Player Matchup

Neith
Neith
Dabiek
Neith
Level 13
God Stats
2W - 1L
1,196 SR
Queue Stats
3W - 4L
1,391 Elo+
Party 1
Ra
Ra
InDiavolo
Ra
Level 7
God Stats
1W - 0L
1,345 SR
Queue Stats
3W - 4L
1,391 Elo+
Party 1
Yemoja
Yemoja
Raczib
Yemoja
Level 16
God Stats
2W - 1L
1,699 SR
Queue Stats
3W - 4L
1,391 Elo+
Party 1
Cerberus
Cerberus
VayneAlvaldi
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo
Anubis
Anubis
franserr
Anubis
Level 15
God Stats
2W - 1L
1,378 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Team Averages
Level 14
1,424 SR
1,445 Elo+

VS

Team Averages
Level 23
1,430 SR
1,430 Elo+
Jing Wei
Jing Wei
AyeBlink1n
Jing Wei
Level 29
God Stats
1W - 5L
1,150 SR
Queue Stats
68W - 108L
1,318 Elo+
Party 2
Ares
Ares
Claytonamous
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo
Olorun
Olorun
MAV3RICK2142
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,258 Elo+
Party 2
Xbalanque
Xbalanque
MrGamePhreak
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
san43_27-
Sun Wukong
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
67W - 81L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dabiek
Neith
15
7 / 0 / 5
9,188
540
7,389
10,779
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 1
9,487
558
10,473
8,695
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Raczib
Yemoja
13
2 / 1 / 4
8,254
486
4,967
8,741
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
VayneAlvaldi
Cerberus
15
10 / 0 / 3
9,697
570
10,506
9,754
9,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
franserr
Anubis
13
1 / 3 / 4
7,698
453
4,981
7,862
3,934
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AyeBlink1n
Jing Wei
11
3 / 5 / 0
7,111
418
7,963
11,891
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
7,149
421
5,464
13,213
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
12
0 / 7 / 0
7,037
414
3,389
14,893
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
MrGamePhreak
Xbalanque
12
0 / 5 / 0
7,466
439
1,228
10,649
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
san43_27-
Sun Wukong
9
0 / 9 / 0
6,646
391
4,751
11,636
7,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
28
Kills
4
4
Deaths
29
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AyeBlink1n
Jing Wei
3
5
0
0.6
L
1
3
3
0.83
W
Neith
Dabiek
Neith
7
0
5
9.5
W
8
0
1
8.5
L
Olorun
0
7
0
0
L
Xbalanque
MrGamePhreak
Xbalanque
0
5
0
0
W
Yemoja
Raczib
Yemoja
2
1
4
4
W
Cerberus
VayneAlvaldi
Cerberus
10
0
3
11.5
W
Anubis
franserr
Anubis
1
3
4
1
L
Sun Wukong
san43_27-
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
22,795
45,831
Taken
62,282
26,724
Mitigated
29,266
20,806
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AyeBlink1n
Jing Wei
7,963
5,114
0
3,217
11,891
3,864
1,048
4,161
7,730
0
47,482
L
5,464
476
0
984
13,213
10,429
0
6,950
6,263
10,835
0
W
Neith
Dabiek
Neith
7,389
3,318
0
5,796
10,779
3,857
1,400
744
10,035
0
54,917
W
10,473
2,054
191
3,160
8,695
3,637
967
2,087
6,608
49,938
0
L
Olorun
3,389
1,913
0
3,384
14,893
4,670
1,760
10,032
4,861
34,232
0
L
Xbalanque
MrGamePhreak
Xbalanque
1,228
576
0
2,316
10,649
2,966
0
3,030
7,619
0
46,210
W
Yemoja
Raczib
Yemoja
4,967
1,789
1,924
1,671
8,741
5,515
743
2,414
6,327
18,855
0
W
Cerberus
VayneAlvaldi
Cerberus
10,506
1,105
0
4,844
9,754
9,781
395
1,190
8,564
49,494
0
W
Anubis
franserr
Anubis
4,981
1,120
187
3,033
7,862
3,934
649
2,418
5,444
38,492
0
L
Sun Wukong
san43_27-
Sun Wukong
4,751
1,732
0
636
11,636
7,337
0
6,754
4,882
0
28,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
35,409
403
Minions Killed
270
0
Camps Cleared
0
1,499,656
Distance Traveled
1,465,015
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,111
418
76
4
0
281,506
2
L
Ares
7,149
421
11
1
0
322,612
3
W
Neith
9,188
540
93
5
0
323,986
1
W
Ra
9,487
558
93
5
0
298,653
0
L
Olorun
7,037
414
44
3
0
275,248
0
L
Xbalanque
7,466
439
97
6
0
269,720
1
W
Yemoja
8,254
486
18
1
0
321,147
1
W
Cerberus
9,697
570
132
8
0
297,628
0
W
Anubis
7,698
453
67
4
0
258,242
1
L
Sun Wukong
6,646
391
42
2
0
315,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role