Player Matchup

Neith
Neith
DeductedClub31
Neith
Level 23
God Stats
117W - 107L
1,597 SR
Queue Stats
846W - 756L
1,367 Elo+
Party 1
Set
Set
GlitchyKillz
Set
Level 23
God Stats
43W - 20L
1,500 SR
Queue Stats
708W - 653L
1,545 Elo+
Party 1
Ares
Ares
TMRWMeta
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
TheSpiderCat
Janus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 30L
1,761 Elo+
Solo
Kali
Kali
thebigestmuffin
Kali
Level 140
God Stats
7W - 3L
1,721 SR
Queue Stats
196W - 216L
1,762 Elo+
Party 2
Team Averages
Level 44
1,564 SR
1,587 Elo+

VS

Team Averages
Level 19
1,431 SR
1,594 Elo+
Nu Wa
Nu Wa
AlexTrux
Nu Wa
Level 30
God Stats
2W - 5L
1,316 SR
Queue Stats
340W - 335L
1,690 Elo+
Solo
Pele
Pele
DamnSugi
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Hou Yi
Hou Yi
Hopesend44
Hou Yi
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 38L
1,916 Elo+
Solo
Khepri
Khepri
XpoLq
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 42L
1,641 Elo+
Solo
King Arthur
King Arthur
gatomaster33
King Arthur
Level 6
God Stats
1W - 2L
1,340 SR
Queue Stats
8W - 9L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,673
445
3,804
11,131
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 0
8,577
572
5,399
8,800
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
8
0 / 8 / 0
5,868
391
2,996
11,187
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 0 / 10
9,429
629
7,021
6,625
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 1 / 2
10,294
686
10,263
11,717
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexTrux
Nu Wa
13
0 / 5 / 2
7,729
515
4,532
7,470
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
12
2 / 4 / 0
7,128
475
2,502
8,433
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Hopesend44
Hou Yi
13
10 / 3 / 5
8,495
566
17,402
12,309
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
XpoLq
Khepri
11
3 / 3 / 6
7,247
483
4,132
7,903
5,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
gatomaster33
King Arthur
14
1 / 1 / 0
8,041
536
5,559
7,782
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
16
Kills
16
16
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlexTrux
Nu Wa
0
5
2
0.2
L
Pele
2
4
0
0.5
W
0
6
1
0.08
W
1
1
0
1
L
Hou Yi
Hopesend44
Hou Yi
10
3
5
4.17
W
Ares
0
8
0
0
W
3
0
10
8
L
Khepri
XpoLq
Khepri
3
3
6
2
L
King Arthur
gatomaster33
King Arthur
1
1
0
1
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
34,127
49,460
Taken
43,897
24,742
Mitigated
23,158
17,048
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlexTrux
Nu Wa
4,532
580
0
1,348
7,470
2,440
0
3,040
4,430
49,997
0
L
Pele
2,502
486
0
1,582
8,433
4,900
0
1,084
7,349
8,105
39,770
W
3,804
1,711
0
4,048
11,131
3,072
0
1,335
9,702
0
39,398
W
5,399
1,504
0
3,576
8,800
7,313
0
495
7,731
0
57,720
L
Hou Yi
Hopesend44
Hou Yi
17,402
8,986
0
5,613
12,309
4,259
38
3,636
8,673
0
64,274
W
Ares
2,996
386
0
478
11,187
4,167
0
1,657
9,466
7,861
0
W
7,021
814
167
2,831
6,625
2,164
70
2,408
3,979
67,373
0
L
Khepri
XpoLq
Khepri
4,132
840
0
961
7,903
5,159
204
3,058
4,845
18,800
0
L
King Arthur
gatomaster33
King Arthur
5,559
672
0
2,803
7,782
6,400
0
17
7,425
0
52,293
W
10,263
6,733
0
5,948
11,717
8,026
0
2,147
9,402
10,154
43,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
38,640
423
Minions Killed
420
0
Camps Cleared
0
1,417,252
Distance Traveled
1,257,528
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,729
515
117
8
0
241,039
3
L
Pele
7,128
475
84
6
0
234,199
0
W
Neith
6,673
445
71
5
0
251,804
0
W
Set
8,577
572
131
9
0
268,677
1
L
Hou Yi
8,495
566
92
6
0
237,274
3
W
Ares
5,868
391
12
1
0
247,913
0
W
Janus
9,429
629
135
9
0
313,262
3
L
Khepri
7,247
483
30
2
0
257,292
8
L
King Arthur
8,041
536
97
6
0
287,724
1
W
Kali
10,294
686
74
5
0
335,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role