Player Matchup

Ares
Ares
Blanko OG
Ares
Level 69
God Stats
3W - 10L
1,500 SR
Queue Stats
474W - 439L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
CPTreptite
Danzaburou
Level 106
God Stats
3W - 3L
1,708 SR
Queue Stats
131W - 125L
1,540 Elo+
Solo
Anubis
Anubis
Helsinki OG
Anubis
Level 67
God Stats
15W - 7L
1,500 SR
Queue Stats
469W - 467L
1,231 Elo+
Party 1
Thor
Thor
MOn b0 lap1n
Thor
Level 86
God Stats
79W - 70L
1,290 SR
Queue Stats
772W - 701L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nooby-Neeb
Cu Chulainn
Level 84
God Stats
13W - 9L
1,559 SR
Queue Stats
263W - 239L
1,548 Elo+
Solo
Team Averages
Level 82
1,511 SR
1,393 Elo+

VS

Team Averages
Level 99
1,535 SR
1,424 Elo+
Jormungandr
Jormungandr
Big Al Bos
Jormungandr
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 13L
1,189 Elo+
Party 3
Chiron
Chiron
I E Dawg I
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,189 Elo+
Party 3
King Arthur
King Arthur
RickyDD22
King Arthur
Level 99
God Stats
4W - 5L
1,496 SR
Queue Stats
187W - 186L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
TheGersCG
Ne Zha
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
212W - 208L
1,698 Elo+
Party 2
Hel
Hel
kirito13027
Hel
Level 94
God Stats
9W - 7L
1,679 SR
Queue Stats
354W - 342L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 6 / 0
4,266
427
2,361
8,272
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
CPTreptite
Danzaburou
6
1 / 6 / 0
4,841
484
3,181
7,178
1,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
0 / 1 / 1
5,401
540
1,209
4,920
1,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,509
551
2,014
5,140
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Nooby-Neeb
Cu Chulainn
10
2 / 1 / 0
6,021
602
4,739
6,248
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big Al Bos
Jormungandr
8
6 / 1 / 6
6,070
607
5,737
6,630
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
I E Dawg I
Chiron
9
6 / 1 / 4
6,084
608
6,837
6,150
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
RickyDD22
King Arthur
10
2 / 2 / 1
5,460
546
3,840
7,023
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
TheGersCG
Ne Zha
8
1 / 0 / 5
5,039
504
3,015
5,181
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 4
6,027
603
2,922
3,152
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
15
15
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Big Al Bos
Jormungandr
6
1
6
9
L
Ares
0
6
0
0
L
Danzaburou
CPTreptite
Danzaburou
1
6
0
0.17
L
Anubis
0
1
1
0.5
W
Chiron
I E Dawg I
Chiron
6
1
4
8
L
1
1
0
1
L
Cu Chulainn
Nooby-Neeb
Cu Chulainn
2
1
0
2
W
King Arthur
RickyDD22
King Arthur
2
2
1
1.25
W
Ne Zha
TheGersCG
Ne Zha
1
0
5
3.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
22,351
31,758
Taken
28,136
12,473
Mitigated
11,960
9,721
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Big Al Bos
Jormungandr
5,737
1,653
0
799
6,630
3,096
0
1,243
5,387
18,020
0
L
Ares
2,361
132
0
1,194
8,272
3,299
0
3,934
4,246
7,686
0
L
Danzaburou
CPTreptite
Danzaburou
3,181
1,933
0
1,715
7,178
1,770
0
2,532
4,628
0
16,646
L
Anubis
1,209
0
62
2,552
4,920
1,549
0
699
4,095
27,012
0
W
Chiron
I E Dawg I
Chiron
6,837
3,154
446
3,671
6,150
1,716
1,114
991
5,159
0
21,946
L
2,014
525
0
2,456
5,140
1,400
0
884
4,236
0
27,206
L
Cu Chulainn
Nooby-Neeb
Cu Chulainn
4,739
1,408
0
1,742
6,248
4,455
0
353
5,630
2,265
31,120
W
King Arthur
RickyDD22
King Arthur
3,840
760
0
2,552
7,023
4,982
0
397
6,626
0
24,631
W
Ne Zha
TheGersCG
Ne Zha
3,015
761
0
2,139
5,181
1,363
0
372
4,809
0
20,777
W
2,922
216
939
2,452
3,152
803
0
801
2,351
33,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
28,680
222
Minions Killed
257
0
Camps Cleared
0
948,860
Distance Traveled
1,015,974
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,070
607
33
3
0
197,013
0
L
Ares
4,266
427
7
1
0
195,990
3
L
Danzaburou
4,841
484
31
3
0
170,269
1
L
Anubis
5,401
540
59
6
0
176,211
2
W
Chiron
6,084
608
34
3
0
196,579
1
L
Thor
5,509
551
56
6
0
211,714
0
L
Cu Chulainn
6,021
602
69
7
0
194,676
4
W
King Arthur
5,460
546
64
6
0
210,612
1
W
Ne Zha
5,039
504
41
4
0
215,548
1
W
Hel
6,027
603
85
9
0
196,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role