Player Matchup

Kukulkan
Kukulkan
ArcaneReptile
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
KennKyoko
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
Leperd23
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,738 Elo+
Party 2
Ullr
Ullr
Swety Twitch
Ullr
Level 25
God Stats
5W - 10L
1,189 SR
Queue Stats
26W - 26L
1,630 Elo+
Solo
Tyr
Tyr
shadowblas180
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 30
1,438 SR
1,574 Elo+

VS

Team Averages
Level 13
1,622 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
Level 9
God Stats
9W - 7L
1,598 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
Megaheems
Ao Kuang
Level 17
God Stats
13W - 5L
1,668 SR
Queue Stats
17W - 11L
1,584 Elo+
Party 1
Zeus
Zeus
Spartan11738
Zeus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
TheRedKnig
Amaterasu
Level 7
God Stats
1W - 0L
1,843 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
aalgebruh
Ymir
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
47W - 35L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcaneReptile
Kukulkan
10
0 / 5 / 0
5,361
447
2,048
5,207
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
KennKyoko
Nemesis
9
1 / 4 / 1
5,777
481
2,015
8,855
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Leperd23
Ganesha
10
1 / 8 / 5
6,381
532
7,028
12,755
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 3 / 1
6,239
520
8,005
8,292
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 5 / 0
6,140
512
4,255
9,898
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
12
8 / 2 / 4
7,653
638
7,352
8,104
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Megaheems
Ao Kuang
10
4 / 2 / 4
6,793
566
5,154
9,092
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 0 / 1
7,985
665
6,367
4,830
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
TheRedKnig
Amaterasu
13
5 / 2 / 1
7,517
626
6,754
7,815
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
11
1 / 3 / 8
6,627
552
6,596
9,625
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
25
25
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArcaneReptile
Kukulkan
0
5
0
0
W
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
8
2
4
5
L
Nemesis
KennKyoko
Nemesis
1
4
1
0.38
L
Ganesha
Leperd23
Ganesha
1
8
5
0.44
W
Ao Kuang
Megaheems
Ao Kuang
4
2
4
3
W
7
0
1
7.5
L
4
3
1
1.5
W
Amaterasu
TheRedKnig
Amaterasu
5
2
1
2.75
W
Ymir
1
3
8
1.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
32,223
45,007
Taken
39,466
20,595
Mitigated
19,398
6,821
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArcaneReptile
Kukulkan
2,048
587
0
160
5,207
1,821
276
4,438
769
15,524
0
W
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
7,352
3,828
0
3,991
8,104
2,177
370
3,041
5,063
0
33,805
L
Nemesis
KennKyoko
Nemesis
2,015
829
0
2,180
8,855
2,593
463
1,330
7,422
0
22,794
L
Ganesha
Leperd23
Ganesha
7,028
1,146
0
1,269
12,755
7,501
0
5,950
6,805
23,681
0
W
Ao Kuang
Megaheems
Ao Kuang
5,154
1,512
0
5,407
9,092
2,656
1,079
1,590
7,502
24,970
0
W
6,367
1,769
0
3,274
4,830
1,524
1,208
1,824
2,981
33,374
0
L
8,005
4,229
0
1,661
8,292
2,325
222
4,775
3,517
0
24,656
W
Amaterasu
TheRedKnig
Amaterasu
6,754
3,411
0
1,748
7,815
5,709
1,485
0
7,587
0
28,954
W
Ymir
6,596
2,985
0
131
9,625
7,332
152
2,621
7,004
33,616
0
L
4,255
2,588
0
1,551
9,898
6,355
537
1,624
7,955
0
20,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
36,575
207
Minions Killed
265
0
Camps Cleared
0
1,088,033
Distance Traveled
1,103,788
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,361
447
40
3
0
192,239
0
W
Ah Muzen Cab
7,653
638
62
5
0
228,762
0
L
Nemesis
5,777
481
56
5
0
202,225
0
L
Ganesha
6,381
532
13
1
0
226,360
1
W
Ao Kuang
6,793
566
55
5
0
229,743
1
W
Zeus
7,985
665
60
5
0
201,025
3
L
Ullr
6,239
520
63
5
0
239,473
3
W
Amaterasu
7,517
626
51
4
0
242,619
2
W
Ymir
6,627
552
37
3
0
201,639
3
L
Tyr
6,140
512
35
3
0
227,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role