Player Matchup

Cu Chulainn
Cu Chulainn
BlooBambin0
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 3
Kukulkan
Kukulkan
ComingUNDONE96
Kukulkan
Level 27
God Stats
36W - 32L
1,634 SR
Queue Stats
36W - 33L
1,587 Elo+
Party 1
Neith
Neith
MrStealYourKil7
Neith
Level 16
God Stats
10W - 3L
1,635 SR
Queue Stats
20W - 18L
1,582 Elo+
Party 3
Arachne
Arachne
TheGirthW0rm
Arachne
Level 13
God Stats
4W - 1L
1,805 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
xDubzONthaDAILY
Ao Kuang
Level 16
God Stats
11W - 7L
1,511 SR
Queue Stats
21W - 21L
1,444 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,550 Elo+

VS

Team Averages
Level 29
1,365 SR
1,294 Elo+
Danzaburou
Danzaburou
Alohalou
Danzaburou
Level 29
God Stats
3W - 6L
1,078 SR
Queue Stats
303W - 355L
1,420 Elo+
Solo
Hachiman
Hachiman
Antonite34
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Chronos
Chronos
MattyMozambique
Chronos
Level 18
God Stats
4W - 10L
1,500 SR
Queue Stats
368W - 449L
1,352 Elo+
Solo
Neith
Neith
Ryan_XVII
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Ymir
Ymir
VL_Lijah
Ymir
Level 82
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlooBambin0
Cu Chulainn
17
8 / 0 / 18
11,012
1,101
10,238
7,931
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
19
8 / 0 / 21
11,818
1,182
18,383
3,300
1,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 0 / 15
12,570
1,257
24,609
7,362
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
TheGirthW0rm
Arachne
15
4 / 4 / 11
9,407
941
5,877
8,900
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
16
6 / 1 / 9
10,094
1,009
6,248
7,133
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alohalou
Danzaburou
14
1 / 5 / 1
8,795
880
5,269
10,262
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Antonite34
Hachiman
14
2 / 6 / 1
8,816
882
4,456
10,611
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 2
8,778
878
7,488
12,157
4,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Ryan_XVII
Neith
14
1 / 13 / 2
8,786
879
3,696
18,654
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 8 / 2
8,599
860
5,698
21,246
19,486
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
37
Kills
5
5
Deaths
37
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alohalou
Danzaburou
1
5
1
0.3
L
Hachiman
Antonite34
Hachiman
2
6
1
0.42
W
Cu Chulainn
BlooBambin0
Cu Chulainn
8
0
18
17
W
Kukulkan
8
0
21
18.5
L
1
5
2
0.4
W
11
0
15
18.5
L
Neith
Ryan_XVII
Neith
1
13
2
0.15
W
Arachne
TheGirthW0rm
Arachne
4
4
11
2.38
L
Ymir
0
8
2
0.13
W
Ao Kuang
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,355
Damage
26,607
34,626
Taken
72,930
19,795
Mitigated
39,644
7,205
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alohalou
Danzaburou
5,269
2,093
0
309
10,262
4,106
0
1,303
8,934
0
11,743
L
Hachiman
Antonite34
Hachiman
4,456
2,672
0
1,124
10,611
3,944
0
3,925
6,611
0
10,720
W
Cu Chulainn
BlooBambin0
Cu Chulainn
10,238
2,609
0
510
7,931
7,925
0
4,066
3,684
0
17,513
W
Kukulkan
18,383
1,232
0
0
3,300
1,548
0
847
2,453
44,853
0
L
7,488
2,364
0
2,206
12,157
4,926
0
4,787
7,320
24,912
0
W
24,609
15,966
0
2,467
7,362
3,249
0
2,985
4,377
0
45,776
L
Neith
Ryan_XVII
Neith
3,696
2,792
0
1,407
18,654
7,182
0
7,990
10,511
0
10,426
W
Arachne
TheGirthW0rm
Arachne
5,877
4,745
0
1,998
8,900
4,266
0
2,742
6,158
0
11,081
L
Ymir
5,698
944
0
450
21,246
19,486
0
6,626
14,481
23,142
0
W
Ao Kuang
6,248
1,499
0
2,230
7,133
2,807
0
2,546
4,587
17,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
43,774
189
Minions Killed
112
4
Camps Cleared
3
820,084
Distance Traveled
578,896
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,795
880
18
2
1
56,033
0
L
Hachiman
8,816
882
16
2
0
108,891
3
W
Cu Chulainn
11,012
1,101
16
2
0
156,769
0
W
Kukulkan
11,818
1,182
74
7
0
200,521
0
L
Chronos
8,778
878
34
3
1
147,469
0
W
Neith
12,570
1,257
68
7
0
158,421
0
L
Neith
8,786
879
13
1
0
123,550
0
W
Arachne
9,407
941
13
1
0
113,245
0
L
Ymir
8,599
860
31
3
1
142,953
0
W
Ao Kuang
10,094
1,009
18
2
4
191,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role