Player Matchup

Kukulkan
Kukulkan
Chinoplagues18
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,402 Elo+
Party 2
Bellona
Bellona
DREDGEN_WOODS
Bellona
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,467 Elo+
Party 2
Izanami
Izanami
Derbzay
Izanami
Level 28
God Stats
31W - 40L
1,278 SR
Queue Stats
41W - 57L
1,306 Elo+
Party 1
Xing Tian
Xing Tian
Kirijirobe
Xing Tian
Level 124
God Stats
18W - 18L
1,558 SR
Queue Stats
182W - 210L
1,250 Elo+
Party 1
Nike
Nike
RuthlessBro10
Nike
Level 38
God Stats
9W - 9L
1,715 SR
Queue Stats
66W - 94L
1,319 Elo+
Solo
Team Averages
Level 64
1,510 SR
1,349 Elo+

VS

Team Averages
Level 59
1,763 SR
1,863 Elo+
Scylla
Scylla
FlyinDutchmanDC
Scylla
Level 37
God Stats
4W - 7L
1,500 SR
Queue Stats
15W - 37L
1,353 Elo+
Solo
Nike
Nike
Krispy_ChrisT
Nike
Level 102
God Stats
4W - 5L
1,872 SR
Queue Stats
141W - 141L
2,071 Elo+
Party 3
Ganesha
Ganesha
SaltyBreadsticks
Ganesha
Level 28
God Stats
1W - 2L
1,709 SR
Queue Stats
138W - 143L
2,059 Elo+
Party 3
Artemis
Artemis
ZeussExcuse
Artemis
Level 64
God Stats
7W - 4L
1,997 SR
Queue Stats
228W - 208L
2,069 Elo+
Party 3
Danzaburou
Danzaburou
wildcatheat0616
Danzaburou
Level 64
God Stats
23W - 22L
1,736 SR
Queue Stats
38W - 54L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
6 / 1 / 1
6,869
572
6,892
4,842
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
12
5 / 1 / 4
7,352
613
9,277
8,515
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Derbzay
Izanami
9
2 / 1 / 3
5,753
479
6,853
5,375
1,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Kirijirobe
Xing Tian
9
1 / 0 / 8
6,069
506
4,107
7,812
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 2 / 4
6,536
545
2,808
6,430
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,505
459
1,230
6,429
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 1
6,057
505
6,746
11,403
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 1
4,978
415
3,689
9,268
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ZeussExcuse
Artemis
10
2 / 3 / 1
5,750
479
6,170
9,074
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
wildcatheat0616
Danzaburou
9
1 / 3 / 2
5,849
487
3,367
7,939
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
5
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
1
6.5
W
Bellona
5
1
4
7
W
Izanami
Derbzay
Izanami
2
1
3
3.5
L
0
3
1
0.17
W
Xing Tian
Kirijirobe
Xing Tian
1
0
8
5
L
2
5
1
0.5
W
3
2
4
2.5
L
0
4
1
0.13
L
Artemis
ZeussExcuse
Artemis
2
3
1
0.83
L
Danzaburou
wildcatheat0616
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
21,202
32,974
Taken
44,113
17,530
Mitigated
17,906
7,676
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,892
1,584
0
209
4,842
1,625
188
494
4,274
32,175
0
W
Bellona
9,277
3,176
0
2,514
8,515
7,435
0
631
7,501
0
36,687
W
Izanami
Derbzay
Izanami
6,853
4,558
0
1,151
5,375
1,354
257
1,166
4,173
0
27,307
L
1,230
95
0
1,832
6,429
1,913
0
3,280
3,149
25,496
0
W
Xing Tian
Kirijirobe
Xing Tian
4,107
576
99
1,517
7,812
4,789
141
1,723
6,039
10,618
0
L
6,746
1,463
0
2,739
11,403
7,223
0
1,397
9,638
0
29,448
W
2,808
490
0
2,186
6,430
2,327
1,590
711
5,648
0
29,056
L
3,689
181
334
1,711
9,268
3,508
0
2,300
6,918
9,508
0
L
Artemis
ZeussExcuse
Artemis
6,170
2,494
0
3,979
9,074
2,900
0
2,355
6,694
0
31,033
L
Danzaburou
wildcatheat0616
Danzaburou
3,367
947
0
3,065
7,939
2,362
0
1,667
6,247
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
28,139
247
Minions Killed
215
0
Camps Cleared
0
1,094,496
Distance Traveled
986,557
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,869
572
56
5
0
198,270
1
W
Bellona
7,352
613
65
5
0
247,284
0
W
Izanami
5,753
479
47
4
0
178,858
2
L
Scylla
5,505
459
49
4
0
215,709
0
W
Xing Tian
6,069
506
12
1
0
218,671
1
L
Nike
6,057
505
59
5
0
194,154
3
W
Nike
6,536
545
67
6
0
251,413
0
L
Ganesha
4,978
415
1
0
0
212,156
4
L
Artemis
5,750
479
53
4
0
174,600
1
L
Danzaburou
5,849
487
53
4
0
189,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role