Player Matchup

Cthulhu
Cthulhu
Amaethal
Cthulhu
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
66W - 57L
1,652 Elo+
Party 3
Neith
Neith
Em0k1ller
Neith
Level 24
God Stats
29W - 16L
1,500 SR
Queue Stats
139W - 135L
1,694 Elo+
Party 3
Bastet
Bastet
Monkalorton
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 210L
1,456 Elo+
Party 2
Hel
Hel
NowThatsCreamy
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 185L
1,586 Elo+
Party 2
Da Ji
Da Ji
Simphotep
Da Ji
Level 15
God Stats
15W - 14L
1,879 SR
Queue Stats
146W - 143L
1,477 Elo+
Party 2
Team Averages
Level 36
1,617 SR
1,573 Elo+

VS

Team Averages
Level 23
1,495 SR
1,708 Elo+
Geb
Geb
DanglyPants
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,500 Elo+
Solo
Anubis
Anubis
Hanzzy86
Anubis
Level 29
God Stats
2W - 6L
1,474 SR
Queue Stats
92W - 121L
1,725 Elo+
Party 1
Artio
Artio
Healbilly123
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,725 Elo+
Party 1
Nox
Nox
pippa411
Nox
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
92W - 122L
1,725 Elo+
Party 1
Thor
Thor
残年233
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaethal
Cthulhu
17
3 / 1 / 22
11,384
1,138
15,288
13,544
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Em0k1ller
Neith
18
9 / 1 / 20
11,156
1,116
25,483
11,683
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
18
8 / 2 / 19
11,620
1,162
16,350
12,521
4,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 18
9,724
972
9,813
12,801
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Simphotep
Da Ji
17
11 / 4 / 8
11,417
1,142
15,554
15,745
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

250

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,572
1,057
14,486
19,817
20,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Hanzzy86
Anubis
16
5 / 6 / 3
11,121
1,112
15,825
14,703
7,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 6
10,235
1,024
8,401
24,457
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 7 / 7
8,986
899
10,852
11,978
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
1 / 10 / 5
9,225
923
11,175
19,020
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
32
Kills
9
9
Deaths
32
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amaethal
Cthulhu
3
1
22
14
L
2
6
6
0.83
W
Neith
Em0k1ller
Neith
9
1
20
19
L
Anubis
Hanzzy86
Anubis
5
6
3
1.08
L
1
3
6
1.33
W
Bastet
8
2
19
8.75
W
1
1
18
10
W
Da Ji
Simphotep
Da Ji
11
4
8
3.75
L
0
7
7
0.5
L
Thor
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,488
Damage
60,739
66,294
Taken
89,975
31,782
Mitigated
69,100
24,415
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amaethal
Cthulhu
15,288
1,304
417
959
13,544
11,085
0
11,065
2,479
32,610
0
L
14,486
1,914
0
950
19,817
20,773
0
6,510
13,307
22,529
0
W
Neith
Em0k1ller
Neith
25,483
15,282
424
5,474
11,683
4,372
0
8,120
3,563
0
46,674
L
Anubis
Hanzzy86
Anubis
15,825
933
0
2,478
14,703
7,330
0
3,904
10,799
48,448
0
L
8,401
1,217
1,327
3,442
24,457
28,155
0
7,305
17,152
20,427
0
W
Bastet
16,350
6,467
0
0
12,521
4,911
0
8,342
4,179
0
22,863
W
9,813
1,688
9,480
6,532
12,801
5,476
0
9,888
2,913
27,041
0
W
Da Ji
Simphotep
Da Ji
15,554
5,150
0
1,129
15,745
5,938
0
12,149
3,596
0
20,422
L
10,852
880
0
0
11,978
5,028
0
3,662
8,316
20,185
0
L
Thor
11,175
2,081
0
855
19,020
7,814
0
3,720
15,300
0
33,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,301
Gold Earned
50,139
174
Minions Killed
180
3
Camps Cleared
0
951,934
Distance Traveled
942,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,384
1,138
49
5
0
212,835
0
L
Geb
10,572
1,057
10
1
0
182,381
0
W
Neith
11,156
1,116
49
5
2
157,670
0
L
Anubis
11,121
1,112
84
8
0
171,638
0
L
Artio
10,235
1,024
23
2
0
219,599
0
W
Bastet
11,620
1,162
20
2
0
205,753
0
W
Hel
9,724
972
36
4
0
186,904
0
W
Da Ji
11,417
1,142
20
2
1
188,772
0
L
Nox
8,986
899
22
2
0
180,955
0
L
Thor
9,225
923
41
4
0
188,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role