Player Matchup

King Arthur
King Arthur
Crowchild
King Arthur
Level 28
God Stats
10W - 8L
1,860 SR
Queue Stats
23W - 25L
1,736 Elo+
Solo
Anubis
Anubis
Electri888
Anubis
Level 10
God Stats
7W - 12L
1,281 SR
Queue Stats
16W - 23L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
Jeffiejuice12one
Cernunnos
Level 28
God Stats
17W - 10L
1,771 SR
Queue Stats
17W - 12L
1,800 Elo+
Solo
Tsukuyomi
Tsukuyomi
Red FrosT3995
Tsukuyomi
Level 6
God Stats
1W - 5L
1,716 SR
Queue Stats
1W - 5L
1,703 Elo+
Party 1
Pele
Pele
X_Lil-boii_X
Pele
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 45L
1,540 Elo+
Party 1
Team Averages
Level 19
1,626 SR
1,664 Elo+

VS

Team Averages
Level 24
1,508 SR
1,592 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Akusoura
Apollo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 94L
1,558 Elo+
Solo
Arachne
Arachne
Dissirus
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,542 Elo+
Party 2
Janus
Janus
Similix
Janus
Level 31
God Stats
5W - 4L
1,540 SR
Queue Stats
28W - 25L
1,542 Elo+
Party 2
Chernobog
Chernobog
Zerowar103
Chernobog
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crowchild
King Arthur
14
2 / 7 / 0
9,253
421
10,673
27,992
20,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Electri888
Anubis
13
1 / 9 / 0
8,460
385
6,274
14,909
6,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
17
6 / 5 / 1
10,706
487
13,858
18,933
12,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Red FrosT3995
Tsukuyomi
14
3 / 12 / 4
9,299
423
10,777
16,666
6,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 2
9,711
441
6,100
17,150
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 4 / 12
10,527
479
10,960
13,619
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Akusoura
Apollo
19
13 / 4 / 10
12,964
589
17,724
13,341
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Dissirus
Arachne
19
6 / 2 / 10
12,403
564
10,314
18,882
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Similix
Janus
18
9 / 2 / 4
12,230
556
15,811
9,365
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Zerowar103
Chernobog
18
6 / 5 / 11
12,160
553
18,836
20,154
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
16
Kills
40
41
Deaths
17
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
4
12
3
W
Apollo
Akusoura
Apollo
13
4
10
4.5
L
King Arthur
Crowchild
King Arthur
2
7
0
0.29
W
Arachne
Dissirus
Arachne
6
2
10
5.5
L
Anubis
Electri888
Anubis
1
9
0
0.11
L
Cernunnos
6
5
1
1.3
L
Tsukuyomi
Red FrosT3995
Tsukuyomi
3
12
4
0.42
W
Janus
Similix
Janus
9
2
4
5.5
L
4
8
2
0.63
W
Chernobog
Zerowar103
Chernobog
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,682
Damage
73,645
95,650
Taken
75,361
52,063
Mitigated
43,363
18,047
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,960
971
588
3,463
13,619
15,905
704
3,079
10,540
30,291
0
W
Apollo
Akusoura
Apollo
17,724
10,123
0
3,546
13,341
6,375
4,156
1,597
11,744
0
98,562
L
King Arthur
Crowchild
King Arthur
10,673
1,564
0
7,095
27,992
20,950
126
4,957
23,011
0
54,535
W
Arachne
Dissirus
Arachne
10,314
8,470
0
11,590
18,882
9,071
793
648
18,234
0
85,433
L
Anubis
Electri888
Anubis
6,274
459
0
1,440
14,909
6,723
570
5,099
9,735
50,047
0
L
Cernunnos
13,858
7,013
0
5,788
18,933
12,103
751
5,741
13,148
6,269
63,862
L
Tsukuyomi
Red FrosT3995
Tsukuyomi
10,777
3,357
516
1,346
16,666
6,140
43
4,637
11,854
0
34,501
W
Janus
Similix
Janus
15,811
455
0
436
9,365
3,522
405
1,592
7,773
77,371
0
L
6,100
1,094
0
1,862
17,150
6,147
0
5,794
11,131
0
52,189
W
Chernobog
Zerowar103
Chernobog
18,836
9,927
0
7,999
20,154
8,490
3,952
2,724
17,430
0
70,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
60,284
411
Minions Killed
554
0
Camps Cleared
0
1,842,544
Distance Traveled
2,013,936
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,527
479
38
2
0
388,831
0
W
Apollo
12,964
589
132
6
0
378,128
6
L
King Arthur
9,253
421
102
5
0
398,441
0
W
Arachne
12,403
564
146
7
0
407,470
2
L
Anubis
8,460
385
73
3
0
327,001
0
L
Cernunnos
10,706
487
121
6
0
325,866
2
L
Tsukuyomi
9,299
423
39
2
0
403,364
4
W
Janus
12,230
556
128
6
0
465,655
2
L
Pele
9,711
441
76
3
0
387,872
1
W
Chernobog
12,160
553
110
5
0
373,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role