Player Matchup

Sun Wukong
Sun Wukong
Gold V
PIJAMAN23
Sun Wukong
Gold V
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 10L
1,683 MMR
Party 1
Danzaburou
Danzaburou
Gold V
l00009juanYTl
Danzaburou
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,683 MMR
Party 1
Sobek
Sobek
Gold V
whitewizrd
Sobek
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 6L
1,683 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,500 SR
1,683 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,719 SR
1,588 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Wolfito14
Kumbhakarna
Bronze III
Level 149
God Stats
9W - 17L
1,895 SR
Queue Stats
48W - 56L
1,606 MMR
Solo
Odin
Odin
Gold V
spectrif15
Odin
Gold V
Level 44
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 4L
1,658 MMR
Solo
Vulcan
Vulcan
Silver II
ÐanizZz
Vulcan
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PIJAMAN23
Sun Wukong
14
4 / 1 / 5
10,011
715
10,425
11,952
10,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
l00009juanYTl
Danzaburou
14
4 / 1 / 6
10,453
747
15,676
9,230
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
2 / 0 / 6
9,261
662
8,891
14,585
15,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneThothAphroditeCthulhuSet

VS

Bans
NoxChang'eScyllaDiscordiaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Wolfito14
Kumbhakarna
10
0 / 3 / 1
8,542
610
3,645
17,881
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
8,406
600
5,245
12,472
11,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
ÐanizZz
Vulcan
12
2 / 5 / 0
8,931
638
14,620
9,193
4,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
PIJAMAN23
Sun Wukong
4
1
5
6.5
L
Kumbhakarna
Wolfito14
Kumbhakarna
0
3
1
0.17
W
Danzaburou
l00009juanYTl
Danzaburou
4
1
6
7
L
0
2
2
0.5
W
Sobek
2
0
6
5
L
Vulcan
ÐanizZz
Vulcan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
23,510
35,767
Taken
39,546
29,472
Mitigated
37,977
13,498
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
PIJAMAN23
Sun Wukong
10,425
2,087
0
1,630
11,952
10,147
641
6,965
4,987
0
40,337
L
Kumbhakarna
Wolfito14
Kumbhakarna
3,645
633
0
3,196
17,881
22,427
0
3,272
14,609
10,081
0
W
Danzaburou
l00009juanYTl
Danzaburou
15,676
7,325
0
6,707
9,230
4,051
2,885
4,247
4,983
0
75,758
L
5,245
1,278
393
703
12,472
11,273
0
3,679
8,793
0
31,163
W
Sobek
8,891
785
0
5,161
14,585
15,274
0
7,129
7,456
25,024
0
L
Vulcan
ÐanizZz
Vulcan
14,620
4,716
0
1,077
9,193
4,277
0
2,008
7,185
51,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,879
206
Minions Killed
140
0
Camps Cleared
0
803,159
Distance Traveled
868,407
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,011
715
45
3
0
285,101
5
L
Kumbhakarna
8,542
610
13
1
0
294,793
3
W
Danzaburou
10,453
747
124
9
0
243,056
1
L
Odin
8,406
600
43
3
0
292,464
3
W
Sobek
9,261
662
37
3
0
275,002
7
L
Vulcan
8,931
638
84
6
0
281,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role