Player Matchup

Hercules
Hercules
AvG TACOMAN
Hercules
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 104L
1,176 Elo+
Party 1
Kuzenbo
Kuzenbo
Caprici Diablo
Kuzenbo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 57L
1,176 Elo+
Party 1
Aphrodite
Aphrodite
Xiled Weezy
Aphrodite
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 49L
1,176 Elo+
Party 1
Danzaburou
Danzaburou
oOMUTEOo
Danzaburou
Level 158
God Stats
1W - 0L
1,754 SR
Queue Stats
65W - 94L
1,285 Elo+
Party 1
Team Averages
Level 152
1,563 SR
1,203 Elo+

VS

Team Averages
Level 71
1,694 SR
1,603 Elo+
Hercules
Hercules
Qedio
Hercules
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Swaggafish69
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
TRICKLA DUB
Kukulkan
Level 17
God Stats
1W - 2L
1,768 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
kojuh
Danzaburou
Level 85
God Stats
2W - 1L
2,009 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvG TACOMAN
Hercules
17
6 / 1 / 6
10,569
813
13,887
19,041
18,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 10
10,851
835
6,824
10,549
12,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Xiled Weezy
Aphrodite
17
7 / 1 / 5
10,984
845
11,354
11,687
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
oOMUTEOo
Danzaburou
17
0 / 0 / 2
10,685
822
2,199
6,177
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Qedio
Hercules
15
1 / 3 / 2
9,147
704
10,532
16,863
16,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
8,288
638
6,833
8,191
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TRICKLA DUB
Kukulkan
15
1 / 3 / 0
9,444
726
4,502
5,797
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
kojuh
Danzaburou
15
1 / 4 / 0
9,181
706
7,248
10,518
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AvG TACOMAN
Hercules
6
1
6
9
W
1
1
10
6
L
Hercules
Qedio
Hercules
1
3
2
0.67
L
0
5
1
0.1
L
Kukulkan
TRICKLA DUB
Kukulkan
1
3
0
0.33
W
Aphrodite
Xiled Weezy
Aphrodite
7
1
5
9.5
L
Danzaburou
kojuh
Danzaburou
1
4
0
0.25
W
Danzaburou
oOMUTEOo
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
29,115
47,454
Taken
41,369
40,827
Mitigated
26,717
27,075
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AvG TACOMAN
Hercules
13,887
3,363
0
6,057
19,041
18,479
629
4,493
14,548
1,611
29,343
W
6,824
2,421
0
784
10,549
12,902
310
3,385
7,164
25,904
0
L
Hercules
Qedio
Hercules
10,532
3,192
0
5,792
16,863
16,515
144
8,856
7,509
0
25,367
L
6,833
3,660
338
318
8,191
3,080
1,106
3,463
4,698
30,905
0
L
Kukulkan
TRICKLA DUB
Kukulkan
4,502
45
0
614
5,797
2,828
642
2,861
2,882
27,851
0
W
Aphrodite
Xiled Weezy
Aphrodite
11,354
538
7,790
9,022
11,687
5,736
1,874
1,895
9,792
51,928
0
L
Danzaburou
kojuh
Danzaburou
7,248
1,484
0
1,591
10,518
4,294
324
2,854
7,502
0
42,155
W
Danzaburou
oOMUTEOo
Danzaburou
2,199
446
0
3,422
6,177
3,710
3,561
1,868
4,309
2,828
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
36,060
294
Minions Killed
215
9
Camps Cleared
6
1,019,733
Distance Traveled
854,647
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,569
813
35
3
4
288,405
3
W
Kuzenbo
10,851
835
31
2
0
253,213
2
L
Hercules
9,147
704
42
3
2
263,413
3
L
Nu Wa
8,288
638
39
3
0
172,532
1
L
Kukulkan
9,444
726
57
4
1
201,191
0
W
Aphrodite
10,984
845
101
8
0
250,051
1
L
Danzaburou
9,181
706
77
6
3
217,511
0
W
Danzaburou
10,685
822
127
10
5
228,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role