Player Matchup

Erlang Shen
Erlang Shen
Silver I
Baetora
Erlang Shen
Silver I
Level 89
God Stats
5W - 2L
1,843 SR
Queue Stats
75W - 41L
1,636 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Dan MorningStar
Kuzenbo
Silver I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 67L
1,635 MMR
Party 2
Agni
Agni
Silver I
DeDeDaReRe
Agni
Silver I
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 205L
1,634 MMR
Solo
Skadi
Skadi
Silver I
Guaweeni
Skadi
Silver I
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
85W - 63L
1,635 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Yipsigoon
Cthulhu
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,635 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,526 SR
1,635 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,695 SR
1,608 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver I
Fabiandoskyy
Chernobog
Silver I
Level 127
God Stats
68W - 45L
1,721 SR
Queue Stats
315W - 307L
1,635 MMR
Solo
Artio
Artio
Silver I
Lone Celtic
Artio
Silver I
Level 127
God Stats
4W - 4L
1,787 SR
Queue Stats
85W - 68L
1,635 MMR
Party 1
Ra
Ra
Gold V
Mantiiiiis
Ra
Gold V
Level 156
God Stats
4W - 5L
1,734 SR
Queue Stats
398W - 373L
1,636 MMR
Solo
Serqet
Serqet
Silver I
king4362
Serqet
Silver I
Level 142
God Stats
11W - 10L
1,734 SR
Queue Stats
182W - 164L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Baetora
Erlang Shen
12
6 / 0 / 6
7,221
656
7,644
6,591
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 1 / 1
5,789
526
2,670
5,859
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 3
7,085
644
3,740
4,868
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Guaweeni
Skadi
11
2 / 0 / 1
6,318
574
2,828
3,462
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Yipsigoon
Cthulhu
12
1 / 0 / 1
6,663
606
6,013
6,499
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetNu WaJanusKaliDanzaburou

VS

Bans
The MorriganApolloArachneNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 3 / 1
5,557
505
4,554
9,349
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Fabiandoskyy
Chernobog
11
0 / 1 / 0
5,634
512
1,587
3,707
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,766
433
1,954
8,177
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 0
6,441
586
3,411
4,238
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
king4362
Serqet
9
0 / 4 / 1
5,310
483
2,675
8,509
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
W
Erlang Shen
Baetora
Erlang Shen
6
0
6
9
W
1
1
1
1.5
W
3
1
3
4.5
L
Chernobog
Fabiandoskyy
Chernobog
0
1
0
0
W
Skadi
Guaweeni
Skadi
2
0
1
2.5
L
0
3
1
0.17
L
2
2
0
1
W
Cthulhu
Yipsigoon
Cthulhu
1
0
1
1.5
L
Serqet
king4362
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
14,181
27,279
Taken
33,980
16,159
Mitigated
12,406
8,278
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,554
444
0
3,783
9,349
5,485
0
5,485
3,338
0
30,111
W
Erlang Shen
Baetora
Erlang Shen
7,644
4,172
0
2,388
6,591
4,461
0
1,965
4,459
8,344
35,021
W
2,670
1,046
0
1,241
5,859
4,267
40
1,536
4,279
17,867
0
W
3,740
388
0
2,319
4,868
1,842
0
1,074
3,502
48,358
0
L
Chernobog
Fabiandoskyy
Chernobog
1,587
845
0
2,129
3,707
811
0
490
3,217
0
32,318
W
Skadi
Guaweeni
Skadi
2,828
1,118
0
500
3,462
1,606
0
307
3,005
5,216
37,220
L
1,954
161
223
3,134
8,177
2,426
0
3,300
4,825
10,290
0
L
3,411
448
250
1,669
4,238
1,270
0
1,419
2,819
40,148
0
W
Cthulhu
Yipsigoon
Cthulhu
6,013
769
0
1,830
6,499
3,983
0
235
5,894
33,714
0
L
Serqet
king4362
Serqet
2,675
1,190
0
2,372
8,509
2,414
0
2,089
6,420
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
27,708
359
Minions Killed
315
0
Camps Cleared
0
1,118,379
Distance Traveled
1,021,625
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,557
505
61
6
0
193,195
1
W
Erlang Shen
7,221
656
82
7
0
246,059
0
W
Kuzenbo
5,789
526
21
2
0
218,573
4
W
Agni
7,085
644
94
9
0
233,379
5
L
Chernobog
5,634
512
73
7
0
161,267
6
W
Skadi
6,318
574
81
7
0
185,180
4
L
Artio
4,766
433
23
2
0
201,876
1
L
Ra
6,441
586
97
9
0
218,507
8
W
Cthulhu
6,663
606
81
7
0
235,188
0
L
Serqet
5,310
483
61
6
0
246,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role