Player Matchup

Izanami
Izanami
DasherS
Izanami
Level 18
God Stats
3W - 1L
1,675 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 3
He Bo
He Bo
KDOGZZZZZ
He Bo
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 28L
1,663 Elo+
Party 3
Chernobog
Chernobog
PandaFlab
Chernobog
Level 88
God Stats
3W - 4L
1,718 SR
Queue Stats
31W - 31L
1,720 Elo+
Party 3
Olorun
Olorun
furtato
Olorun
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,720 Elo+
Party 3
Osiris
Osiris
slothman2591
Osiris
Level 152
God Stats
3W - 3L
1,728 SR
Queue Stats
29W - 33L
1,720 Elo+
Party 3
Team Averages
Level 106
1,624 SR
1,696 Elo+

VS

Team Averages
Level 62
1,688 SR
1,685 Elo+
Khepri
Khepri
BadTimpressions
Khepri
Level 94
God Stats
8W - 2L
1,913 SR
Queue Stats
91W - 85L
1,786 Elo+
Party 2
Chiron
Chiron
Blimbles
Chiron
Level 28
God Stats
2W - 2L
1,824 SR
Queue Stats
53W - 49L
1,698 Elo+
Party 2
Aphrodite
Aphrodite
Hëra
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KVSlays
Nu Wa
Level 18
God Stats
12W - 8L
1,301 SR
Queue Stats
155W - 105L
1,605 Elo+
Party 1
Chaac
Chaac
Powers712
Chaac
Level 53
God Stats
9W - 3L
1,902 SR
Queue Stats
91W - 84L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasherS
Izanami
16
3 / 4 / 8
10,995
524
9,486
12,516
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
KDOGZZZZZ
He Bo
19
22 / 1 / 8
13,354
636
28,968
16,507
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PandaFlab
Chernobog
17
3 / 3 / 16
11,248
536
12,651
17,350
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
furtato
Olorun
18
6 / 1 / 14
11,891
566
21,668
24,147
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
15
4 / 5 / 14
10,499
500
15,710
24,199
15,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
9,120
434
8,043
23,479
26,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Blimbles
Chiron
13
4 / 9 / 5
8,874
423
17,194
20,220
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Hëra
Aphrodite
14
2 / 6 / 2
9,017
429
9,194
16,136
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
KVSlays
Nu Wa
16
3 / 9 / 5
10,425
496
15,814
19,142
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Powers712
Chaac
14
3 / 8 / 3
9,183
437
12,055
24,332
27,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
38
Kills
14
14
Deaths
38
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Chiron
Blimbles
Chiron
4
9
5
0.72
W
Izanami
DasherS
Izanami
3
4
8
1.75
L
Aphrodite
Hëra
Aphrodite
2
6
2
0.5
W
He Bo
KDOGZZZZZ
He Bo
22
1
8
26
L
Nu Wa
KVSlays
Nu Wa
3
9
5
0.61
W
Chernobog
PandaFlab
Chernobog
3
3
16
3.67
L
Chaac
Powers712
Chaac
3
8
3
0.56
W
Olorun
furtato
Olorun
6
1
14
13
W
Osiris
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,483
Damage
62,300
94,719
Taken
103,309
44,527
Mitigated
77,003
47,716
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,043
770
0
1,480
23,479
26,655
172
11,199
12,078
26,995
0
L
Chiron
Blimbles
Chiron
17,194
7,756
750
4,725
20,220
9,327
440
9,085
10,933
0
55,470
W
Izanami
DasherS
Izanami
9,486
5,995
0
4,696
12,516
6,243
7,255
4,499
7,855
3,796
62,953
L
Aphrodite
Hëra
Aphrodite
9,194
574
4,587
6,607
16,136
6,813
312
9,304
6,562
35,125
0
W
He Bo
KDOGZZZZZ
He Bo
28,968
2,169
0
6,718
16,507
6,218
1,152
6,931
9,359
84,709
0
L
Nu Wa
KVSlays
Nu Wa
15,814
4,085
0
2,515
19,142
6,732
614
11,143
7,701
68,663
0
W
Chernobog
PandaFlab
Chernobog
12,651
8,292
0
7,729
17,350
6,439
3,955
5,937
11,288
0
76,754
L
Chaac
Powers712
Chaac
12,055
1,655
0
4,489
24,332
27,476
1,374
9,402
14,770
14
47,873
W
Olorun
furtato
Olorun
21,668
12,779
1,773
18,261
24,147
9,651
3,093
10,097
13,850
104,466
0
W
Osiris
15,710
7,018
0
8,539
24,199
15,976
765
5,003
18,677
0
51,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
46,619
568
Minions Killed
395
0
Camps Cleared
0
1,819,970
Distance Traveled
1,788,056
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,120
434
41
2
0
392,905
1
L
Chiron
8,874
423
86
4
0
324,561
1
W
Izanami
10,995
524
118
6
0
303,332
0
L
Aphrodite
9,017
429
70
3
0
354,291
6
W
He Bo
13,354
636
122
6
0
409,103
0
L
Nu Wa
10,425
496
120
6
0
334,431
1
W
Chernobog
11,248
536
115
5
0
385,222
1
L
Chaac
9,183
437
78
4
0
381,868
0
W
Olorun
11,891
566
144
7
0
340,356
1
W
Osiris
10,499
500
69
3
0
381,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role