Player Matchup

Serqet
Serqet
ChildClubber
Serqet
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 134L
1,490 Elo+
Party 1
Odin
Odin
Djinnmas
Odin
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 16L
1,865 Elo+
Solo
Scylla
Scylla
FlyinDutchmanDC
Scylla
Level 37
God Stats
4W - 7L
1,281 SR
Queue Stats
15W - 37L
1,269 Elo+
Solo
Chiron
Chiron
TheWumbo
Chiron
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
77W - 78L
1,549 Elo+
Party 1
Athena
Athena
kgray1
Athena
Level 32
God Stats
24W - 23L
1,284 SR
Queue Stats
461W - 433L
1,327 Elo+
Solo
Team Averages
Level 33
1,373 SR
1,500 Elo+

VS

Team Averages
Level 47
1,462 SR
1,426 Elo+
Chaac
Chaac
Elsuciodan107
Chaac
Level 24
God Stats
6W - 6L
1,295 SR
Queue Stats
12W - 17L
1,278 Elo+
Party 2
Thanatos
Thanatos
YungleDiffed
Thanatos
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 163L
1,854 Elo+
Solo
Cupid
Cupid
cxrdxl
Cupid
Level 14
God Stats
20W - 7L
1,513 SR
Queue Stats
24W - 19L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
houurly
Sylvanus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 2
Ra
Ra
rxndzll
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 10 / 1
8,078
385
2,622
18,260
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
14
0 / 5 / 0
8,453
403
8,289
13,818
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 0
9,083
433
7,030
8,954
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
TheWumbo
Chiron
15
0 / 4 / 1
9,060
431
8,762
11,123
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
kgray1
Athena
11
1 / 12 / 1
7,920
377
6,046
21,404
9,921
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
10,121
482
6,633
9,426
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
YungleDiffed
Thanatos
20
15 / 0 / 6
13,356
636
17,084
16,147
11,029
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
cxrdxl
Cupid
17
5 / 1 / 8
11,476
546
6,006
10,506
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
houurly
Sylvanus
15
3 / 1 / 15
10,561
503
7,086
17,038
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 5
12,500
595
14,367
13,122
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
2
Kills
33
36
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
10
1
0.05
L
Odin
0
5
0
0
W
1
0
7
4.5
L
1
5
0
0.2
L
Chiron
TheWumbo
Chiron
0
4
1
0.13
W
Thanatos
YungleDiffed
Thanatos
15
0
6
18
W
Cupid
cxrdxl
Cupid
5
1
8
9
W
Sylvanus
houurly
Sylvanus
3
1
15
10.5
L
Athena
kgray1
Athena
1
12
1
0.13
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
51,176
73,559
Taken
66,239
33,220
Mitigated
41,918
11,622
Healing
46,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,622
1,056
0
3,815
18,260
5,662
84
3,534
14,726
0
50,423
L
Odin
8,289
2,678
0
1,199
13,818
12,044
0
5,494
8,324
0
38,672
W
6,633
2,080
0
4,150
9,426
6,054
1,357
1,532
7,423
0
42,331
L
7,030
341
0
976
8,954
2,802
0
1,008
7,946
64,836
0
L
Chiron
TheWumbo
Chiron
8,762
3,421
337
4,743
11,123
2,791
117
1,937
9,182
0
60,635
W
Thanatos
YungleDiffed
Thanatos
17,084
5,058
0
17,979
16,147
11,029
945
2,046
13,913
12,587
113,733
W
Cupid
cxrdxl
Cupid
6,006
2,876
27
4,472
10,506
4,211
4,899
1,165
9,301
0
58,617
W
Sylvanus
houurly
Sylvanus
7,086
2,728
1,524
5,067
17,038
14,703
311
4,270
12,333
36,484
0
L
Athena
kgray1
Athena
6,046
1,828
0
552
21,404
9,921
0
9,796
11,608
20,090
0
W
14,367
1,635
4,751
8,705
13,122
5,921
1,040
3,720
9,186
112,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
58,014
418
Minions Killed
612
0
Camps Cleared
0
1,703,156
Distance Traveled
1,874,340
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,078
385
75
4
0
342,246
0
L
Odin
8,453
403
75
4
0
356,210
2
W
Chaac
10,121
482
82
4
0
360,036
1
L
Scylla
9,083
433
125
6
0
342,079
0
L
Chiron
9,060
431
117
6
0
336,750
0
W
Thanatos
13,356
636
164
8
0
436,249
1
W
Cupid
11,476
546
129
6
0
365,947
2
W
Sylvanus
10,561
503
39
2
0
335,842
2
L
Athena
7,920
377
26
1
0
325,871
0
W
Ra
12,500
595
198
9
0
376,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role