Player Matchup

Nemesis
Nemesis
CO1TZ45
Nemesis
Level 142
God Stats
3W - 3L
1,189 SR
Queue Stats
77W - 79L
1,233 Elo+
Party 2
Ganesha
Ganesha
LordOnii-Chan
Ganesha
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 149L
1,715 Elo+
Solo
Skadi
Skadi
MEX1CANJE5U5
Skadi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,085 Elo+
Party 2
Nu Wa
Nu Wa
VantaBlack I
Nu Wa
Level 126
God Stats
2W - 1L
1,538 SR
Queue Stats
11W - 7L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Wreck3rs
Guan Yu
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 50L
1,500 Elo+
Solo
Team Averages
Level 128
1,445 SR
1,416 Elo+

VS

Team Averages
Level 107
1,509 SR
1,491 Elo+
Fenrir
Fenrir
Chaos_gamer_001
Fenrir
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
111W - 124L
1,416 Elo+
Party 1
King Arthur
King Arthur
I-Get-Flanked
King Arthur
Level 105
God Stats
3W - 8L
1,307 SR
Queue Stats
73W - 90L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Mistrusted
Aphrodite
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
40W - 29L
1,657 Elo+
Solo
Chang'e
Chang'e
Ozone-_-Fusion
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 114L
1,416 Elo+
Party 1
Hachiman
Hachiman
crashn69
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CO1TZ45
Nemesis
20
8 / 4 / 11
13,548
565
15,429
20,248
10,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
16
0 / 6 / 20
10,933
456
7,928
25,673
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 4 / 12
13,028
543
17,471
13,509
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 4 / 11
13,473
561
27,132
16,083
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Wreck3rs
Guan Yu
20
6 / 4 / 11
13,042
543
18,325
22,010
31,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 6
14,117
588
16,955
22,709
10,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
I-Get-Flanked
King Arthur
18
1 / 8 / 5
11,405
475
8,107
24,666
16,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Mistrusted
Aphrodite
18
5 / 5 / 4
11,965
499
14,554
22,070
20,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 6 / 7
12,436
518
16,708
25,384
11,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
crashn69
Hachiman
16
2 / 7 / 8
10,184
424
17,349
23,959
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
32
Kills
22
22
Deaths
32
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CO1TZ45
Nemesis
8
4
11
3.38
L
12
6
6
2.5
L
King Arthur
I-Get-Flanked
King Arthur
1
8
5
0.44
W
Ganesha
0
6
20
1.67
W
5
4
12
2.75
L
Aphrodite
Mistrusted
Aphrodite
5
5
4
1.4
L
2
6
7
0.92
W
13
4
11
4.63
W
Guan Yu
Wreck3rs
Guan Yu
6
4
11
2.88
L
Hachiman
crashn69
Hachiman
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,285
Damage
73,673
97,523
Taken
118,788
79,363
Mitigated
67,884
29,418
Healing
48,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CO1TZ45
Nemesis
15,429
6,900
0
7,426
20,248
10,248
897
6,121
14,127
0
82,605
L
16,955
3,432
0
6,047
22,709
10,993
0
4,295
18,194
0
108,488
L
King Arthur
I-Get-Flanked
King Arthur
8,107
1,034
0
3,822
24,666
16,125
747
3,953
20,047
410
74,184
W
Ganesha
7,928
1,451
0
4,823
25,673
25,416
451
7,045
18,628
30,941
0
W
17,471
9,443
0
971
13,509
4,906
4,693
7,062
6,447
0
98,955
L
Aphrodite
Mistrusted
Aphrodite
14,554
1,036
7,340
10,928
22,070
20,796
312
9,233
12,310
57,147
0
L
16,708
490
2,297
11,220
25,384
11,549
0
6,924
17,965
108,226
0
W
27,132
5,570
0
4,526
16,083
6,849
1,295
7,195
8,888
85,221
0
W
Guan Yu
Wreck3rs
Guan Yu
18,325
2,689
3,346
8,326
22,010
31,944
723
4,113
17,897
516
86,229
L
Hachiman
crashn69
Hachiman
17,349
9,164
1,278
5,637
23,959
8,421
2,844
9,717
13,802
0
70,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
60,107
567
Minions Killed
634
0
Camps Cleared
0
2,277,323
Distance Traveled
2,093,286
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,548
565
116
5
0
491,907
3
L
Fenrir
14,117
588
142
6
0
460,350
2
L
King Arthur
11,405
475
138
6
0
429,719
4
W
Ganesha
10,933
456
3
0
0
419,579
1
W
Skadi
13,028
543
167
7
0
439,508
7
L
Aphrodite
11,965
499
75
3
0
403,933
5
L
Chang'e
12,436
518
167
7
0
419,011
5
W
Nu Wa
13,473
561
132
6
0
455,707
4
W
Guan Yu
13,042
543
149
6
0
470,622
3
L
Hachiman
10,184
424
112
5
0
380,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role