Player Matchup

Tsukuyomi
Tsukuyomi
GibiGa
Tsukuyomi
Level 59
God Stats
11W - 7L
1,735 SR
Queue Stats
400W - 530L
1,604 Elo+
Party 1
Merlin
Merlin
Swagiodas
Merlin
Level 19
God Stats
7W - 6L
1,500 SR
Queue Stats
32W - 31L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
biggybear13131
Cabrakan
Level 25
God Stats
50W - 46L
1,670 SR
Queue Stats
305W - 391L
1,651 Elo+
Party 1
Team Averages
Level 34
1,635 SR
1,635 Elo+

VS

Team Averages
Level 41
1,597 SR
1,341 Elo+
Baron Samedi
Baron Samedi
CtlC_gridlock72
Baron Samedi
Level 83
God Stats
3W - 1L
1,756 SR
Queue Stats
40W - 35L
1,416 Elo+
Party 2
Hachiman
Hachiman
Icy__G
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
KingKlass05
Cthulhu
Level 12
God Stats
14W - 17L
1,536 SR
Queue Stats
15W - 20L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GibiGa
Tsukuyomi
13
3 / 5 / 4
9,550
682
7,904
13,099
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Swagiodas
Merlin
11
5 / 7 / 3
9,060
647
11,330
12,328
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
10
0 / 7 / 5
8,360
597
4,489
20,970
25,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CtlC_gridlock72
Baron Samedi
14
6 / 3 / 12
10,553
754
12,629
10,307
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Icy__G
Hachiman
14
8 / 2 / 10
10,619
759
14,268
9,652
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KingKlass05
Cthulhu
13
3 / 3 / 11
9,555
683
8,643
10,460
9,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
17
19
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CtlC_gridlock72
Baron Samedi
6
3
12
4
L
Tsukuyomi
GibiGa
Tsukuyomi
3
5
4
1
W
Hachiman
Icy__G
Hachiman
8
2
10
6.5
W
Cthulhu
KingKlass05
Cthulhu
3
3
11
2.83
L
Merlin
Swagiodas
Merlin
5
7
3
0.93
L
Cabrakan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,723
Damage
35,540
46,397
Taken
30,419
39,508
Mitigated
20,052
2,791
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CtlC_gridlock72
Baron Samedi
12,629
1,068
2,927
4,366
10,307
6,740
736
4,379
5,770
49,655
0
L
Tsukuyomi
GibiGa
Tsukuyomi
7,904
2,235
0
934
13,099
9,557
0
6,118
6,873
3,300
41,401
W
Hachiman
Icy__G
Hachiman
14,268
9,839
0
0
9,652
3,455
1,994
6,153
3,179
0
29,757
W
Cthulhu
KingKlass05
Cthulhu
8,643
381
248
0
10,460
9,857
565
4,687
5,303
26,055
0
L
Merlin
Swagiodas
Merlin
11,330
804
0
420
12,328
4,455
0
6,581
5,497
31,005
0
L
Cabrakan
4,489
629
0
1,437
20,970
25,496
22
7,770
12,734
12,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
30,727
119
Minions Killed
126
0
Camps Cleared
0
648,681
Distance Traveled
695,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,553
754
71
5
0
225,043
3
L
Tsukuyomi
9,550
682
63
5
0
244,132
2
W
Hachiman
10,619
759
27
2
0
245,916
0
W
Cthulhu
9,555
683
28
2
0
224,132
0
L
Merlin
9,060
647
46
3
0
195,812
0
L
Cabrakan
8,360
597
10
1
0
208,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role