Player Matchup

Kumbhakarna
Kumbhakarna
OGx MuNcHiEz
Kumbhakarna
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 49L
1,927 Elo+
Solo
Thanatos
Thanatos
PRE2DAT2OR
Thanatos
Level 159
God Stats
12W - 7L
1,500 SR
Queue Stats
505W - 501L
1,599 Elo+
Solo
Merlin
Merlin
Peenter Parker
Merlin
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
253W - 184L
1,563 Elo+
Solo
Anhur
Anhur
Pojok Requiem
Anhur
Level 96
God Stats
0W - 2L
1,326 SR
Queue Stats
81W - 98L
1,039 Elo+
Solo
Osiris
Osiris
flareb0t
Osiris
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
121W - 109L
1,810 Elo+
Solo
Team Averages
Level 133
1,465 SR
1,588 Elo+

VS

Team Averages
Level 129
1,543 SR
1,555 Elo+
Scylla
Scylla
Camonometry
Scylla
Level 148
God Stats
21W - 25L
1,507 SR
Queue Stats
468W - 432L
1,567 Elo+
Party 1
Rama
Rama
Ezio78
Rama
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
537W - 505L
1,762 Elo+
Solo
Nemesis
Nemesis
jaqt12
Nemesis
Level 157
God Stats
18W - 14L
1,500 SR
Queue Stats
550W - 517L
1,311 Elo+
Party 1
Ares
Ares
oppar12
Ares
Level 71
God Stats
15W - 14L
1,500 SR
Queue Stats
583W - 541L
1,505 Elo+
Party 1
Susano
Susano
tmarlow_132
Susano
Level 127
God Stats
3W - 3L
1,711 SR
Queue Stats
120W - 118L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OGx MuNcHiEz
Kumbhakarna
13
0 / 3 / 4
9,312
443
4,241
17,734
10,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
PRE2DAT2OR
Thanatos
18
4 / 2 / 4
10,582
504
6,232
16,793
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 4 / 4
10,283
490
11,253
11,533
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 0
9,092
433
3,900
13,033
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
flareb0t
Osiris
18
6 / 4 / 3
11,725
558
14,341
18,100
21,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 3 / 3
10,522
501
10,380
9,118
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Ezio78
Rama
19
3 / 1 / 5
11,560
550
9,838
10,563
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jaqt12
Nemesis
18
1 / 4 / 4
10,605
505
8,882
14,167
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
oppar12
Ares
15
3 / 3 / 6
10,096
481
9,247
14,649
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
18
6 / 1 / 6
11,086
528
13,795
13,172
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
18
18
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
3
2.17
W
Rama
Ezio78
Rama
3
1
5
5.5
L
Kumbhakarna
OGx MuNcHiEz
Kumbhakarna
0
3
4
0.67
L
Thanatos
PRE2DAT2OR
Thanatos
4
2
4
3
L
0
4
4
0.5
L
1
5
0
0.2
L
Osiris
flareb0t
Osiris
6
4
3
1.88
W
Nemesis
jaqt12
Nemesis
1
4
4
0.75
W
Ares
oppar12
Ares
3
3
6
2
W
Susano
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
52,142
77,193
Taken
61,669
47,101
Mitigated
37,760
26,227
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,380
1,859
0
2,088
9,118
3,286
0
4,539
4,579
72,989
0
W
Rama
Ezio78
Rama
9,838
6,059
0
5,897
10,563
4,576
1,942
2,014
8,549
0
91,263
L
Kumbhakarna
OGx MuNcHiEz
Kumbhakarna
4,241
485
0
3,985
17,734
10,745
0
7,214
10,434
20,401
0
L
Thanatos
PRE2DAT2OR
Thanatos
6,232
719
0
16,308
16,793
6,442
0
3,324
13,319
0
71,903
L
11,253
432
0
1,902
11,533
4,210
641
4,330
7,023
80,914
0
L
3,900
1,316
0
161
13,033
4,393
0
2,478
10,555
0
62,916
L
Osiris
flareb0t
Osiris
14,341
4,206
0
3,871
18,100
21,311
0
2,599
15,473
12,385
58,981
W
Nemesis
jaqt12
Nemesis
8,882
4,187
0
4,388
14,167
11,129
0
1,802
12,365
4,400
55,196
W
Ares
oppar12
Ares
9,247
228
0
2,516
14,649
13,008
0
5,794
8,855
28,205
0
W
Susano
13,795
4,766
0
498
13,172
5,761
0
4,009
9,163
0
74,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
53,869
533
Minions Killed
605
0
Camps Cleared
0
2,044,887
Distance Traveled
2,018,634
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,522
501
151
7
0
384,160
9
W
Rama
11,560
550
178
8
0
370,637
5
L
Kumbhakarna
9,312
443
32
2
0
439,408
7
L
Thanatos
10,582
504
107
5
0
458,642
6
L
Merlin
10,283
490
153
7
0
398,486
2
L
Anhur
9,092
433
106
5
0
392,103
2
L
Osiris
11,725
558
135
6
0
356,248
5
W
Nemesis
10,605
505
131
6
0
378,971
0
W
Ares
10,096
481
28
1
0
422,492
9
W
Susano
11,086
528
117
6
0
462,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role