Player Matchup

Ares
Ares
Negocios
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 50L
1,472 Elo+
Party 1
Nemesis
Nemesis
SebasV31
Nemesis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,472 Elo+
Party 1
Neith
Neith
giometrick
Neith
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 12L
1,472 Elo+
Party 1
Team Averages
Level 61
1,436 SR
1,472 Elo+

VS

Team Averages
Level 28
1,500 SR
1,485 Elo+
Zeus
Zeus
BigHatCory
Zeus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Fenrir
Fenrir
KnightKhairyn
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeymourAce
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 7 / 3
7,442
572
4,437
14,112
10,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SebasV31
Nemesis
12
4 / 6 / 1
8,947
688
9,491
14,099
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
0 / 6 / 3
7,374
567
3,069
8,275
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
9,549
735
10,900
7,144
2,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
13 / 2 / 3
10,695
823
12,376
8,863
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SeymourAce
Cu Chulainn
13
2 / 1 / 17
9,096
700
6,245
7,671
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
19
19
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
13
2
3
7.25
L
Ares
1
7
3
0.36
L
Nemesis
SebasV31
Nemesis
4
6
1
0.75
W
Cu Chulainn
SeymourAce
Cu Chulainn
2
1
17
10.5
L
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
29,521
36,486
Taken
23,678
17,455
Mitigated
12,417
5,204
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,900
1,395
0
2,501
7,144
2,294
1,750
643
6,501
45,270
0
W
12,376
3,937
0
1,813
8,863
3,577
0
2,192
6,671
0
43,146
L
Ares
4,437
251
0
1,183
14,112
10,015
0
5,017
8,644
12,055
0
L
Nemesis
SebasV31
Nemesis
9,491
3,147
0
3,176
14,099
4,939
25
2,558
11,028
0
30,205
W
Cu Chulainn
SeymourAce
Cu Chulainn
6,245
2,249
0
920
7,671
6,546
781
1,696
5,975
0
15,530
L
Neith
3,069
474
0
845
8,275
2,501
0
2,695
5,425
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
29,340
105
Minions Killed
144
0
Camps Cleared
0
624,022
Distance Traveled
694,473
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,549
735
82
6
0
212,759
0
W
Fenrir
10,695
823
41
3
0
246,045
0
L
Ares
7,442
572
14
1
0
199,325
3
L
Nemesis
8,947
688
51
4
0
239,566
5
W
Cu Chulainn
9,096
700
21
2
0
235,669
0
L
Neith
7,374
567
40
3
0
185,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role