Player Matchup

Sobek
Sobek
AwakenedGawd
Sobek
Level 34
God Stats
8W - 8L
1,634 SR
Queue Stats
55W - 60L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Huhrambe
Heimdallr
Level 140
God Stats
55W - 46L
1,648 SR
Queue Stats
86W - 72L
1,522 Elo+
Party 2
Scylla
Scylla
LeoMora01
Scylla
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
156W - 155L
1,561 Elo+
Party 3
Nemesis
Nemesis
MoneyMan750
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Shiskabi
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 88
1,556 SR
1,506 Elo+

VS

Team Averages
Level 71
1,499 SR
1,520 Elo+
Ra
Ra
Blue213
Ra
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,534 Elo+
Party 1
Cerberus
Cerberus
Nakedsnake12
Cerberus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 1
Thanatos
Thanatos
ODENWOLF
Thanatos
Level 29
God Stats
2W - 2L
1,346 SR
Queue Stats
15W - 9L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
T3CKD0WN
Guan Yu
Level 28
God Stats
4W - 1L
1,670 SR
Queue Stats
11W - 12L
1,537 Elo+
Party 1
Apollo
Apollo
Viperrino
Apollo
Level 112
God Stats
2W - 2L
1,478 SR
Queue Stats
16W - 12L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,531
454
6,770
20,856
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Huhrambe
Heimdallr
15
1 / 4 / 4
8,907
424
13,690
14,973
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
LeoMora01
Scylla
16
4 / 3 / 0
10,070
480
11,586
9,069
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MoneyMan750
Nemesis
15
0 / 4 / 2
8,991
428
8,574
19,301
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Shiskabi
Danzaburou
15
4 / 6 / 5
10,437
497
17,039
17,829
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
11,651
555
19,848
14,304
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nakedsnake12
Cerberus
15
4 / 6 / 11
10,115
482
7,989
21,908
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ODENWOLF
Thanatos
19
7 / 3 / 6
11,749
559
11,619
16,552
11,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
T3CKD0WN
Guan Yu
17
5 / 0 / 7
10,728
511
11,930
13,762
21,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Viperrino
Apollo
15
2 / 2 / 11
9,781
466
10,238
15,279
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
24
24
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
6
1
12
12
L
Heimdallr
Huhrambe
Heimdallr
1
4
4
0.75
L
Scylla
LeoMora01
Scylla
4
3
0
1.33
L
Nemesis
MoneyMan750
Nemesis
0
4
2
0.25
W
Cerberus
Nakedsnake12
Cerberus
4
6
11
1.58
W
Thanatos
ODENWOLF
Thanatos
7
3
6
3.33
L
Danzaburou
Shiskabi
Danzaburou
4
6
5
1.08
W
Guan Yu
T3CKD0WN
Guan Yu
5
0
7
8.5
W
Apollo
Viperrino
Apollo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
61,624
82,028
Taken
81,805
35,954
Mitigated
63,154
21,760
Healing
46,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,770
316
0
5,026
20,856
13,678
24
6,298
14,483
24,090
0
W
19,848
389
5,660
8,060
14,304
6,418
1,371
3,276
10,832
92,094
0
L
Heimdallr
Huhrambe
Heimdallr
13,690
5,673
0
5,566
14,973
4,476
644
4,896
10,052
0
70,419
L
Scylla
LeoMora01
Scylla
11,586
210
0
808
9,069
2,799
0
4,515
4,529
66,481
0
L
Nemesis
MoneyMan750
Nemesis
8,574
2,730
0
4,526
19,301
8,647
70
4,404
14,322
0
54,838
W
Cerberus
Nakedsnake12
Cerberus
7,989
312
0
4,123
21,908
18,055
655
6,476
15,140
24,603
0
W
Thanatos
ODENWOLF
Thanatos
11,619
3,811
0
13,016
16,552
11,624
841
2,408
14,007
10,572
82,313
L
Danzaburou
Shiskabi
Danzaburou
17,039
4,563
0
5,834
17,829
6,354
0
7,957
9,822
0
61,812
W
Guan Yu
T3CKD0WN
Guan Yu
11,930
1,897
3,058
5,128
13,762
21,094
995
2,181
10,960
0
53,938
W
Apollo
Viperrino
Apollo
10,238
6,527
0
7,589
15,279
5,963
3,835
3,360
11,843
0
65,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
54,024
454
Minions Killed
507
0
Camps Cleared
0
1,953,743
Distance Traveled
2,237,873
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,531
454
33
2
0
401,935
0
W
Ra
11,651
555
141
7
0
442,788
7
L
Heimdallr
8,907
424
99
5
0
368,079
3
L
Scylla
10,070
480
137
7
0
371,989
7
L
Nemesis
8,991
428
96
5
0
405,762
2
W
Cerberus
10,115
482
28
1
0
450,429
6
W
Thanatos
11,749
559
139
7
0
476,893
4
L
Danzaburou
10,437
497
89
4
0
405,978
9
W
Guan Yu
10,728
511
80
4
0
475,502
5
W
Apollo
9,781
466
119
6
0
392,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role