Player Matchup

Chang'e
Chang'e
Bronze III
IIgao
Chang'e
Bronze III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 102L
1,438 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
RegularCheckups
Kumbhakarna
Silver III
Level 120
God Stats
32W - 29L
1,601 SR
Queue Stats
92W - 87L
1,449 MMR
Party 3
Nox
Nox
Bronze III
SHOEXINI
Nox
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,319 MMR
Party 1
Mercury
Mercury
Bronze III
SaltyJoey149466
Mercury
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,554 MMR
Party 1
Cupid
Cupid
Silver II
x RayIV x
Cupid
Silver II
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 87L
1,449 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,520 SR
1,442 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,465 SR
1,441 MMR
King Arthur
King Arthur
Bronze III
Dahlhouse7
King Arthur
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Party 4
Medusa
Medusa
Bronze IV
Ryguy_99-15
Medusa
Bronze IV
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
86W - 85L
1,411 MMR
Party 2
Terra
Terra
Silver I
Usuk so whytry
Terra
Silver I
Level 147
God Stats
50W - 42L
1,316 SR
Queue Stats
268W - 255L
1,449 MMR
Solo
Bellona
Bellona
Bronze III
Yang The Dragon
Bellona
Bronze III
Level 62
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 7L
1,438 MMR
Party 4
Hera
Hera
Bronze III
kingdomslayer3
Hera
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IIgao
Chang'e
19
7 / 0 / 7
12,675
634
13,431
19,103
19,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
RegularCheckups
Kumbhakarna
15
1 / 1 / 12
10,724
536
5,515
16,533
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 9
12,224
611
7,232
10,776
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 8
12,808
640
10,779
18,882
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
x RayIV x
Cupid
18
5 / 0 / 4
11,737
587
9,850
7,997
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuNu WaFenrirSetTsukuyomi

VS

Bans
MulanIzanamiDanzaburouApolloMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dahlhouse7
King Arthur
13
0 / 8 / 0
8,135
407
7,645
18,365
12,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
1 / 5 / 0
7,797
390
5,582
12,408
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
8,402
420
3,911
9,761
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 0
8,133
407
5,408
14,969
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 1
9,103
455
11,804
9,652
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
28
Kills
3
4
Deaths
28
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dahlhouse7
King Arthur
0
8
0
0
W
Chang'e
IIgao
Chang'e
7
0
7
10.5
W
Kumbhakarna
RegularCheckups
Kumbhakarna
1
1
12
7
L
Medusa
1
5
0
0.2
W
5
1
9
9.5
W
10
2
8
7
L
0
3
2
0.33
L
1
7
0
0.14
L
1
5
1
0.3
W
Cupid
x RayIV x
Cupid
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
34,350
73,291
Taken
65,155
50,973
Mitigated
35,700
39,602
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dahlhouse7
King Arthur
7,645
859
0
2,341
18,365
12,260
0
8,430
9,935
0
51,876
W
Chang'e
IIgao
Chang'e
13,431
1,688
3,079
13,184
19,103
19,193
3,289
3,750
15,279
77,036
0
W
Kumbhakarna
RegularCheckups
Kumbhakarna
5,515
1,033
0
5,737
16,533
16,463
219
4,905
11,548
21,903
0
L
Medusa
5,582
2,677
0
2,079
12,408
4,008
0
4,082
8,326
0
49,071
W
7,232
1,611
0
4,846
10,776
4,670
3,318
4,071
6,665
85,156
0
W
10,779
5,411
0
6,123
18,882
7,360
324
5,190
13,530
0
98,320
L
3,911
386
710
2,444
9,761
6,150
0
4,193
5,568
26,393
0
L
5,408
574
0
2,948
14,969
9,335
0
5,689
9,280
0
41,442
L
11,804
2,321
0
1,094
9,652
3,947
29
3,784
5,868
60,424
0
W
Cupid
x RayIV x
Cupid
9,850
5,606
493
6,140
7,997
3,287
4,765
2,829
5,077
0
95,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,168
Gold Earned
41,570
603
Minions Killed
433
0
Camps Cleared
0
1,823,061
Distance Traveled
1,662,691
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,135
407
84
4
0
320,384
4
W
Chang'e
12,675
634
137
7
0
312,142
3
W
Kumbhakarna
10,724
536
29
1
0
377,483
4
L
Medusa
7,797
390
77
4
0
303,786
2
W
Nox
12,224
611
140
7
0
377,395
6
W
Mercury
12,808
640
132
7
0
417,121
10
L
Terra
8,402
420
68
3
0
325,042
4
L
Bellona
8,133
407
71
4
0
380,275
2
L
Hera
9,103
455
133
7
0
333,204
3
W
Cupid
11,737
587
165
8
0
338,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role