Player Matchup

Sobek
Sobek
DidntMeanNoHarm
Sobek
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,665 Elo+
Party 3
Erlang Shen
Erlang Shen
JCChrome
Erlang Shen
Level 21
God Stats
0W - 2L
1,318 SR
Queue Stats
14W - 10L
1,322 Elo+
Party 2
Raijin
Raijin
LoafOfFish
Raijin
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
677W - 520L
1,532 Elo+
Party 2
Bastet
Bastet
Maxs Toes
Bastet
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 274L
1,491 Elo+
Party 2
Izanami
Izanami
TheJon96
Izanami
Level 57
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 36L
1,665 Elo+
Party 3
Team Averages
Level 72
1,423 SR
1,535 Elo+

VS

Team Averages
Level 121
1,522 SR
1,388 Elo+
Poseidon
Poseidon
Azren Dae
Poseidon
Level 29
God Stats
2W - 2L
1,609 SR
Queue Stats
24W - 26L
1,350 Elo+
Party 1
Bakasura
Bakasura
ENVYTsilence
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 141L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KaptainCargo
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 162L
1,549 Elo+
Party 1
Ymir
Ymir
Lukozade Jones
Ymir
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 97L
1,322 Elo+
Party 1
Guan Yu
Guan Yu
MinuteCrescent3
Guan Yu
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 115L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
11,051
460
8,100
16,779
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
JCChrome
Erlang Shen
14
0 / 7 / 2
9,482
395
3,663
15,200
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
LoafOfFish
Raijin
20
11 / 3 / 4
13,975
582
22,635
12,626
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Maxs Toes
Bastet
17
3 / 5 / 4
10,960
457
5,711
20,098
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TheJon96
Izanami
18
2 / 3 / 2
11,468
478
7,045
11,775
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azren Dae
Poseidon
16
0 / 8 / 5
11,327
472
4,004
10,088
3,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
ENVYTsilence
Bakasura
20
15 / 3 / 1
16,351
681
19,440
17,757
11,612
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
KaptainCargo
Ah Muzen Cab
20
3 / 3 / 4
14,078
587
10,766
13,548
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 2 / 9
12,340
514
3,752
20,191
20,692
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 2 / 7
13,212
551
9,610
21,638
20,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
17
Kills
21
21
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Azren Dae
Poseidon
0
8
5
0.31
L
1
3
9
1.83
W
Bakasura
ENVYTsilence
Bakasura
15
3
1
5.17
L
Erlang Shen
JCChrome
Erlang Shen
0
7
2
0.14
W
Ah Muzen Cab
KaptainCargo
Ah Muzen Cab
3
3
4
1.67
L
Raijin
LoafOfFish
Raijin
11
3
4
4.33
W
0
2
9
2.25
L
Bastet
Maxs Toes
Bastet
3
5
4
1
W
3
2
7
3.25
L
Izanami
TheJon96
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
47,572
76,478
Taken
83,222
42,423
Mitigated
61,137
19,092
Healing
29,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Azren Dae
Poseidon
4,004
700
0
1,112
10,088
3,031
129
6,246
3,670
46,107
0
L
8,100
903
0
3,831
16,779
17,918
36
3,564
12,343
26,789
0
W
Bakasura
ENVYTsilence
Bakasura
19,440
12,604
0
7,818
17,757
11,612
5,429
7,063
10,524
10,677
98,711
L
Erlang Shen
JCChrome
Erlang Shen
3,663
2,085
0
4,077
15,200
7,317
879
1,817
12,116
0
37,081
W
Ah Muzen Cab
KaptainCargo
Ah Muzen Cab
10,766
3,312
0
4,007
13,548
5,121
4,842
4,456
9,003
0
130,938
L
Raijin
LoafOfFish
Raijin
22,635
1,462
0
613
12,626
5,395
80
1,794
10,106
118,676
0
W
3,752
662
692
5,478
20,191
20,692
0
8,425
11,497
53,320
0
L
Bastet
Maxs Toes
Bastet
5,711
2,386
0
7,226
20,098
7,757
373
2,319
17,033
0
75,101
W
9,610
680
2,821
7,573
21,638
20,681
563
5,996
15,355
12,056
61,662
L
Izanami
TheJon96
Izanami
7,045
4,190
0
3,345
11,775
4,036
1,184
877
10,805
0
94,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
67,308
654
Minions Killed
675
0
Camps Cleared
0
2,230,775
Distance Traveled
2,441,598
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,327
472
107
4
0
466,869
1
L
Sobek
11,051
460
41
2
0
491,846
15
W
Bakasura
16,351
681
171
7
0
560,784
0
L
Erlang Shen
9,482
395
75
3
0
428,532
0
W
Ah Muzen Cab
14,078
587
201
8
0
493,498
2
L
Raijin
13,975
582
219
9
0
422,563
7
W
Ymir
12,340
514
73
3
0
431,965
1
L
Bastet
10,960
457
119
5
0
430,966
4
W
Guan Yu
13,212
551
123
5
0
488,482
1
L
Izanami
11,468
478
200
8
0
456,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role