Player Matchup

Geb
Geb
Casanovuh
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,312 Elo+
Solo
Fenrir
Fenrir
ForwindXXEthos
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,040 Elo+
Party 1
Nike
Nike
MasterGouak
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,245 Elo+
Party 1
Cernunnos
Cernunnos
Shakalake
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,040 Elo+
Party 1
Anubis
Anubis
tbhaggg
Anubis
Level 12
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Team Averages
Level 34
1,460 SR
1,162 Elo+

VS

Team Averages
Level 18
1,457 SR
1,470 Elo+
Hou Yi
Hou Yi
Heybabeaaha
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SexyAsASnail
Kukulkan
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
41W - 41L
1,440 Elo+
Solo
Da Ji
Da Ji
SolaceMute
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Wellsquishme
Ao Kuang
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 2
Yemoja
Yemoja
initialsurprise
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,306
522
3,627
10,513
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 1
7,330
524
1,257
8,531
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 1
7,349
525
4,663
4,675
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Shakalake
Cernunnos
12
6 / 3 / 4
7,554
540
9,748
9,427
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
tbhaggg
Anubis
14
3 / 1 / 1
8,125
580
4,880
7,117
3,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 2 / 3
6,970
498
6,469
9,120
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
SexyAsASnail
Kukulkan
15
4 / 2 / 1
8,680
620
6,920
4,853
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
10
0 / 3 / 1
6,228
445
2,111
9,401
2,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
Wellsquishme
Ao Kuang
9
1 / 4 / 0
6,063
433
2,145
9,660
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 2
5,546
396
1,905
7,711
2,833
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
9
9
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
3
1
1
3.5
L
Hou Yi
4
2
3
2.75
W
2
0
1
2.5
L
Kukulkan
SexyAsASnail
Kukulkan
4
2
1
2.25
W
Cernunnos
Shakalake
Cernunnos
6
3
4
2.67
L
Da Ji
0
3
1
0.17
L
Ao Kuang
Wellsquishme
Ao Kuang
1
4
0
0.25
L
0
6
2
0.17
W
Anubis
tbhaggg
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
19,550
40,263
Taken
40,745
19,239
Mitigated
11,982
17,103
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,627
512
0
2,127
10,513
7,409
400
2,526
7,913
17,727
0
W
1,257
142
0
5,804
8,531
2,927
413
453
8,010
0
36,796
L
Hou Yi
6,469
3,107
0
3,895
9,120
2,644
0
1,161
7,959
0
30,808
W
4,663
614
0
1,315
4,675
2,601
324
1,229
3,446
0
28,697
L
Kukulkan
SexyAsASnail
Kukulkan
6,920
470
0
369
4,853
1,281
0
2,951
1,902
57,650
0
W
Cernunnos
Shakalake
Cernunnos
9,748
5,080
0
3,859
9,427
2,994
872
2,895
6,494
0
36,440
L
Da Ji
2,111
727
0
3,603
9,401
2,535
160
1,295
8,036
0
30,017
L
Ao Kuang
Wellsquishme
Ao Kuang
2,145
748
0
2,847
9,660
2,689
0
556
8,829
17,229
0
L
1,905
715
634
582
7,711
2,833
0
2,544
5,167
5,626
0
W
Anubis
tbhaggg
Anubis
4,880
0
0
3,998
7,117
3,308
208
3,433
3,430
46,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
33,487
357
Minions Killed
258
0
Camps Cleared
0
1,230,548
Distance Traveled
1,084,616
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,306
522
34
2
0
278,168
1
W
Fenrir
7,330
524
88
6
0
263,331
1
L
Hou Yi
6,970
498
47
3
0
217,614
4
W
Nike
7,349
525
67
5
0
260,254
0
L
Kukulkan
8,680
620
123
9
0
256,522
4
W
Cernunnos
7,554
540
53
4
0
213,195
0
L
Da Ji
6,228
445
53
4
0
205,968
0
L
Ao Kuang
6,063
433
28
2
0
202,862
0
L
Yemoja
5,546
396
7
1
0
201,650
0
W
Anubis
8,125
580
115
8
0
215,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role