Player Matchup

Erlang Shen
Erlang Shen
Aashayz
Erlang Shen
Level 34
God Stats
6W - 11L
1,500 SR
Queue Stats
45W - 57L
1,460 Elo+
Party 2
Ymir
Ymir
Boboliner
Ymir
Level 72
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 31L
1,237 Elo+
Party 2
Arachne
Arachne
JohnnyPash
Arachne
Level 28
God Stats
12W - 7L
1,500 SR
Queue Stats
35W - 31L
1,460 Elo+
Party 2
Neith
Neith
PeterWiggin8
Neith
Level 17
God Stats
5W - 9L
1,309 SR
Queue Stats
5W - 9L
1,335 Elo+
Party 2
Chronos
Chronos
Zman1011
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,460 Elo+
Party 2
Team Averages
Level 36
1,462 SR
1,391 Elo+

VS

Team Averages
Level 37
1,515 SR
1,546 Elo+
Loki
Loki
APains
Loki
Level 48
God Stats
16W - 10L
1,282 SR
Queue Stats
43W - 46L
1,500 Elo+
Solo
Bacchus
Bacchus
CBBBackwards
Bacchus
Level 12
God Stats
68W - 28L
1,500 SR
Queue Stats
271W - 188L
1,500 Elo+
Party 1
Poseidon
Poseidon
PhenomD
Poseidon
Level 45
God Stats
6W - 7L
1,793 SR
Queue Stats
184W - 120L
1,732 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sedric0
Cu Chulainn
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
iChefZay
Ullr
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
149W - 73L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aashayz
Erlang Shen
8
0 / 6 / 0
4,897
445
2,631
8,517
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
1 / 4 / 0
4,922
447
2,658
8,110
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
JohnnyPash
Arachne
9
0 / 3 / 0
5,327
484
2,159
6,587
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 1
4,685
426
3,004
6,703
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Zman1011
Chronos
11
0 / 1 / 0
5,754
523
242
4,187
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
APains
Loki
11
3 / 1 / 4
6,303
573
3,543
6,922
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CBBBackwards
Bacchus
10
4 / 1 / 5
6,443
586
3,763
5,126
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
PhenomD
Poseidon
13
2 / 0 / 2
7,104
646
5,232
4,375
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sedric0
Cu Chulainn
12
5 / 0 / 4
7,053
641
7,351
6,308
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
12
5 / 0 / 0
7,277
662
3,493
4,547
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
APains
Loki
3
1
4
5
L
Erlang Shen
Aashayz
Erlang Shen
0
6
0
0
L
Ymir
1
4
0
0.25
W
Bacchus
CBBBackwards
Bacchus
4
1
5
6.5
L
Arachne
JohnnyPash
Arachne
0
3
0
0
L
0
5
1
0.1
W
Poseidon
PhenomD
Poseidon
2
0
2
3
W
Cu Chulainn
Sedric0
Cu Chulainn
5
0
4
7
L
Chronos
Zman1011
Chronos
0
1
0
0
W
Ullr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,694
Damage
23,382
34,104
Taken
27,278
13,238
Mitigated
11,887
6,632
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
APains
Loki
3,543
752
0
4,017
6,922
2,041
0
149
6,773
0
31,862
L
Erlang Shen
Aashayz
Erlang Shen
2,631
1,167
0
1,838
8,517
2,871
246
2,055
6,436
0
18,273
L
Ymir
2,658
889
0
860
8,110
3,285
0
2,432
5,650
14,767
0
W
Bacchus
CBBBackwards
Bacchus
3,763
443
0
714
5,126
2,629
204
1,394
3,732
9,893
0
L
Arachne
JohnnyPash
Arachne
2,159
1,136
0
1,058
6,587
3,978
0
1,422
5,145
6,628
23,200
L
3,004
2,128
0
1,386
6,703
1,811
0
1,375
5,292
0
20,108
W
Poseidon
PhenomD
Poseidon
5,232
862
0
1,632
4,375
1,360
0
344
4,031
57,334
0
W
Cu Chulainn
Sedric0
Cu Chulainn
7,351
2,299
0
1,895
6,308
4,421
1,005
943
5,365
2,283
36,771
L
Chronos
Zman1011
Chronos
242
41
0
1,490
4,187
1,293
72
1,936
2,089
33,952
0
W
Ullr
3,493
1,972
0
887
4,547
1,436
736
345
4,202
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
34,180
239
Minions Killed
381
0
Camps Cleared
0
933,440
Distance Traveled
1,067,434
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,303
573
72
7
0
231,269
5
L
Erlang Shen
4,897
445
41
4
0
198,639
1
L
Ymir
4,922
447
12
1
0
209,171
2
W
Bacchus
6,443
586
10
1
0
220,843
0
L
Arachne
5,327
484
62
6
0
199,275
3
L
Neith
4,685
426
45
4
0
167,623
1
W
Poseidon
7,104
646
126
11
0
221,160
3
W
Cu Chulainn
7,053
641
81
7
0
195,795
1
L
Chronos
5,754
523
79
7
0
158,732
2
W
Ullr
7,277
662
92
8
0
198,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role