Player Matchup

Heimdallr
Heimdallr
Redbling
Heimdallr
Level 28
God Stats
1W - 9L
1,258 SR
Queue Stats
65W - 101L
1,444 Elo+
Solo
Da Ji
Da Ji
Xiran01
Da Ji
Level 23
God Stats
13W - 9L
1,395 SR
Queue Stats
60W - 52L
1,374 Elo+
Party 2
Bellona
Bellona
Yapple2
Bellona
Level 9
God Stats
10W - 13L
1,239 SR
Queue Stats
31W - 34L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
kingslayerxoxo
Cthulhu
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
166W - 161L
1,500 Elo+
Solo
Ra
Ra
残年233
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,302 Elo+
Solo
Team Averages
Level 19
1,378 SR
1,365 Elo+

VS

Team Averages
Level 26
1,572 SR
1,341 Elo+
Ah Muzen Cab
Ah Muzen Cab
CriticalAutismo
Ah Muzen Cab
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
73W - 72L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
LilCucci
Cthulhu
Level 7
God Stats
4W - 7L
1,422 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Bellona
Bellona
Narwhals64s
Bellona
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 203L
1,454 Elo+
Party 1
Camazotz
Camazotz
SWAGMcGRILLIN
Camazotz
Level 27
God Stats
11W - 11L
1,743 SR
Queue Stats
473W - 515L
1,223 Elo+
Solo
Thoth
Thoth
zarikill3du
Thoth
Level 18
God Stats
1W - 0L
1,695 SR
Queue Stats
48W - 48L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Redbling
Heimdallr
17
6 / 4 / 2
10,996
524
11,196
16,056
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Xiran01
Da Ji
15
6 / 7 / 2
10,346
493
10,280
17,230
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Yapple2
Bellona
14
0 / 10 / 1
8,801
419
4,542
13,606
7,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 4
10,675
508
11,858
19,913
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
6 / 10 / 0
10,437
497
9,524
13,365
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CriticalAutismo
Ah Muzen Cab
19
12 / 3 / 3
12,165
579
23,632
17,786
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LilCucci
Cthulhu
14
1 / 4 / 7
9,530
454
2,829
8,385
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Narwhals64s
Bellona
20
13 / 5 / 7
13,100
624
21,860
20,071
22,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
SWAGMcGRILLIN
Camazotz
18
7 / 2 / 3
11,683
556
6,856
12,383
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
3 / 6 / 7
11,083
528
6,132
14,183
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
20
Kills
36
36
Deaths
20
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CriticalAutismo
Ah Muzen Cab
12
3
3
4.5
W
Cthulhu
LilCucci
Cthulhu
1
4
7
1.13
W
Bellona
Narwhals64s
Bellona
13
5
7
3.3
L
Heimdallr
Redbling
Heimdallr
6
4
2
1.75
W
Camazotz
SWAGMcGRILLIN
Camazotz
7
2
3
4.25
L
Da Ji
Xiran01
Da Ji
6
7
2
1
L
Bellona
Yapple2
Bellona
0
10
1
0.05
L
2
5
4
0.8
W
3
6
7
1.08
L
6
10
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,400
Damage
61,309
80,170
Taken
72,808
44,640
Mitigated
46,956
13,107
Healing
28,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CriticalAutismo
Ah Muzen Cab
23,632
13,663
0
11,899
17,786
6,660
1,232
8,040
9,742
0
89,690
W
Cthulhu
LilCucci
Cthulhu
2,829
334
0
723
8,385
4,197
68
3,239
5,146
14,289
0
W
Bellona
Narwhals64s
Bellona
21,860
9,454
0
5,156
20,071
22,312
2,036
2,007
18,064
0
87,467
L
Heimdallr
Redbling
Heimdallr
11,196
4,186
635
4,567
16,056
7,087
2,666
2,336
13,695
0
56,800
W
Camazotz
SWAGMcGRILLIN
Camazotz
6,856
1,926
0
5,728
12,383
8,647
701
540
11,843
9,067
71,568
L
Da Ji
Xiran01
Da Ji
10,280
4,174
0
3,721
17,230
6,082
0
533
16,372
0
43,554
L
Bellona
Yapple2
Bellona
4,542
1,867
0
316
13,606
7,423
795
0
13,222
0
40,536
L
11,858
411
436
1,546
19,913
18,594
369
2,224
17,644
39,378
0
W
6,132
547
252
4,741
14,183
5,140
1,299
7,556
6,627
55,165
0
L
9,524
1,275
981
905
13,365
5,454
1,769
4,048
9,292
59,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
57,561
463
Minions Killed
521
0
Camps Cleared
0
1,690,995
Distance Traveled
1,971,794
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,165
579
138
7
0
384,116
0
W
Cthulhu
9,530
454
27
1
0
402,696
0
W
Bellona
13,100
624
138
7
0
388,567
2
L
Heimdallr
10,996
524
111
5
0
343,043
2
W
Camazotz
11,683
556
122
6
0
452,562
1
L
Da Ji
10,346
493
73
3
0
356,696
0
L
Bellona
8,801
419
84
4
0
310,449
0
L
Cthulhu
10,675
508
75
4
0
372,042
6
W
Thoth
11,083
528
96
5
0
343,853
0
L
Ra
10,437
497
120
6
0
308,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role