Player Matchup

Hercules
Hercules
Brunohttp
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GENERALMUJO
Danzaburou
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
490W - 420L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
NathanXavier015
Guan Yu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 51L
1,789 Elo+
Party 1
Ra
Ra
alexmito262
Ra
Level 129
God Stats
9W - 6L
1,890 SR
Queue Stats
491W - 398L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
lLuuk__
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,609 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,603 Elo+

VS

Team Averages
Level 103
1,542 SR
1,347 Elo+
Nox
Nox
Agmuun
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarknessInZero
Bellona
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 23L
1,252 Elo+
Party 3
Medusa
Medusa
HexaTec9
Medusa
Level 154
God Stats
7W - 1L
1,500 SR
Queue Stats
127W - 131L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
RenanMallet10
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 224L
1,258 Elo+
Party 2
Fenrir
Fenrir
YKZ UNiTaRy
Fenrir
Level 68
God Stats
11W - 7L
1,712 SR
Queue Stats
637W - 599L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brunohttp
Hercules
12
1 / 5 / 4
7,858
437
6,962
11,500
4,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
GENERALMUJO
Danzaburou
14
3 / 9 / 2
9,091
505
8,958
15,567
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 0
9,595
533
14,863
15,818
17,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 5 / 5
10,095
561
6,668
14,080
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
lLuuk__
Cabrakan
14
4 / 11 / 4
9,518
529
8,108
18,310
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Agmuun
Nox
15
3 / 4 / 3
9,947
553
7,321
8,236
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 3 / 8
10,501
583
14,835
15,294
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
HexaTec9
Medusa
17
8 / 3 / 9
10,820
601
14,890
16,325
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RenanMallet10
Sun Wukong
14
0 / 5 / 4
8,575
476
4,429
13,300
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
17
11 / 3 / 1
11,242
625
12,588
15,845
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
18
Kills
34
34
Deaths
18
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
Agmuun
Nox
3
4
3
1.13
L
Hercules
Brunohttp
Hercules
1
5
4
0.6
W
12
3
8
5.33
L
Danzaburou
GENERALMUJO
Danzaburou
3
9
2
0.44
W
Medusa
HexaTec9
Medusa
8
3
9
4.17
L
5
4
0
1.25
W
Sun Wukong
RenanMallet10
Sun Wukong
0
5
4
0.4
W
Fenrir
11
3
1
3.83
L
5
5
5
1.5
L
Cabrakan
lLuuk__
Cabrakan
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
54,063
75,275
Taken
69,000
42,996
Mitigated
40,677
18,049
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Agmuun
Nox
7,321
507
0
1,334
8,236
3,396
0
5,794
2,442
52,525
0
L
Hercules
Brunohttp
Hercules
6,962
3,363
369
2,079
11,500
4,792
0
0
11,301
0
26,051
W
14,835
6,922
0
6,342
15,294
14,293
2,520
2,712
12,582
0
49,998
L
Danzaburou
GENERALMUJO
Danzaburou
8,958
3,182
0
2,109
15,567
4,354
0
0
15,317
0
45,560
W
Medusa
HexaTec9
Medusa
14,890
7,696
0
9,178
16,325
6,202
3,145
2,127
14,198
0
84,095
L
14,863
1,277
257
2,985
15,818
17,070
242
0
15,343
451
54,862
W
Sun Wukong
RenanMallet10
Sun Wukong
4,429
1,248
0
2,327
13,300
10,135
719
824
12,476
0
37,285
W
Fenrir
12,588
2,603
0
7,086
15,845
6,651
0
3,766
12,079
0
74,900
L
6,668
929
589
6,001
14,080
5,550
84
4,344
9,662
59,765
0
L
Cabrakan
lLuuk__
Cabrakan
8,108
1,619
0
3,660
18,310
11,230
0
2,977
15,165
52,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
51,085
399
Minions Killed
477
0
Camps Cleared
0
1,603,908
Distance Traveled
1,693,117
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,947
553
118
7
0
313,048
4
L
Hercules
7,858
437
35
2
0
351,167
1
W
Bellona
10,501
583
61
3
0
374,219
3
L
Danzaburou
9,091
505
86
5
0
298,985
3
W
Medusa
10,820
601
121
7
0
329,384
1
L
Guan Yu
9,595
533
86
5
0
321,429
3
W
Sun Wukong
8,575
476
61
3
0
321,933
0
W
Fenrir
11,242
625
116
6
0
354,533
0
L
Ra
10,095
561
112
6
0
351,008
9
L
Cabrakan
9,518
529
80
4
0
281,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role