Player Matchup

King Arthur
King Arthur
Aiiraam
King Arthur
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 11L
1,025 Elo+
Party 2
Danzaburou
Danzaburou
Amador-JG
Danzaburou
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Yackson-_-
Cthulhu
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 6L
1,050 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,167 Elo+

VS

Team Averages
Level 38
1,573 SR
1,830 Elo+
Merlin
Merlin
Celondir
Merlin
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
135W - 104L
1,808 Elo+
Party 1
Hachiman
Hachiman
Karkar21
Hachiman
Level 26
God Stats
26W - 19L
1,720 SR
Queue Stats
92W - 66L
1,808 Elo+
Party 1
Chang'e
Chang'e
TiredBaldy
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aiiraam
King Arthur
14
6 / 0 / 3
11,037
690
13,372
21,636
17,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Amador-JG
Danzaburou
15
2 / 0 / 7
10,795
675
13,306
12,649
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yackson-_-
Cthulhu
13
1 / 2 / 4
9,913
620
3,724
11,628
9,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Celondir
Merlin
13
2 / 2 / 0
9,800
613
13,149
9,832
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Karkar21
Hachiman
12
0 / 3 / 1
8,788
549
8,051
11,326
4,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TiredBaldy
Chang'e
12
0 / 4 / 2
8,971
561
12,013
13,492
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aiiraam
King Arthur
6
0
3
7.5
W
Danzaburou
Amador-JG
Danzaburou
2
0
7
5.5
L
Merlin
Celondir
Merlin
2
2
0
1
L
Hachiman
Karkar21
Hachiman
0
3
1
0.17
L
Chang'e
TiredBaldy
Chang'e
0
4
2
0.25
W
Cthulhu
Yackson-_-
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
33,213
45,913
Taken
34,650
32,417
Mitigated
12,412
16,958
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aiiraam
King Arthur
13,372
763
0
7,738
21,636
17,678
232
9,430
12,206
0
44,329
W
Danzaburou
Amador-JG
Danzaburou
13,306
5,416
0
8,154
12,649
5,035
2,838
7,816
4,833
0
80,961
L
Merlin
Celondir
Merlin
13,149
654
1,459
1,127
9,832
3,764
0
1,489
8,343
61,718
0
L
Hachiman
Karkar21
Hachiman
8,051
4,375
942
2,036
11,326
4,075
0
999
10,327
0
28,327
L
Chang'e
TiredBaldy
Chang'e
12,013
858
5,471
5,641
13,492
4,573
0
1,280
12,056
34,969
0
W
Cthulhu
Yackson-_-
Cthulhu
3,724
0
0
1,066
11,628
9,704
73
7,986
3,642
20,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
27,559
197
Minions Killed
209
0
Camps Cleared
0
931,031
Distance Traveled
836,135
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,037
690
59
4
0
329,305
5
W
Danzaburou
10,795
675
103
6
0
280,144
7
L
Merlin
9,800
613
119
7
0
278,697
6
L
Hachiman
8,788
549
43
3
0
268,409
0
L
Chang'e
8,971
561
47
3
0
289,029
5
W
Cthulhu
9,913
620
35
2
0
321,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role