Player Matchup

Horus
Horus
Cynceeee
Horus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hera
Hera
Dalton27m
Hera
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Thoth
Thoth
DatOneNoob
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LammergeierGirl
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,800 Elo+
Party 1
Osiris
Osiris
ancientcrafter
Osiris
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 1L
1,800 Elo+
Party 1
Team Averages
Level 16
1,543 SR
1,620 Elo+

VS

Team Averages
Level 18
1,422 SR
1,452 Elo+
Arachne
Arachne
DeusAlphaSIG
Arachne
Level 17
God Stats
7W - 4L
1,717 SR
Queue Stats
34W - 31L
1,317 Elo+
Solo
Osiris
Osiris
GMEstock
Osiris
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 24L
1,610 Elo+
Solo
Danzaburou
Danzaburou
MODPanic
Danzaburou
Level 29
God Stats
2W - 3L
1,217 SR
Queue Stats
15W - 22L
1,489 Elo+
Solo
Olorun
Olorun
SovietIoIi
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 258L
1,500 Elo+
Solo
Skadi
Skadi
omar2504
Skadi
Level 25
God Stats
9W - 12L
1,176 SR
Queue Stats
12W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cynceeee
Horus
7
0 / 6 / 1
4,959
451
1,675
8,640
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
8
2 / 5 / 0
5,081
462
2,457
4,553
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
8
2 / 7 / 0
5,075
461
2,734
6,190
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
LammergeierGirl
Heimdallr
8
1 / 4 / 0
4,731
430
3,232
6,734
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 6 / 1
5,301
482
5,048
9,816
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeusAlphaSIG
Arachne
11
9 / 0 / 2
7,124
648
2,840
4,858
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
GMEstock
Osiris
12
11 / 0 / 6
7,793
708
7,750
7,909
3,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MODPanic
Danzaburou
12
3 / 1 / 7
7,465
679
6,813
5,222
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
SovietIoIi
Olorun
9
1 / 3 / 5
5,764
524
2,187
8,167
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
omar2504
Skadi
11
4 / 2 / 1
6,850
623
6,795
7,484
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
28
28
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
Cynceeee
Horus
0
6
1
0.08
L
Hera
2
5
0
0.4
L
Thoth
2
7
0
0.29
W
Arachne
DeusAlphaSIG
Arachne
9
0
2
10
W
Osiris
GMEstock
Osiris
11
0
6
14
L
Heimdallr
LammergeierGirl
Heimdallr
1
4
0
0.25
W
Danzaburou
MODPanic
Danzaburou
3
1
7
6.5
W
Olorun
SovietIoIi
Olorun
1
3
5
1.17
L
1
6
1
0.25
W
Skadi
omar2504
Skadi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
26,385
35,933
Taken
33,640
16,205
Mitigated
13,762
5,265
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cynceeee
Horus
1,675
1,057
534
2,518
8,640
4,613
0
33
8,607
0
14,166
L
Hera
2,457
913
0
49
4,553
870
0
385
4,168
11,620
0
L
Thoth
2,734
111
0
0
6,190
1,514
0
1,838
4,352
14,822
0
W
Arachne
DeusAlphaSIG
Arachne
2,840
2,123
0
2,367
4,858
3,132
192
33
4,803
6,207
28,304
W
Osiris
GMEstock
Osiris
7,750
2,883
0
1,125
7,909
3,899
366
398
7,511
0
32,164
L
Heimdallr
LammergeierGirl
Heimdallr
3,232
1,373
0
1,444
6,734
1,736
0
18
6,716
0
16,474
W
Danzaburou
MODPanic
Danzaburou
6,813
3,404
234
1,666
5,222
1,783
2,397
0
5,222
0
45,064
W
Olorun
SovietIoIi
Olorun
2,187
1,257
67
2,964
8,167
2,711
938
3,543
4,624
19,476
0
L
5,048
1,933
0
720
9,816
7,472
64
60
9,756
0
17,583
W
Skadi
omar2504
Skadi
6,795
4,123
0
3,404
7,484
2,237
920
1,217
5,867
0
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
34,996
124
Minions Killed
280
0
Camps Cleared
0
948,709
Distance Traveled
977,895
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,959
451
22
2
0
213,797
3
L
Hera
5,081
462
18
2
0
181,551
0
L
Thoth
5,075
461
21
2
0
178,974
1
W
Arachne
7,124
648
68
6
0
217,766
4
W
Osiris
7,793
708
44
4
0
241,767
3
L
Heimdallr
4,731
430
38
3
0
169,499
2
W
Danzaburou
7,465
679
87
8
0
180,696
0
W
Olorun
5,764
524
32
3
0
188,969
0
L
Osiris
5,301
482
25
2
0
204,888
1
W
Skadi
6,850
623
49
4
0
148,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role