Player Matchup

Kali
Kali
DucksAreMagic
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
998 Elo+
Party 2
Medusa
Medusa
JllyFshJam
Medusa
Level 17
God Stats
3W - 8L
1,131 SR
Queue Stats
13W - 25L
998 Elo+
Party 2
Tyr
Tyr
Mshs77
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,452 Elo+
Party 2
Persephone
Persephone
TakeMiniNotes
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
neonfall12
Sylvanus
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 80L
1,286 Elo+
Party 2
Team Averages
Level 40
1,426 SR
1,204 Elo+

VS

Team Averages
Level 58
1,395 SR
1,518 Elo+
Bacchus
Bacchus
CoolGuyManStuff
Bacchus
Level 38
God Stats
15W - 15L
1,487 SR
Queue Stats
159W - 138L
1,389 Elo+
Party 1
Set
Set
SenjaminBimmons
Set
Level 29
God Stats
28W - 10L
1,283 SR
Queue Stats
178W - 146L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
aznninja64
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Party 3
Nox
Nox
benfults
Nox
Level 149
God Stats
4W - 5L
1,207 SR
Queue Stats
167W - 121L
1,847 Elo+
Party 3
Thanatos
Thanatos
workhard38928
Thanatos
Level 61
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,737
460
5,064
13,165
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
JllyFshJam
Medusa
13
4 / 4 / 2
8,147
429
8,176
11,798
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
Mshs77
Tyr
12
2 / 8 / 5
7,878
415
7,352
14,582
7,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
TakeMiniNotes
Persephone
14
0 / 5 / 3
8,146
429
9,287
11,428
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
neonfall12
Sylvanus
12
2 / 5 / 6
8,146
429
7,110
21,385
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,383
494
5,357
11,990
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 0 / 6
11,957
629
14,314
11,078
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
aznninja64
Heimdallr
14
2 / 4 / 9
9,160
482
11,039
13,344
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 3 / 8
10,767
567
11,796
10,561
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
workhard38928
Thanatos
18
7 / 3 / 6
11,706
616
12,494
11,750
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
12
Kills
28
28
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
4
6
1
0.75
L
Medusa
JllyFshJam
Medusa
4
4
2
1.25
L
Tyr
Mshs77
Tyr
2
8
5
0.56
W
12
0
6
15
L
Persephone
TakeMiniNotes
Persephone
0
5
3
0.3
W
Heimdallr
aznninja64
Heimdallr
2
4
9
1.63
W
6
3
8
3.33
L
Sylvanus
neonfall12
Sylvanus
2
5
6
1
W
Thanatos
workhard38928
Thanatos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
55,000
72,358
Taken
58,723
39,073
Mitigated
37,878
20,636
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,357
779
0
2,141
11,990
12,042
773
4,109
7,812
18,079
0
L
5,064
1,730
0
2,186
13,165
8,579
0
2,288
10,833
7,134
31,212
L
Medusa
JllyFshJam
Medusa
8,176
2,243
0
3,568
11,798
3,926
453
2,431
9,342
0
51,863
L
Tyr
Mshs77
Tyr
7,352
1,874
0
1,486
14,582
7,207
0
1,263
12,926
0
22,945
W
14,314
8,035
0
6,680
11,078
6,198
5,545
2,524
8,554
0
96,690
L
Persephone
TakeMiniNotes
Persephone
9,287
1,057
0
1,870
11,428
3,944
0
4,413
7,012
56,148
0
W
Heimdallr
aznninja64
Heimdallr
11,039
5,311
0
5,146
13,344
5,076
1,130
3,791
9,553
0
48,851
W
11,796
992
0
424
10,561
4,263
416
5,548
4,963
59,086
0
L
Sylvanus
neonfall12
Sylvanus
7,110
1,562
3,479
8,047
21,385
15,417
135
6,757
14,603
22,991
0
W
Thanatos
workhard38928
Thanatos
12,494
3,225
0
11,105
11,750
10,299
1,324
1,020
10,385
0
69,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
52,973
294
Minions Killed
492
0
Camps Cleared
0
1,679,131
Distance Traveled
1,831,228
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,383
494
23
1
0
366,267
3
L
Kali
8,737
460
62
3
0
342,435
4
L
Medusa
8,147
429
81
4
0
338,141
1
L
Tyr
7,878
415
39
2
0
345,697
0
W
Set
11,957
629
141
7
0
414,603
4
L
Persephone
8,146
429
79
4
0
344,049
5
W
Heimdallr
9,160
482
87
5
0
344,127
2
W
Nox
10,767
567
112
6
0
372,212
4
L
Sylvanus
8,146
429
33
2
0
308,809
6
W
Thanatos
11,706
616
129
7
0
334,019
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role