Player Matchup

Olorun
Olorun
S4nt1_Bruh12
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 267L
1,499 Elo+
Party 2
Pele
Pele
iiitsy
Pele
Level 36
God Stats
4W - 6L
1,298 SR
Queue Stats
178W - 180L
1,512 Elo+
Party 2
Ymir
Ymir
patobf
Ymir
Level 29
God Stats
27W - 14L
1,551 SR
Queue Stats
77W - 88L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
xEmbodiedx
Erlang Shen
Level 31
God Stats
18W - 14L
1,678 SR
Queue Stats
248W - 257L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
xXRAUL809T
Heimdallr
Level 29
God Stats
3W - 3L
1,701 SR
Queue Stats
108W - 124L
1,411 Elo+
Party 2
Team Averages
Level 30
1,546 SR
1,522 Elo+

VS

Team Averages
Level 33
1,625 SR
1,558 Elo+
King Arthur
King Arthur
Akumaahh
King Arthur
Level 7
God Stats
3W - 0L
1,861 SR
Queue Stats
7W - 1L
1,924 Elo+
Party 1
Thoth
Thoth
Kingminer45
Thoth
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 7L
1,242 Elo+
Solo
Nike
Nike
Minewood
Nike
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 30L
1,168 Elo+
Solo
Ao Kuang
Ao Kuang
S713natrapS
Ao Kuang
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 40L
1,530 Elo+
Solo
Izanami
Izanami
floatss
Izanami
Level 80
God Stats
8W - 3L
1,763 SR
Queue Stats
32W - 16L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 9 / 2
11,359
421
8,424
17,866
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
iiitsy
Pele
19
3 / 10 / 3
12,456
461
11,899
24,831
10,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
patobf
Ymir
16
4 / 8 / 3
11,632
431
9,216
26,568
28,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
xEmbodiedx
Erlang Shen
18
1 / 6 / 1
11,523
427
10,449
22,348
16,748
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
xXRAUL809T
Heimdallr
17
1 / 10 / 6
11,388
422
15,101
20,181
9,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akumaahh
King Arthur
20
9 / 3 / 22
14,169
525
23,632
23,318
23,240
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 1
8,445
313
1,207
2,096
486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nike
20
4 / 3 / 13
13,897
515
11,896
19,110
24,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
S713natrapS
Ao Kuang
20
20 / 1 / 8
15,413
571
33,490
24,786
11,632
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
floatss
Izanami
20
9 / 4 / 11
13,703
508
18,977
18,858
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
13
Kills
43
43
Deaths
13
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akumaahh
King Arthur
9
3
22
6.67
W
1
2
1
0.75
W
Nike
4
3
13
3.5
L
Olorun
4
9
2
0.56
W
Ao Kuang
S713natrapS
Ao Kuang
20
1
8
24
W
Izanami
floatss
Izanami
9
4
11
3.63
L
Pele
iiitsy
Pele
3
10
3
0.45
L
Ymir
patobf
Ymir
4
8
3
0.69
L
Erlang Shen
xEmbodiedx
Erlang Shen
1
6
1
0.25
L
Heimdallr
xXRAUL809T
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,089
Damage
89,202
111,794
Taken
88,168
72,873
Mitigated
67,570
23,255
Healing
33,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akumaahh
King Arthur
23,632
4,928
0
7,485
23,318
23,240
108
4,817
18,501
135
89,840
W
1,207
0
0
41
2,096
486
0
551
1,545
14,132
0
W
Nike
11,896
2,390
0
3,225
19,110
24,641
744
3,329
15,781
0
82,849
L
Olorun
8,424
4,505
312
3,714
17,866
7,299
1,885
8,827
8,652
55,340
0
W
Ao Kuang
S713natrapS
Ao Kuang
33,490
6,897
0
14,611
24,786
11,632
728
4,538
20,248
112,484
0
W
Izanami
floatss
Izanami
18,977
14,041
0
8,222
18,858
7,571
7,727
4,405
14,453
0
89,360
L
Pele
iiitsy
Pele
11,899
1,952
0
6,930
24,831
10,957
330
8,065
16,458
0
102,200
L
Ymir
patobf
Ymir
9,216
968
0
2,401
26,568
28,807
156
6,552
19,223
50,230
0
L
Erlang Shen
xEmbodiedx
Erlang Shen
10,449
4,987
0
6,014
22,348
16,748
784
6,304
15,047
0
60,272
L
Heimdallr
xXRAUL809T
Heimdallr
15,101
5,721
0
3,884
20,181
9,062
270
4,684
14,999
0
69,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,358
Gold Earned
65,627
528
Minions Killed
574
0
Camps Cleared
0
2,288,392
Distance Traveled
2,223,263
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,169
525
95
4
0
569,555
2
W
Thoth
8,445
313
21
1
0
136,125
2
W
Nike
13,897
515
169
6
0
475,620
2
L
Olorun
11,359
421
103
4
0
391,642
0
W
Ao Kuang
15,413
571
137
5
0
533,182
13
W
Izanami
13,703
508
152
6
0
508,781
3
L
Pele
12,456
461
143
5
0
497,372
0
L
Ymir
11,632
431
70
3
0
470,657
3
L
Erlang Shen
11,523
427
111
4
0
467,805
3
L
Heimdallr
11,388
422
101
4
0
460,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role