Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Gyorio
Tsukuyomi
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,675 MMR
Party 3
Fafnir
Fafnir
Gold V
MrCHIT00
Fafnir
Gold V
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 249L
1,625 MMR
Party 3
Scylla
Scylla
Silver I
SnowbunniePAWG69
Scylla
Silver I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 232L
1,635 MMR
Solo
Heimdallr
Heimdallr
Silver I
VoidParallax
Heimdallr
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
tanquefelino
Nu Wa
Silver I
Level 129
God Stats
3W - 9L
1,500 SR
Queue Stats
317W - 337L
1,637 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,500 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,565 SR
1,573 MMR
Osiris
Osiris
Gold III
Chetaah
Osiris
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
ChronicleShotz
Ganesha
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 46L
1,634 MMR
Solo
Danzaburou
Danzaburou
Gold V
Clownishjoe
Danzaburou
Gold V
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
45W - 34L
1,634 MMR
Party 1
Bastet
Bastet
Silver I
MutedSpittah
Bastet
Silver I
Level 122
God Stats
3W - 0L
1,824 SR
Queue Stats
247W - 228L
1,598 MMR
Party 2
Merlin
Merlin
Gold V
PapaClax
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gyorio
Tsukuyomi
10
1 / 6 / 4
6,422
494
4,162
7,416
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
MrCHIT00
Fafnir
9
1 / 1 / 3
6,140
472
2,903
7,778
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 2
7,099
546
3,761
5,149
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
VoidParallax
Heimdallr
11
0 / 4 / 3
6,053
466
4,362
10,028
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 0
6,266
482
6,618
7,376
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuSetPersephoneNemesisApollo

VS

Bans
Erlang ShenKing ArthurFenrirYemojaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chetaah
Osiris
14
6 / 0 / 2
8,001
615
7,252
11,035
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 4
6,756
520
3,357
10,565
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Clownishjoe
Danzaburou
13
4 / 1 / 0
8,060
620
7,834
9,144
3,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
12
3 / 2 / 5
7,069
544
5,733
9,460
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PapaClax
Merlin
14
3 / 0 / 1
7,821
602
3,921
3,197
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
17
17
Deaths
6
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chetaah
Osiris
6
0
2
7
W
1
3
4
1
W
Danzaburou
Clownishjoe
Danzaburou
4
1
0
4
L
Tsukuyomi
Gyorio
Tsukuyomi
1
6
4
0.5
L
Fafnir
MrCHIT00
Fafnir
1
1
3
2.5
W
Bastet
3
2
5
2.75
W
Merlin
PapaClax
Merlin
3
0
1
3.5
L
3
1
2
4
L
Heimdallr
VoidParallax
Heimdallr
0
4
3
0.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
28,097
37,747
Taken
43,401
15,673
Mitigated
17,982
8,929
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chetaah
Osiris
7,252
2,175
0
5,946
11,035
5,910
830
3,878
6,890
0
49,468
W
3,357
527
0
2,504
10,565
4,853
233
3,488
6,893
13,707
0
W
Danzaburou
Clownishjoe
Danzaburou
7,834
5,010
0
5,005
9,144
3,128
0
1,295
7,759
0
58,461
L
Tsukuyomi
Gyorio
Tsukuyomi
4,162
1,076
0
230
7,416
3,806
0
1,560
5,761
4,730
24,961
L
Fafnir
MrCHIT00
Fafnir
2,903
625
0
2,500
7,778
4,666
0
1,834
5,868
17,093
0
W
Bastet
5,733
1,195
0
2,892
9,460
2,906
20
3,232
5,966
0
37,548
W
Merlin
PapaClax
Merlin
3,921
348
0
1,099
3,197
1,185
360
715
2,404
60,436
0
L
3,761
336
0
1,010
5,149
1,587
0
1,221
3,772
44,399
0
L
Heimdallr
VoidParallax
Heimdallr
4,362
2,760
0
3,567
10,028
2,851
0
2,186
7,828
0
35,113
L
6,618
1,249
0
1,622
7,376
2,763
18
136
7,240
30,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
37,707
336
Minions Killed
431
0
Camps Cleared
0
1,207,956
Distance Traveled
1,305,028
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,001
615
101
8
0
264,549
2
W
Ganesha
6,756
520
4
0
0
255,608
6
W
Danzaburou
8,060
620
119
9
0
231,530
3
L
Tsukuyomi
6,422
494
63
5
0
254,607
3
L
Fafnir
6,140
472
18
1
0
266,305
6
W
Bastet
7,069
544
73
6
0
293,797
2
W
Merlin
7,821
602
134
10
0
259,544
5
L
Scylla
7,099
546
105
8
0
269,235
3
L
Heimdallr
6,053
466
80
6
0
205,404
1
L
Nu Wa
6,266
482
70
5
0
212,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role