2,861
12,049
6,760
0
3,948
7,688
0
40,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
64,256
197
Minions Killed
248
3
Camps Cleared
8
972,352
Distance Traveled
1,224,536
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,145
929
23
2
0
223,384
0
L
Odin
9,256
771
3
0
0
46,696
0
L
Vulcan
12,729
1,061
74
6
1
220,900
0
W
Poseidon
12,824
1,069
64
5
2
222,834
0
W
Fafnir
13,722
1,144
32
3
1
251,406
0
W
Discordia
12,155
1,013
81
7
1
234,932
0
L
Ra
10,924
910
95
8
2
215,444
0
L
Nemesis
10,141
845
2
0
0
265,928
0
W
Danzaburou
11,161
930
33
3
0
240,596
2
W
Fenrir
14,394
1,200
38
3
4
274,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role