Player Matchup

Izanami
Izanami
Etérnidad
Izanami
Level 61
God Stats
4W - 1L
1,297 SR
Queue Stats
14W - 5L
1,633 Elo+
Party 3
Anubis
Anubis
Lihue22
Anubis
Level 107
God Stats
56W - 60L
1,484 SR
Queue Stats
279W - 309L
1,573 Elo+
Solo
Chernobog
Chernobog
Masis113
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Xev1aN
Susano
Level 160
God Stats
8W - 5L
1,655 SR
Queue Stats
310W - 298L
1,620 Elo+
Party 3
Ravana
Ravana
zDraftPunk
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 130
1,487 SR
1,565 Elo+

VS

Team Averages
Level 99
1,543 SR
1,654 Elo+
Hercules
Hercules
Felipondro
Hercules
Level 108
God Stats
12W - 11L
1,500 SR
Queue Stats
127W - 127L
1,520 Elo+
Party 1
Bastet
Bastet
QuedateEnCasaAF
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,792 Elo+
Party 2
Sylvanus
Sylvanus
Samikpo
Sylvanus
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 169L
1,792 Elo+
Party 2
King Arthur
King Arthur
Vockem
King Arthur
Level 118
God Stats
1W - 2L
1,715 SR
Queue Stats
56W - 59L
1,607 Elo+
Solo
Anhur
Anhur
byFrodos33
Anhur
Level 116
God Stats
13W - 11L
1,500 SR
Queue Stats
219W - 206L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Etérnidad
Izanami
20
8 / 3 / 8
13,708
685
14,556
13,399
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Lihue22
Anubis
19
9 / 1 / 6
12,436
622
15,282
8,905
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Masis113
Chernobog
18
4 / 1 / 13
12,145
607
15,823
18,685
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
Xev1aN
Susano
19
8 / 5 / 8
13,361
668
14,951
15,014
11,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
zDraftPunk
Ravana
19
6 / 1 / 9
12,513
626
13,313
10,033
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Felipondro
Hercules
12
0 / 7 / 1
7,735
387
5,198
20,882
10,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 8 / 1
7,696
385
6,646
15,246
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Samikpo
Sylvanus
16
4 / 4 / 2
10,097
505
6,657
15,192
12,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vockem
King Arthur
17
6 / 9 / 3
10,960
548
11,626
24,490
16,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
15
0 / 7 / 1
9,312
466
4,617
15,873
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
35
Kills
11
11
Deaths
35
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Etérnidad
Izanami
8
3
8
4
L
Hercules
Felipondro
Hercules
0
7
1
0.07
W
Anubis
Lihue22
Anubis
9
1
6
12
W
Chernobog
Masis113
Chernobog
4
1
13
10.5
L
1
8
1
0.19
L
Sylvanus
Samikpo
Sylvanus
4
4
2
1.25
L
King Arthur
Vockem
King Arthur
6
9
3
0.83
W
Susano
Xev1aN
Susano
8
5
8
2.4
L
Anhur
0
7
1
0.07
W
Ravana
zDraftPunk
Ravana
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,925
Damage
34,744
66,036
Taken
91,683
36,395
Mitigated
48,277
24,716
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Etérnidad
Izanami
14,556
8,725
0
5,469
13,399
5,292
11,951
2,733
10,666
0
106,308
L
Hercules
Felipondro
Hercules
5,198
1,057
0
2,726
20,882
10,581
0
3,345
17,537
0
26,802
W
Anubis
Lihue22
Anubis
15,282
703
0
5,469
8,905
6,320
771
354
8,551
77,439
0
W
Chernobog
Masis113
Chernobog
15,823
8,638
0
9,132
18,685
8,095
3,058
1,462
16,799
0
91,212
L
6,646
1,698
0
3,002
15,246
4,394
0
0
15,246
0
37,622
L
Sylvanus
Samikpo
Sylvanus
6,657
1,545
896
5,791
15,192
12,649
0
2,332
12,860
52,868
0
L
King Arthur
Vockem
King Arthur
11,626
2,112
0
3,182
24,490
16,786
250
5,763
18,727
0
62,791
W
Susano
Xev1aN
Susano
14,951
4,905
0
845
15,014
11,258
292
1,213
13,761
0
70,874
L
Anhur
4,617
1,848
0
3,211
15,873
3,867
585
3,901
11,972
0
54,562
W
Ravana
zDraftPunk
Ravana
13,313
4,430
0
3,801
10,033
5,430
299
895
9,138
59
82,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,163
Gold Earned
45,800
703
Minions Killed
471
0
Camps Cleared
0
1,999,880
Distance Traveled
1,623,922
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,708
685
200
10
0
387,367
1
L
Hercules
7,735
387
40
2
0
378,367
2
W
Anubis
12,436
622
102
5
0
334,309
1
W
Chernobog
12,145
607
128
6
0
430,814
6
L
Bastet
7,696
385
74
4
0
316,751
0
L
Sylvanus
10,097
505
117
6
0
266,796
4
L
King Arthur
10,960
548
121
6
0
322,981
4
W
Susano
13,361
668
136
7
0
395,301
7
L
Anhur
9,312
466
119
6
0
339,027
2
W
Ravana
12,513
626
137
7
0
452,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role